Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
400 T3 essence = 1 million dust. 1 million dust is also the cap so becareful not to extract beyond 1 million.
You can repair each item at a time when they break rather than at full cost even when it is 295/300.
It said in patch notes both the water and marble exploits have been removed.
you just need to harvest anything while moving (spam E or harvest tool) and them extract all
I was about to say, 300 essence to repair is nothing compared to late game where it becomes a huge problem and absolutely needs lowering or the essence rewards for completing T3+ poi's needs to be massively increased because as it stands, if you say get an average of 25 - 100 T3 essence from a poi...and your repair bill is 3000+.....do the math, in fact by the time you have farmed enough essence to repair by doing all those pois...you'd need to repair again, absolutely needs a rework.
Sure, you can convert essence but eventually you'll run out at that rate of expensive repairs.
If you stop mashing the "repair all" button every time something gets a small scratch you won't have that problem. Let things get close to breaking, or let them break, then repair them individually.
Honestly just read this post and do what they say:
https://steamcommunity.com/app/1928980/discussions/0/4291439052527262096/#c4291439052527273722