Nightingale

Nightingale

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Iron Chief Feb 28, 2024 @ 7:29pm
Infinite water essence is a feature not an exploit. It does not harm the game or others, please keep it as is.
I will explain the title now. Buying water with 10 essence and extracting many times more than that is a feature at this time. A feature that should be kept because the game does not have a creative mode.

Also it does not do any kind of negative damage to other players because this game is not PVP, so why bother to remove it?

The feature also helps us build easier if we want to skip the gathering process of resources such as stone and wood. I understand that may not be what the DEVs had planned, but the customer is always right or as the saying goes, I think we should keep this feature around.

Most of us have jobs and social lives, we need these shortcuts to be present and OPTIONAL in any and all games as long as they have no negative impact on others as is the case right now.

Another fantastic game with different design choices, like Valheim, already has similar easy to build and enjoy features. In nightingale we have the infinite essence with water loop that solves the same problem.

It would be so disappointing to see the feature removed. I like keeping the environment around my base untouched, it looks pretty. This feature allows me to do just that by buying everything I need to build from the trader for nothing.

I hope this makes sense. I know some may disagree, and I think those people need to worry about what actually affects them as this is entirely optional and doesn't affect them.

So what do you say devs? Does this make sense? It hurts nobody.
Originally posted by umop-apisdn:
What I'm not seeing argued here is the "something from nothing" argument... which is funny, because I think that's the core of the original complaint.

As a counterpoint, look to the refiners in No Man's Sky; with a 3-slot refiner, a supply of oxygen, and a handful of other resources, one can literally make infinite amounts of nearly every resource in the game. Does it break the game? Not hardly.

What it does do is make the grinding an option; you can either run around on various planets and actively collect all those resources by hand, or you can sit in your base (or freighter) for a few hours and "make" as much as you need. The time investment is much the same, but one method requires actively doing stuff, and the other just needs you to come back to your PC every 10-20 minutes and start the next batch "cooking".

That latter method allows me to do a household chore or two in real life while my PC churns, which allows me to progress both my in-game life and my out-of-game life at the same time, and improves my enjoyment of both experiences because it feels more productive. People have whined about this "exploit" off and on through the years, but it's not actually an exploit... it's a well-balanced QoL feature.

Getting back to this game, it has now become habit for me to stop off at the essence trader in a new game and spend 2-3 minutes buying and smashing water bottles... whereas before, I would spend an hour or so gathering rocks to turn into marbles, and pick up ridiculous amounts of fiber. Here's the thing, though; I buy the things I need from the vendor, then I wander off again with 10-20 bottles of water and a little bit of essence in my pocket... and I've skipped an hour or two of grinding.

It is much more time efficient to just buy and smash bottles. Rocks -> Marbles -> Essence is roughly the same thing, in the end, as is Fiber -> Essence. It's not like there's any skill involved in picking up rocks or grass off the ground, it's just a way of using "video game magic" to solve a minor and inconsequential problem. If you want to grind up "free" essence, there are many ways to do so; water bottle recycling is just the most time-efficient method available at the start of the game.

Tier zero essence is effectively just a minor time sink in the very earliest of the early game; it slows you down momentarily from acquiring all the blueprints in your Abeyance Realm, and that's pretty much it. Once you've gotten any advancement whatsoever, it's trivial to acquire a few hundred (or even a few thousand) "tier zero" essence at will, via a plethora of actions.

Now, if I could find something that gave me a few free T3 essence for simply clicking through a few menu options... that might be an exploit. T-zero essence is just so much worthless dust, after the first few minutes of the game, so why get worked up about it?

TL;DR: "Feature or exploit" is irrelevant. Save those discussions for something that actually matters.
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Showing 1-15 of 53 comments
Martin Feb 28, 2024 @ 7:37pm 
Originally posted by Iron Chief:
I will explain the title now. Buying water with 10 essence and extracting many times more than that is a feature at this time. A feature that should be kept because the game does not have a creative mode.

Also it does not do any kind of negative damage to other players because this game is not PVP, so why bother to remove it?

The feature also helps us build easier if we want to skip the gathering process of resources such as stone and wood. I understand that may not be what the DEVs had planned, but the customer is always right or as the saying goes, I think we should keep this feature around.

Most of us have jobs and social lives, we need these shortcuts to be present and OPTIONAL in any and all games as long as they have no negative impact on others as is the case right now.

