Gigantic: Rampage Edition

Gigantic: Rampage Edition

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Triceptic0n Apr 15, 2024 @ 2:08pm
3
This game died quick
I love how this game cant even compete with Predecessor which is bottom barrel. Way too many bugs way too low fps no ranked (yet) this game should've been f2p idk why they thought rereleaseing it for 20$ and fixing nothing would be anything but a cash grab but here i am.
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Showing 31-45 of 51 comments
True Apr 16, 2024 @ 7:07am 
let them cope number told everything
Originally posted by True:
let them cope number told everything


What number? Steam count? What about Xbox and Playstation players its cross play my man. my queues are still instant.
Sumo Cant Dance Apr 16, 2024 @ 7:22am 
Originally posted by Zrehael:
Originally posted by Azyle:
think people are still playing and having fun. Not sure why all the doom. It isn't perfect but these are troll like posts.

No kidding. These threads are a testament to modern day brainrot.

People seriously cheering for a game that's actually gotten the rarest of opportunities, to be revived after it was shutdown, and immediately turn their nose up at it because of an upfront cost. Anywhere else, a multiplayer game with no microtransactions for $20 would be a godsend. Apparently now all it does is bring out the people who apparently need exploitative monetization models turning them into paypigs before they can enjoy a game.

I'm just glad to see the game back.


THIS. SO MUCH THIS.

I agree so much. I saw a review, why pay2play? as if a "free" game doesn't cost you so much more, as if free games weren't pay2play and often times, pay2win.

also, yes on banning people that post the "this game is dying" crap, when there are still a ton of people playing and instant ques.

Why do gamers actually work against themselves? why would a gamer cheer and root for this game to FAIL?!? makes no sense, regardless of if you play it. And i can't imagine how disheartening it must be as a dev to see posts calling it a cash grab or a scam, wtf.

Does any community shoot itself in the foot as consistently as gamers?
Originally posted by Sumo Cant Dance:
Why do gamers actually work against themselves? why would a gamer cheer and root for this game to FAIL?!? makes no sense, regardless of if you play it. And i can't imagine how disheartening it must be as a dev to see posts calling it a cash grab or a scam, wtf.

Does any community shoot itself in the foot as consistently as gamers?


Because the internet is jam packed with entitled people who are never satisfied with anything. They could of released the game F2P and have MXT and people would still complain no matter what the dev did these people would complain.

The dev could give everyone 100 dollars and these people would still find a way to be upset.
Last edited by Sarge the Erdrick dog dawg; Apr 16, 2024 @ 7:25am
Label07 Apr 16, 2024 @ 9:04am 
Originally posted by poopshipdelight:
So many crybabies angry about this game. Don't buy it if you don't want it. If you buy it and don't like it, refund it within 2 hours. How hard is that? You can't call it a cash grab if people are allowed to refund the game within a reasonable amount of time. This has to just be trolling.
2h is NOT a reasonable amount of time to get the grasp of a MP game.
I concur it is NOT a cash grab. I doubt they will even break even for time spent working on this project.
Cypherous Apr 16, 2024 @ 9:19am 
Originally posted by Oku:
Valve needs to just start instantly permabanning people from any forum they post "this game died" in if it has a concurrent player count high enough to show up on the community tab.

Give it a few days that will change :P
Toweliewahn Apr 16, 2024 @ 10:41am 
Originally posted by poopshipdelight:
So many crybabies angry about this game. Don't buy it if you don't want it. If you buy it and don't like it, refund it within 2 hours. How hard is that? You can't call it a cash grab if people are allowed to refund the game within a reasonable amount of time. This has to just be trolling.

Servers worken the 1st 2 hours of most ppls purchae sherlock. now they dot work 21/7. so gtfo low iq.
GOJIRA Apr 29, 2024 @ 4:52am 
This game was bound to fail.

It was F2P before, heavily bound to playerbase to even function and it failed.

