Gigantic: Rampage Edition

Gigantic: Rampage Edition

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Froggy B Apr 14, 2024 @ 7:58pm
This game is not fun for new players.
The gameplay is incredibly fun, but this is not fun to play as a newbie who still hasn't unlocked anything/learned characters because there is absolutely always at least one or two people curbstomping/surpassing everyone else INCLUDING ON THEIR OWN TEAM.

I have yet to win a single game because it's that lopsided. I'll take waiting longer for a game I feel like I have a chance with than 10 losses in a row since there's also no match-leaving option. At least make a total newbie matchmaking pool or something, c'mon.
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Showing 16-30 of 59 comments
Froggy B Apr 14, 2024 @ 10:27pm 
Originally posted by Oku:
I'm sorry but I just do not know what you want.

Every competitive game in existence is difficult for new players to pick up because, surprise, the other people you're against are also trying to win, and nobody is just going to play worse on purpose so you can win and not get discouraged.

If you're not capable of having fun even when you're not winning, then just don't play competitive games.

The problem is the matches are stomps, and nothing *but* losses, not even close losses. They do not feel fairly fought. Competitive games are still supposed to have a semblance of matchmaking. Do you not see the efficiency numbers discrepancy on the teams for the best match I played? The highest on my team was nine. The highest on the enemy team was TWENTY-ONE. I am a player with less than 5 hours playtime going up against people who already have mastery titles unlocked. Even with the small playerbase this shouldn't be happening.

These losses aren't fun losses. These are "I wish I could leave/wish I could afk so the game is over faster and hope maybe the next one is better" losses. THAT is the problem here that is being discussed, not that the game is competitive at all.

Originally posted by Inuakurei:
Well nothing you've said is wrong, you seem to have the right idea. The only advice I can think to give is to focus on damage as Voden. He has supportive stuff, but he's primarily a midrange dps. I don't think many players pay attention to Voden as a source of healing.

Oh I did think of one more thing. In terms of builds, I remember the multi shot being my go to over the long range talen. I never played Voden as a long range attacker, I found hes far more effective mid to close range, applying poison and juking with clones. In fact, I think a lot of the "decrease ranged falloff damage" talents are a trap.

Like 80% of survivability in this game is learning movement. How to jump around, when to conserve stamina, when its time to gfto, when to yolo in, who can chase you, who can't, etc. Voden's jump height on his puddle helps a lot with mobility. But learning all that comes with playtime.

But other than that, I got nothin. You seem like a good chap. Sometimes the 0-10 loser queue just hits ya.

Thank you. I can't seem to get a lot of DPS out of him, which is *why* I leaned more towards the supporting capability. I'm thinking maybe I should just not play until a lot of the matchmaking and other bug issues are smoothed out. Clearly this game needs more time to cook, which is a shame because I really like the character designs.
Oku Apr 14, 2024 @ 10:41pm 
2
Originally posted by Froggy B:
Originally posted by Oku:
I'm sorry but I just do not know what you want.

Every competitive game in existence is difficult for new players to pick up because, surprise, the other people you're against are also trying to win, and nobody is just going to play worse on purpose so you can win and not get discouraged.

If you're not capable of having fun even when you're not winning, then just don't play competitive games.

The problem is the matches are stomps, and nothing *but* losses, not even close losses. They do not feel fairly fought. Competitive games are still supposed to have a semblance of matchmaking. Do you not see the efficiency numbers discrepancy on the teams for the best match I played? The highest on my team was nine. The highest on the enemy team was TWENTY-ONE. I am a player with less than 5 hours playtime going up against people who already have mastery titles unlocked. Even with the small playerbase this shouldn't be happening.

These losses aren't fun losses. These are "I wish I could leave/wish I could afk so the game is over faster and hope maybe the next one is better" losses. THAT is the problem here that is being discussed, not that the game is competitive at all.

The problem is that this is just how competitive games are.

I've played these sorts of games for nearly 20 years. WoW Arena, DOTA, LoL, HOC, Smite, Nosgoth, GW2 HOTM, DOTA2, Paladins, OW, BB, the original Gigantic, all sorts of FGs, plenty of shooters, I could go on.

Even when solid SBMM is present, you can't get around stomps. They happen. Sometimes they happen in long streaks. At every level of play. Beginners, long-term casuals, hyper-competitive play, professional play. They will happen, there is nothing you nor anybody else can do about it. There is no game design or matchmaking system that can prevent them.