Another fantastic game with different design choices, like Valheim, already has similar easy to build and enjoy features. In nightingale we have the infinite essence with water loop that solves the same problem.

It would be so disappointing to see the feature removed. I like keeping the environment around my base untouched, it looks pretty. This feature allows me to do just that by buying everything I need to build from the trader for nothing.

I hope this makes sense. I know some may disagree, and I think those people need to worry about what actually affects them as this is entirely optional and doesn't affect them.

So what do you say devs? Does this make sense? It hurts nobody.
It's an obvious exploit and you're faster extracting fibre anyway...
The feature.. has to be removed it's a flagrant exploit. You spend what 400 essence and get a 1000 essence return? In the time you click to 100 times.. you can be out getting pond weed and just extract that.. and at least you're working for it. Besides you don't really need it as you'll get plenty just playing the game.
Last edited by Martin; Feb 28, 2024 @ 7:46pm
umop-apisdn Feb 28, 2024 @ 7:46pm 
Originally posted by Martin:
It's an obvious exploit and you're faster extracting fibre anyway...
The feature.. has to be removed it's a fragrant exploit.

Did you mean "flagrant"? I don't think water (especially the digital version) has a scent...

Given the number of things you can do to generate "free" essence, I don't see an issue with this "exploit"... especially if repairs start costing what they say they do, instead of being free.

To my mind, this is only different from "turn rocks into marbles, then extract those for 20:1 gains" in that it doesn't require the crafting step in between.

That being said, please explain to me this "extracting fibre" exploit; if it's faster than "buy water until you run out of essence, then drag the stacks into the extraction box for 4:1 gains" then I'm definitely interested.
Martin Feb 28, 2024 @ 7:48pm 
Originally posted by umop-apisdn:
Originally posted by Martin:
It's an obvious exploit and you're faster extracting fibre anyway...
The feature.. has to be removed it's a fragrant exploit.

Did you mean "flagrant"? I don't think water (especially the digital version) has a scent...

Given the number of things you can do to generate "free" essence, I don't see an issue with this "exploit"... especially if repairs start costing what they say they do, instead of being free.

To my mind, this is only different from "turn rocks into marbles, then extract those for 20:1 gains" in that it doesn't require the crafting step in between.

That being said, please explain to me this "extracting fibre" exploit; if it's faster than "buy water until you run out of essence, then drag the stacks into the extraction box for 4:1 gains" then I'm definitely interested.
I did indeed.. fragrant.. flagrant.. close enough.

To OP I'd say lastly, you're only cheating yourself to end of the day.. it is what it is but you can't dress up a cow to look like a horse.. no matter how much you write.

Once you get a sickle you just run around the forests getting fibre you can get 300-400 or so easily in a few minutes. If you're that desperate for basic essence..
Last edited by Martin; Feb 28, 2024 @ 7:53pm
Smketreez Feb 28, 2024 @ 7:49pm 
1 water costing 10 essence giving 40 essence upon extraction is not a "feature" Its a bug at least, and exploit at worst.

However, take a few extra minutes, gather 100 rocks, craft those into marbles, take the now 320 marbles and extract them for 640 essence, you're welcome.
Kai Feb 28, 2024 @ 7:58pm 
You can get loads of essence dust later on, it doesn't really matter too much if you use the water method or not, because in the end you will make a base that is super optimized, that's the point of your gameplay loop.

After a while the shop for resources are kinda pointless even for dust currency, because I aim for better quality stuff.

With a Settler Ab- Card, you get 2x the production from metal/lumber/stone...
At that point all you do is dupe ingots and carved wood over and over again.
Last edited by Kai; Feb 28, 2024 @ 8:00pm
Death KarnEvil Feb 28, 2024 @ 8:40pm 
Originally posted by Kai:
You can get loads of essence dust later on, it doesn't really matter too much if you use the water method or not, because in the end you will make a base that is super optimized, that's the point of your gameplay loop.

After a while the shop for resources are kinda pointless even for dust currency, because I aim for better quality stuff.