I cannot wrap my head around the fact that this re-released behind a paywall which hurts a certain group of players. The genre is only directed to a certain niche of gamers, which also affects the playerbase.

There won't be content added of the sort.

Peak went from 9K to 200 players (today). 900 players in the past week.
Game is out for 2.5 weeks.

The game feels outdated and gets completely destroyed on the market that offers way more known, bigger games with a lot more content and wide variety of gameplay experience for FREE. OW2/Paladins have 50-150K players active in the past 24 hours vs 200.

The gameplay is not polished, heroes are unbalanced (which is sort of normal with these games, the more characters are added) except Gigantic barely has any. Roles don't matter as much. Arena's are incredibly small.

This game feels and plays like a watered down paid mobile version of Paladins.
Dill Pickle Apr 29, 2024 @ 7:17am 
Originally posted by bidet:
Because them charging money for it was literally the ONLY way to revive it. They can't sell skins, they can't make new characters, they can't make battle passes. What else were they supposed to do? Just work to release the game for free and get no money?
gee I dont know how does literally every studio on the planet make a game before selling it?
totally impossible right
Originally posted by Dill Pickle:
gee I dont know how does literally every studio on the planet make a game before selling it?
totally impossible right

Before free to play was a thing you just bought a game for a flat rate.

Just like you can do with this one.

Harken back to yesteryear where 20-50 dollars got you a full complete game with no DLC or nonsense like that.

That’s why I gave them 16 bucks and I’m over 100 hours in. It’s an enjoyable game for the price of going out to eat.

Wish more games were like this.
Zrehael Apr 29, 2024 @ 10:34am 
Originally posted by Sarge "DARK METAMORPHOSIS" Doggo:
Originally posted by Dill Pickle:
gee I dont know how does literally every studio on the planet make a game before selling it?
totally impossible right

Before free to play was a thing you just bought a game for a flat rate.

Just like you can do with this one.

Harken back to yesteryear where 20-50 dollars got you a full complete game with no DLC or nonsense like that.

That’s why I gave them 16 bucks and I’m over 100 hours in. It’s an enjoyable game for the price of going out to eat.

Wish more games were like this.

And this is even leaving out the wonderful bit of information that the private lobbies they added are peer-to-peer, meaning the code's there for games to continue with friends even if matchmaking is gone. So the geniuses that keep posting this stuff going "WhAt WiLl YoU dO wHeN tHe GaMe DiEs AgAiN? i DoN't WaNt To BuY a DeAd GaMe!" Uhh... Keep playing. Because that's what happens when we're actually sold a game where effort was taken to ensure we could keep playing it.

This is what gets me about these threads with people complaining about the buy-to-play model: The alternative's here, yes, and it's absolutely awful. Games stuffed to the brim with microtransactions, looking to nickle and dime every piece of the player experience. All that research into the ways they can manipulate human psychology into giving up just that extra few bucks while giving you the bare minimum. Games even now out and out lying about their microtransactions, implementing the heniously greedy things months after launch...

And yet everyone's got a bug in their butt over a game that was revived due to the cult status it earned among its fans because it wanted $20 upfront and told you exactly what it would give you. No tricks. No manipulation. No extra charges. Closest thing to a love letter from the publisher to the community.

I swear, it's like these people get off on being financially taken for a ride and this game just blue-balled them.
Last edited by Zrehael; Apr 29, 2024 @ 10:35am
Rainbow Dash Apr 29, 2024 @ 7:19pm 
the problem isn't that it's buy to play (altough sadly it is to some extent because marketing has more success with scam games with dlc, "live service" and ♥♥♥♥♥ like that). it's that the game is ♥♥♥♥

pros :

- game is buy to play with all content for every player
- self-hosted peer-to-peer games available with custom mode

cons :

