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I thought that the patient must be on the highway above me, so I left the scene. Not knowing the road layout, I never was able to access the on ramp that would get me to the same location I was at before, but on the highway above it. I then drove back to where I had been before. Encountered the same problem. Was 14 yards away from the patient but could not see them in the pitch black even being that close.
If The Ambulance had headlights I would have been able to see them. Also I think a Paramedic/EMS should be equipped with a flashlight. I walked around a couple minutes and saw a tent pitched nearby. Then someone standing. Eventually in the pitch black I found the patient. About 10 real time minutes went by since I had first stopped there.
I applied a tourniquet. Then by pure accident I clicked the right mouse button and it lit a small area dimly in red. Just enough to see that I had applied the tourniquet to the wrong leg as blood was spurting out the patients other leg. I could find no way yo remove the tourniquet I had applied. This was incredibly frustrating for a tutorial mission. I failed because of no light source. There was a bystander, that in real life would have hollared out the victims location when I steeped out of the Ambulance only 14 yards away. This is a bad intro to the game I would say.
Otherwise it looks great and I look forward to having headlights added. That would fix this whole scenario. I wonder if the low red glowing light when I right clicked my mouse was a flashlight. I couldn't find flashlight listed under keybindings.
I should maybe be an official play tester.
https://steamcommunity.com/sharedfiles/filedetails/?id=3457559625
https://steamcommunity.com/sharedfiles/filedetails/?id=3457945765
I'll let the devs know and then update the community if these changes make it into the game!