Every competitive game in existence gets threads from new players going "this game sucks for new players" because they're on a brutal loss streak. Every single one of them.

The problem is nothing that can be "fixed", it is something YOU need to do: get over it.

If you can't have fun playing a game, even when you're getting stomped, then figure out why your enjoyment hinges on not losing, and address it. Every loss is a learning opportunity. Every stomp is a bigger learning opportunity. The people who beat you played better than you, take note of what they're doing and learn from it. If you play 100 matches and lose 99 of them, you still won one. Shoot for 2 next time.

Gigantic is the lowest stakes you can possibly get. There's no Elo rating, there's no promotionals to worry about, the matches are short, the majority of your progression happens regardless of winning or losing, you just get some bonus from winning because presumably you had a better rating and so your hero xp will be a little higher. There is no reason to be upset about losing. None. And if loss streaks make you not want to play, then don't play.

Do what makes you happy. If this game isn't making you happy, then find one that does. It's that simple.
Zephyracc Apr 14, 2024 @ 11:05pm 
Ok so I have only played 4 games and have lost 3 of them but here is what I will say about this, put time into the game, watch some beginner guides, and try not to get frustrated because you clearly are frustrated. I was completely lost in my first 2 games and didn't really like, but instead of getting frustrated and making a post on a discussion board, I took a break for a couple hours cause part of becoming better at something is realizing when you are the problem, watched a couple videos on the game, ate some food, gave it another shot, and I enjoyed my next two games a lot more. Games take time to get good at, especially when there are characters that all have unique abilities. Think of overwatch, no one can just pick up overwatch and be good at it, you have to learn it and be willing to put time into it, same with rainbow 6 siege, league of legends, dota, and probably a million other games that I am not gonna name. Take a break, watch some guides, and come back an play a few more games when you have a better idea of what you're supposed to be doing. You aren't going to be good at it immediately, it isn't going to be one game, not ten, not even twenty, it might not even be a hundred, but as you put more time in you will notice improvement. If you aren't willing to do that then refund the game and go play something else.
Inuakurei Apr 14, 2024 @ 11:35pm 
Originally posted by Froggy B:
Originally posted by Inuakurei:
Well nothing you've said is wrong, you seem to have the right idea. The only advice I can think to give is to focus on damage as Voden. He has supportive stuff, but he's primarily a midrange dps. I don't think many players pay attention to Voden as a source of healing.

Oh I did think of one more thing. In terms of builds, I remember the multi shot being my go to over the long range talen. I never played Voden as a long range attacker, I found hes far more effective mid to close range, applying poison and juking with clones. In fact, I think a lot of the "decrease ranged falloff damage" talents are a trap.

Like 80% of survivability in this game is learning movement. How to jump around, when to conserve stamina, when its time to gfto, when to yolo in, who can chase you, who can't, etc. Voden's jump height on his puddle helps a lot with mobility. But learning all that comes with playtime.

But other than that, I got nothin. You seem like a good chap. Sometimes the 0-10 loser queue just hits ya.

Thank you. I can't seem to get a lot of DPS out of him, which is *why* I leaned more towards the supporting capability. I'm thinking maybe I should just not play until a lot of the matchmaking and other bug issues are smoothed out. Clearly this game needs more time to cook, which is a shame because I really like the character designs.

Ah there is it, I think that may be the issue. Voden isn't really a support, he can't support like a Sven or even Asling, so trying to go that route isn't going to do as well. He also isn't very long ranged. I find its better to think of his arrows as more of a "shotgun", and he has quite a high skill celing IMO.

Try this. In the main menu go to Heroes > Voden > Builds > then create a new build using the dps talents you want. Going from 2017 memory, I'd recommend going the multi arrow piercing shots, jump enhance on your puddle, larger poison cloud that hurts enemies, and whatever clone talent you want. Do not pick the "longer range" talent on Lclick, most range characters have that talent and usually its a trap that forces some into positions they aren't really good at.

Think of yourself as Legolas.

Your playstyle is going to be mid range. Harass with arrow shots, and when you think you can secure a kill, jump over an enemy's head with a poison cloud as you fly over them. Sprint > Jump goes quite far. Use your puddle's enhanced jump as an escape / brawling tool. Either jump up and aim down at them for easy hits, or escape. If being chased, clone and try to juke. Remember you can clone then puddle to jump away in stealth.

