Nightingale

Nightingale

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Moonship Mar 8, 2024 @ 2:10am
Broken Essence System
If i use 6 Fiber (6 Essence) to make 1 better Fiber (1 Essence) i am loosing 5 Essence while doing a better thing ?

If you make better gear you have to pay more Essence for Repair but you loose so much if you refine things to better things its complete useless ? you could farm fiber all the time to make the most essence without doing upgrading or stuff.

is it supporsed to be that unfinished or am i missing something out ?
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Showing 1-15 of 18 comments
Faya AOP Mar 8, 2024 @ 2:25am 
Do the other stuff then which cost 2.
Or make fiber out of meat that you must have plenty.

I dont get it.
Its stuff you pick naturally or rathr, i do when i go out adventuring. Fighting mobs, pressing E moving on.
Sorting at base, making essence or storing things.
Aint to hard imo.
drac_mike Mar 8, 2024 @ 2:38am 
Make paper get lots of essence, if your short on it, once you get T1 and above this is goes away.
Moonship Mar 8, 2024 @ 2:41am 
It is the missing feeling that you get paid off when you investing ressources to make ressources that have a lower value than you have invested .

For example -

if i use 6 items with a price of total 6 Essence to make an Item with a price of 1 Essence that is nonsense ?

You dont Produce things that have a lower value - it isnt logic ?!

I can make profit in just collecting low tier material - thats right!
But why the hell should i use tier 2 equipment with high repair and producing costs while its not making any profit out of it,instead you have high upcosts -

So it makes no sense to progress to higher tier cause at some point you will have to pay HUGE Ammounts of Essence to repair - but no way to earn this Essence quickly enough to avoid running arround collecting fiber and wood to sell for 1 Essence because everything you produce out of it makes less Essence than you put in -

I played most off the games that are MMO or Survival and this have to be fixed.
If you invest ressources with a value of 6 ressources to make a new,better item it should have a value that is higher than the things you have invested- in this case it should have value of 6+1 or more to be reasonable.
Lyote Mar 8, 2024 @ 3:00am 
Originally posted by Moonship:
It is the missing feeling that you get paid off when you investing ressources to make ressources that have a lower value than you have invested .

For example -

if i use 6 items with a price of total 6 Essence to make an Item with a price of 1 Essence that is nonsense ?

You dont Produce things that have a lower value - it isnt logic ?!

I can make profit in just collecting low tier material - thats right!
But why the hell should i use tier 2 equipment with high repair and producing costs while its not making any profit out of it,instead you have high upcosts -

So it makes no sense to progress to higher tier cause at some point you will have to pay HUGE Ammounts of Essence to repair - but no way to earn this Essence quickly enough to avoid running arround collecting fiber and wood to sell for 1 Essence because everything you produce out of it makes less Essence than you put in -

I played most off the games that are MMO or Survival and this have to be fixed.
If you invest ressources with a value of 6 ressources to make a new,better item it should have a value that is higher than the things you have invested- in this case it should have value of 6+1 or more to be reasonable.

Or, you could instead just use the intended method of getting white essence from the moment you leave your Abeyance: Extract T1+ Essence.

24 T3 Essence converts to 65k dust for repairing. My repair all button costs me 3k dust.
I get a minimum 24 Essence from a T3 POI. Do the math mate ...

Stop wasting your time and resources trying to game the system and just do what the game intended you to do.

Extracting essence from materials is just a way to delete items you dont need or want anymore. Thats all.
You only needed to dust materials until you get to an Antiqarian map. From there, You shouldn't be extracting anything other than T1+ Essence for dust.
Faya AOP Mar 8, 2024 @ 3:40am 
I think i understand now where he comes from and what he says.
Yes it is not logical when you refine things that they have lower value.
But if this logic would be transfered to the current game setting with essence, then the implementation of repair cost would be pointless i think?
subwaybananas Mar 8, 2024 @ 4:35am 
Its just a balancing thing. And for the moment the easiest way to work with is that every different tier material give one essence more than the one before. If you think about the amount of items there are and you have to calculate every single one and than during the ea developing you make a big chance you have to do all again. So for the moment its the easiest way T0 = 1 essence, T1 = 2 essence and so on, no matter what it is. You can change it easy when its needed.
And you refine your stuff to make better stuff, not for the essence economy. (but there are some reciepes you get more items from it than you use => profit (like papers, ink)
Moonship Mar 8, 2024 @ 10:44am 
ok i will try to brake down t1 essence but i dont know how right now ^^ have to figure it out but thx for help ; D; D ;D
wildbill Mar 8, 2024 @ 10:54am 
Originally posted by Moonship:
ok i will try to brake down t1 essence but i dont know how right now ^^ have to figure it out but thx for help ; D; D ;D

This is simple to do. Press Tab to open your inventory. By default it shows you the contents of the Backpack. Select the Essence tab. Right click on the essence you want to extract the lowest tier essence from for repairs. Click Extract. Adjust the slider for the amount you want. Click Confirm.

