Nightingale

Nightingale

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Twinky Mar 23, 2024 @ 4:44pm
craft guide or info dump
Weird to ask, but is there an in-depth guide or info dump that actually covers everything?

The reason or more specifically: I was trying to optimize some gear and felt like not all of the desired stats were transferring from the part build to the items and some would stack and some not. I recognize that some items simply don't use certain stats (like max hp/stam on weapons), but what I'm seeing is a bit more complex than my medicated brain can handle (dead serious, medications are making it hard to think beyond "hulk smash").

Another helpful thing might be materials and how they affect gear score, as I'm struggling to get myself into the 230 range for the next tier. If some could point me in the right direction, it would be much appreciated.
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Showing 1-8 of 8 comments
Dagmar Mar 23, 2024 @ 7:31pm 
Oh let me assure you it's not the medications. The crafting system in this game is legit extremely complex.
HyperDeluxe Mar 23, 2024 @ 7:48pm 
to be honest. it is just very bad designed and chaotic. they need to slimline it far more. like specific fundamental items like Tier 1 - Tier 2 - Tier 3, so one can upgrade in an obvious ladder and feel the progress of upgrading, following a shown plan, while keeping the variations of the different materials as variations for specific stats for specialization, so you can build for tank, bruiser, hunter etc.. right now one loses track of how to progress while reaching astro tier and looking for the progression way. and lose interest in the game at all. not to mention the huge amount of crafting buildings with upgrades....
and make moderate to massiv cuts on that overcomplex mass of different materials at all.
puh....if I just think again about it, makes me feeling dizzy
mh and in the meantime the player count shows that there are many problems anyway. and it wont get better like this....sadly....I love the concept idea
Last edited by HyperDeluxe; Mar 23, 2024 @ 7:49pm
Sasheria Mar 23, 2024 @ 7:49pm 
It is spreadsheet level. There are some out there but not accurate :(

What I have been doing is crafting a tons of stuff in bulk and literally fill in and compare manually. I am too lazy to do a spreadsheet cause each recipe you can change out three different t4 stuff (forest, swamp, desert) and lots of metal choices in terms of gear.
crumpy108 Mar 23, 2024 @ 10:44pm 
Originally posted by Sasheria:
It is spreadsheet level.

I feel like I'm the only one who's actually enjoying that aspect of it, sadly enough.

I am in love with how deep the crafting system goes and I actually did start my own spread sheet because I am having that much fun.
william_es Mar 24, 2024 @ 1:44am 
Originally posted by crumpy108:
I feel like I'm the only one who's actually enjoying that aspect of it, sadly enough.

I am in love with how deep the crafting system goes and I actually did start my own spread sheet because I am having that much fun.

You aren't the only one who's enjoying the "complexity" of the crafting system. I love the fact that the materials I use actually affect the stats of the finished item. The last crafting system like that I can remember was probably star wars galaxies.
Sasheria Mar 24, 2024 @ 7:22am 
Originally posted by william_es:
Originally posted by crumpy108:
I feel like I'm the only one who's actually enjoying that aspect of it, sadly enough.

I am in love with how deep the crafting system goes and I actually did start my own spread sheet because I am having that much fun.

You aren't the only one who's enjoying the "complexity" of the crafting system. I love the fact that the materials I use actually affect the stats of the finished item. The last crafting system like that I can remember was probably star wars galaxies.
I do love the complexity (finding out different material can give different stats a boost) but I am just too lazy for spreadsheet ;)
Martin Mar 24, 2024 @ 7:34am 
Crafting isn't that complex. It's actually quite simplified. If you are somewhat educated and know how stuff is made irl.. it's actually quite straight forward. And if you're not.. learning how stuff works ingame, will give you some basis for how it works irl.. so it's actually educational.. also if you google the character names.. you might learn something there as well.
Last edited by Martin; Mar 24, 2024 @ 7:35am
Twinky Mar 24, 2024 @ 12:11pm 
Thanks for all of the replies, more or less found out I was encountering a bug. I also found a little spreadsheet that highlighted/confirmed my issue, the desired stat modifier was not getting picked up because the base item was missing the base stat which it should have. When I reloaded the game this morning to look at it some more, the issue had fixed itself.
edit: also fixed my gear score problem, turns out I forgot to put on enhancements and spells, looks like enhancements are worth 3 points and spells 6
Last edited by Twinky; Mar 24, 2024 @ 12:17pm
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Date Posted: Mar 23, 2024 @ 4:44pm
Posts: 8