Even if it seems scarier at first, I think you'll have way more success playing more close/mid range. Leave the long range to characters like Robot girl and Imaini.
Last edited by Inuakurei; Apr 14, 2024 @ 11:48pm
BrainFogGaming Apr 15, 2024 @ 5:59am 
The game takes time and practice. I'm sorry but is 100% a skill issue. You want to be handed the ability of someone who has put in the time and effort to learn a character. Learn the game by playing, it will be hard, but that's what makes getting good so satisfying, the challenge of overcoming oneself.
Guardioz Apr 15, 2024 @ 6:11am 
that is fine..i was also like that when i first played this game.. but i keep on playing.. and im still not a PRO.. lol.. i only play casually and for fun..so just enjoy regardless of winning or losing XD
soiberi1 Apr 15, 2024 @ 6:22am 
This game is like the most casual game ever holy moly
I guess ppl complaint not fun for newbies are new to gaming or this genre?
Baphled Apr 15, 2024 @ 6:36am 
The matches aren't always balanced, but that's typically how these games operate. It sounds like a lot of bad luck if you're always on the losing end.

Like with most games, you should get familiar with your character and how your skills work. Keep in mind that your allies probably have no idea what your skills are or do. It's rare for someone to coming running to you for heals when they can just leave combat for a bit or hit up the summons that heal.

It might help to also change your character build. If you're using the default skill builds, they could be choosing something less than ideal for your playstyle. There's a guide where someone helpfully listed the meta builds for each character. I would use that as a jumping off point and make tweaks that fit how you play.
Tarv Apr 15, 2024 @ 6:52am 
Stick with your team for safety as you are learning the ropes. Maybe start with ranged characters that let you play at a safter distance with room to escape fights and focus on survival. Learn when to save or spend your stamina so you have it to run away when necessary
i'm having plenty of fun even in losing matches :D efficiency isn't a good metric anyway, since i think backliners get inflated like T-Mat since they don't die as often.
my team won against a 21 efficiency Tmat and 26 Voden. just cause eff is high don't mean you auto lose.
Last edited by Lilia The Succubus; Apr 15, 2024 @ 8:43am
Label07 Apr 15, 2024 @ 9:03am 
There is always a learning curve. Every MP game has one. In a hero shooter or MOBA to be great, you need some in-born skill then knowledge of ALL heroes and what they are capable of AND preferable how to counter their build.
Can you build vs a whole team? Not in most cases but it is possible.

The more you play the better you get. Period. Try the discord for some info, check guides for how to play X character.
This game is much more forgiving then something like OW where every game you must go sweaty or you'll get stomped.
PHATASMA Apr 15, 2024 @ 9:03am 
Why do people make posts saying "WE" when it's just a personal opinion?

Listen, everything in this world takes some time, effort, and practice to get it done right. Just because you're not doing well the first day you play doesn't mean you speak for every single new player.
Last edited by PHATASMA; Apr 15, 2024 @ 9:04am
Chimeric Apr 15, 2024 @ 9:06am 
Originally posted by Froggy B:
The gameplay is incredibly fun, but this is not fun to play as a newbie who still hasn't unlocked anything/learned characters because there is absolutely always at least one or two people curbstomping/surpassing everyone else INCLUDING ON THEIR OWN TEAM.

I have yet to win a single game because it's that lopsided. I'll take waiting longer for a game I feel like I have a chance with than 10 losses in a row since there's also no match-leaving option. At least make a total newbie matchmaking pool or something, c'mon.

Don't know how much of a difference it would make. Think of every multiplayer ever, when they do that so beginners have a chance to learn against other beginners the "skilled" players will find a way to get exclusively paired with said beginners so they don't have to try.
Halin Apr 15, 2024 @ 9:14am 
Yeah I'm sorry but it just isn't fun when I'm getting curb stomped cause I'm vs a full team of people who have played way more than me if anyone thinks that's fair, fun or even enjoyable I pity this games future
PHATASMA Apr 15, 2024 @ 9:14am 
Originally posted by Halin:
Yeah I'm sorry but it just isn't fun when I'm getting curb stomped cause I'm vs a full team of people who have played way more than me if anyone thinks that's fair, fun or even enjoyable I pity this games future

Too bad, go play a game that holds your hand as well.
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