- bugs everywhere
- no balance
- "60" fps slideshow gameplay
- pretty low quality in its current state (in all aspects, characters/maps/gameplay, visuals, sounds)
- possibly, unlocks progress tied to third party ("official") servers only, or at the very least disabled in bot matches
- not sure of this one either, but custom, peer-to-peer games don't have a "quick play" kind of queue (not necessarily a bad thing)
- developers basically went "no idea how all this works lol but at least we can somewhat finish and release old unreleased content", which doesn't sound good regarding all the technical fixes the game needs

i just refunded the game. it shouldn't even be a thing that games get released full of bugs like that. as i already said, they most likely went for buy to play because it was most economically viable for them, a quick cash grab with positive "buy to play with no dlc!" advertising because with free to play they would have completely failed the release as everyone would have realized it wasn't worth spending money on, let alone with all these bugs, and that would have been a very bad advertising that wouldn't have allowed them to get that release cash grab scam. there doesn't seem to be much of any plan past that, so to me they only seeked to get the release money with no intentions of delivering a product of bare minimum quality or caring for it afterwards
Last edited by Rainbow Dash; Apr 29, 2024 @ 7:31pm
Originally posted by Rainbow Dash:
the problem isn't that it's buy to play (altough sadly it is to some extent because marketing has more success with scam games with dlc, "live service" and ♥♥♥♥♥ like that). it's that the game is ♥♥♥♥

pros :

- game is buy to play with all content for every player
- self-hosted peer-to-peer games available with custom mode

cons :

- bugs everywhere
- no balance
- "60" fps slideshow gameplay
- pretty low quality gameplay in its current state
- possibly, unlocks progress tied to third party ("official") servers only, or at the very least disabled in bot matches
- not sure of this one either, but custom, peer-to-peer games don't have a "quick play" kind of queue
- developers basically went "no idea how all this works lol but at least we can somewhat finish and release old unreleased content", which doesn't sound good regarding all the technical fixes the game needs


- bugs everywhere

Like what they fixed almost all of them besides some things not unlocking

- no balance

You can kill every hero as any hero, just manage your stamina and be better at aiming

- "60" fps slideshow gameplay

You can fix that with a text edit and its a firm 60 fps at all times anyway if you dont

- pretty low quality gameplay in its current state

What does this even mean? What did you get stomped out your first few rush matches and just refund it? This is one of the better mobas with better systems I've played. Specially the fortune system.

- possibly, unlocks progress tied to third party ("official") servers only, or at the very least disabled in bot matches

Thats a good thing people would just exploit and get free fortunes done how is that fair or fun?

- developers basically went "no idea how all this works lol but at least we can somewhat finish and release old unreleased content", which doesn't sound good regarding all the technical fixes the game needs

Such as?


Have you even played it lately or at all? Oh i see you edited and said you refunded it well 2 hours is hardly enough time to learn the basics nevermind a hero so that answers why you think its unbalanced and why the gameplay isnt good.
Last edited by Sarge the Erdrick dog dawg; Apr 29, 2024 @ 7:53pm
Simulation Apr 29, 2024 @ 9:41pm 
Originally posted by Rainbow Dash:
predecessor is reused assets and base working game that they didn't even make, and before it goes free to play they still were greedy enough to charge money for the game AND not grant access to all the characters for it. and it has microtransactions. looking as a cash grab at least as much as this one

Originally posted by bidet:
Because them charging money for it was literally the ONLY way to revive it. They can't sell skins, they can't make new characters, they can't make battle passes. What else were they supposed to do? Just work to release the game for free and get no money?

"gaming publishers can't be held responsible for anything and can't be allowed to fail, customers must be the ones who pay for everything and have nothing in return it's how it should be"

There is no micro transactions for you the player to buy. All in game currency is coins you get from play time, in fact after 15 games or so I unlocked every hero. smh!
2% Milk Apr 30, 2024 @ 7:34am 
Originally posted by bidet:
Because them charging money for it was literally the ONLY way to revive it. They can't sell skins, they can't make new characters, they can't make battle passes. What else were they supposed to do? Just work to release the game for free and get no money?
I wont be buying it solely based on this comment, thank you for saving me time and money.
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