Easy. I now have over 100,000, that should last me for a week at least. The maximum you can have is 1,000,000, so don't try to extract over that amount.
Last edited by wildbill; Mar 8, 2024 @ 10:55am
Papy Mar 8, 2024 @ 11:00am 
No one asked for a change for that, the devs didn't think about it... :steamthumbsdown:
wildbill Mar 8, 2024 @ 11:13am 
Originally posted by Papy:
No one asked for a change for that, the devs didn't think about it... :steamthumbsdown:
:steamthumbsdown:
Moonship Mar 8, 2024 @ 11:14am 
OK it is an early access game i hope they make good updates in performance and playability
Powerferret Mar 8, 2024 @ 11:19am 
Honestly the repair mechanic in this game is much less annoying than most other survival games. You can repair everything with magic, on the fly without having to backtrack to your workbench or needing to track down the exact materials you used to craft it. Imagine how much ♥♥♥♥♥♥♥♥ there would be if you had to do that...
Nodakear Mar 8, 2024 @ 11:19am 
In early stages, getting T1 essence is also a bit of a pain still, plus u need it to upgrade ur gear to get the gear score needed to be able to go to the T2 essence realms... I just managed to finally upgrade my gear to gear score 40 so i can do the tower needed for the next tier realms.... I barely have T1 essence left.... So i get his problem with making items that use a load of mats, then produce an item that gives less essence when breaking it down then u put in. It seems flawed/broken.

Getting essence as a new player trying to figure out the game and still doing babysteps, the essence for repairing needed the whole time becomes a chore in itself and thus a frustration rather then an enjoyment to enjoy the game. I can barrel through that but i can understand if ppl get annoyed by that. This is why i prefer games to not have a durability system and repair costs system so i could focus on actually playing the game instead of farming loads of mats to be able to repair so i can continue playing the game....

Like i said, i just accept it as part of a game i want to play, but it does diminish sum of the fun i would have with a game that doesn't have a repair system in place. So i can understand his reasoning.

Edit: Also, do not use the repair all button as it is broken right now, it repairs all items even the ones that aren't broken, so repair 1 by 1 and u use less essence to repair.
Last edited by Nodakear; Mar 8, 2024 @ 11:21am
wildbill Mar 8, 2024 @ 11:21am 
Originally posted by Moonship:
OK it is an early access game i hope they make good updates in performance and playability

There is a road map now. Right there on the steam page:
https://steamcommunity.com/app/1928980

Most likely all the short term will be in the next patch. I'd then guess some of the medium term items will move to the short term. Seems fairly well organized and not too bad as games go that are released in Early Access.

I'm pretty good with all the bugs and incomplete features in Early Access. This one pushed my patience a bit. I'd say if you don't like Early Access, you just shouldn't be playing the game right now.

If you ask the right questions, you can get help on steam. Probably easier to get help on their discord though, and less toxic.

If you come here and just trash the game, you will find out just how toxic the steam forums can be.
wildbill Mar 8, 2024 @ 11:27am 
Originally posted by Nodakear:
In early stages, getting T1 essence is also a bit of a pain still, plus u need it to upgrade ur gear to get the gear score needed to be able to go to the T2 essence realms... I just managed to finally upgrade my gear to gear score 40 so i can do the tower needed for the next tier realms.... I barely have T1 essence left.... So i get his problem with making items that use a load of mats, then produce an item that gives less essence when breaking it down then u put in. It seems flawed/broken.

Getting essence as a new player trying to figure out the game and still doing babysteps, the essence for repairing needed the whole time becomes a chore in itself and thus a frustration rather then an enjoyment to enjoy the game. I can barrel through that but i can understand if ppl get annoyed by that. This is why i prefer games to not have a durability system and repair costs system so i could focus on actually playing the game instead of farming loads of mats to be able to repair so i can continue playing the game....

Like i said, i just accept it as part of a game i want to play, but it does diminish sum of the fun i would have with a game that doesn't have a repair system in place. So i can understand his reasoning.

Edit: Also, do not use the repair all button as it is broken right now, it repairs all items even the ones that aren't broken, so repair 1 by 1 and u use less essence to repair.

They need some way to explain this. The best way right now is not to break down items into essence to use to repair. That works OK in the very early game with the first tools you make. You can even just make new ones no problem if needed right in your inventory.

The most efficient way is to break down higher tier essence into the essence used for repairs. This is what most don't understand. The supply of T1, T2, T3 essence is essentially infinite if you have the time. For instance you only have access to T1, you can endlessly make the cards and use the reset check box in the lower left to create new realms and farm it. You can do that until you are bored to death, but there is no limit to how much you can get that way.

This is the real problem with the essence system, it can be very boring in the long run. Hopefully more biomes will be added to make the whole thing much more interesting.
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Date Posted: Mar 8, 2024 @ 2:10am
Posts: 18