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There is male druid gear. Again your complaints are invalid as it is a skill issue.
Druid and Hermetic go up to GS of 271
Calcularian is early T3, the druid/hermetic stuff is late T3..ish.
When the explorer leader - A. Q. - asks you what gear you want, it determines wether you start with Rugged or Ornate style stuff - they are sidegrades with ornate more magic-friendly, rugged more melee damage/str friendly. You can however buy both recipes.
Ornate, rugged, and calcularian are all roughly at the same tier level. I had all three recipes unlock after visiting the Watch and speaking to the NPC's there.
Mystic and Dauntless are the next tier above. And by the way, they are not just cosmetic differences. They have some pretty major stat differences. Dauntless has higher physical/melee stats, and lower magic. Mystic has much higher magic, and lower physical.
Both of those can be shifted around by changing what materials you make them out of, and what stats they inherit. It is possible to make a dauntless item with higher magic. It just won't ever reach the same levels that a mystic item could reach.
There are sites online that are starting to add the actual base stats for mystic/dauntless items. From what I remember, mystic will have more then double the magic rating, but significantly lower melee. It seemed to me that mystic loses a disproportionate amount of melee. The increased magic doesn't really make up for it.
For example:
Dauntless wood axe:
power level 4
Durability 200
Melee 207
Strength 17.5
Stamina cost 5
weak point damage 1.5
stability 2
weight 2.5
Magic power 25
Mystic wood axe:
power level 4
durability 200
Melee 152
strength 17.5
stamina cost 5
Weak point damage 1.5
stability 1.75
weight 2
Magic power 45
The mystic version loses 55 melee, to gain only 20 magic power. Minor differences in stability and weight.
There's a drip all over the place, but the game tells you. Just go to your guidebooks, the traders chapter(far right), and you can look through there to see everything you can buy.
It doesn't show what you own, so it can be a bit unhelpful at times.
In each area, some traders have a few random items, one has the full selection listed.
Technically the Dauntless does 300 more damage 1300 vs 1600 and 130 magic vs 200 magic. I found it to be inferior due to the loss of magic stat for self heals. In other words the drop in magic killed my survivability in the 220 realms. Literally heals healed half and last only half as long which led to dying a lot. The Mystic would heal me to full within a few seconds, while the dauntless could not even fill my hp bar in one full duration.
Also keep in mind there is no armor values and damage mitigation in armor. Resistances work, but the damage reduction is very slim. In other words if you are a min/maxer, you might want to be careful because the system pretty much makes glass cannons unless you parry/block.
Also highest tier materials does not mean best either. For example T4 swamp fiber is HP and T5 swamp fiber is stamina, other stats are the same. I use T5 crafting my first set and wound out with like 450 stamina and I rarely ever run out.
Lastly keep in mind you can do the whole "meat is murder dress" too by making meat into animal fiber.
With the @#$% colors everything else has in game of course it looks cool.