With a Settler Ab- Card, you get 2x the production from metal/lumber/stone...
At that point all you do is dupe ingots and carved wood over and over again.
i dont think that really dupes... just increases returns
umop-apisdn Feb 28, 2024 @ 8:55pm 
Here's the thing: purchasing any material allows you to turn that material into something that's worth more than you spent buying the material. It's all the same, water bottles are just more direct.
Inuakurei Feb 28, 2024 @ 9:02pm 
Its just essence, which is essentially free anyway with how easy it is to get. So who cares if they fix the water exploit or not.
Macdallan Feb 28, 2024 @ 9:34pm 
Originally posted by Iron Chief:
Infinite water essence is a feature not an exploit. It does not harm the game or others, please keep it as is..

The fact that it can be extracted for 4 times its purchase cost is a problem, it very clearly is not a "feature." It can certainly be considered an issue or oversight on the part of the developers and it's obviously something that some players are exploiting. I read somewhere that this was patched out but it sounds like it wasn't.

This kind of thing simply can not remain in the game. You can buy 1 water for 10, and extract it for 40. With that 40 you can then buy 4 water and extract 160. Then buy 16 water for 160, and extract 640 which in turn becomes 64 bottles that you can extract for 2,560 essence. Continuing this pattern earns you 10,240 essence, then 40,960... then it REALLY starts to go up fast to 16,3840 then 655,360 and then 2,621,440. Of course no one's going to sit there clicking to buy 65536 water so they can get over 2 million essence after they extract all of them because they need to buy one bottle at a time but the exponential increase each time you go through a full cycle of buy/extract shows how broken that exploit really is.
Last edited by Macdallan; Feb 28, 2024 @ 9:42pm
Tanyon Feb 28, 2024 @ 9:44pm 
Honestly who cares.. I did the whole marble thing all I did was make 3 or 4 stacks (took me what maybe 30-40 mins) and I bought everything I possibly could... and right now still have over 2k essence from just playing the game since then. This isn't a PVP game or an MMO.. let people do what they want.
Deadly Feb 28, 2024 @ 9:45pm 
Exploit is a exploit...the end
Kai Feb 28, 2024 @ 9:47pm 
Originally posted by Macdallan:
Originally posted by Iron Chief:
Infinite water essence is a feature not an exploit. It does not harm the game or others, please keep it as is..

The fact that it can be extracted for 4 times its purchase cost is a problem, it very clearly is not a "feature." It can certainly be considered an issue or oversight on the part of the developers and it's obviously something that some players are exploiting. I read somewhere that this was patched out but it sounds like it wasn't.

This kind of thing simply can not remain in the game. You can buy 1 water for 10, and extract it for 40. With that 40 you can then buy 4 water and extract 160. Then buy 16 water for 160, and extract 640 which in turn becomes 64 bottles that you can extract for 2,560 essence. Continuing this pattern earns you 10,240 essence, then 40,960... then it REALLY starts to go up fast to 16,3840 then 655,360 and then 2,621,440. Of course no one's going to sit there clicking to buy 65536 water so they can get over 2 million essence after they extract all of them because they need to buy one bottle at a time but the exponential increase each time you go through a full cycle of buy/extract shows how broken that exploit really is.
Really you think that's a problem? Get a trickster card and play it in a easy to roam world, the moment you start hacking with a sickle at sticks, you start getting meat and hides and everything. The moment you chop a tree down, you get animal products. Mine rocks, get different logs, kill creatures, get ores!

Essence dust is kinda moot too since the stuff you buy in the shop only helps out in tier 1, afterwards it's less viable as you want metals better than just TIN.
Kai Feb 28, 2024 @ 9:52pm 
Also be thankful they didn't enable repair costs, because it would be a huge pain and people would need to spam the water bottle thing to make back the currency to start to repair... Especially late game.
Tanyon Feb 28, 2024 @ 9:58pm 
Originally posted by Kai:
Also be thankful they didn't enable repair costs, because it would be a huge pain and people would need to spam the water bottle thing to make back the currency to start to repair... Especially late game.

What... my items and armor almost break all the time.. and I have to repair them with essence.. ?
Leon96 Feb 28, 2024 @ 10:00pm 
Originally posted by Smketreez:
1 water costing 10 essence giving 40 essence upon extraction is not a "feature" Its a bug at least, and exploit at worst.

However, take a few extra minutes, gather 100 rocks, craft those into marbles, take the now 320 marbles and extract them for 640 essence, you're welcome.
why would we lose time with that?
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Date Posted: Feb 28, 2024 @ 7:29pm
Posts: 53