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The problem is the matches are stomps, and nothing *but* losses, not even close losses. They do not feel fairly fought. Competitive games are still supposed to have a semblance of matchmaking. Do you not see the efficiency numbers discrepancy on the teams for the best match I played? The highest on my team was nine. The highest on the enemy team was TWENTY-ONE. I am a player with less than 5 hours playtime going up against people who already have mastery titles unlocked. Even with the small playerbase this shouldn't be happening.
These losses aren't fun losses. These are "I wish I could leave/wish I could afk so the game is over faster and hope maybe the next one is better" losses. THAT is the problem here that is being discussed, not that the game is competitive at all.
Thank you. I can't seem to get a lot of DPS out of him, which is *why* I leaned more towards the supporting capability. I'm thinking maybe I should just not play until a lot of the matchmaking and other bug issues are smoothed out. Clearly this game needs more time to cook, which is a shame because I really like the character designs.
The problem is that this is just how competitive games are.
I've played these sorts of games for nearly 20 years. WoW Arena, DOTA, LoL, HOC, Smite, Nosgoth, GW2 HOTM, DOTA2, Paladins, OW, BB, the original Gigantic, all sorts of FGs, plenty of shooters, I could go on.
Even when solid SBMM is present, you can't get around stomps. They happen. Sometimes they happen in long streaks. At every level of play. Beginners, long-term casuals, hyper-competitive play, professional play. They will happen, there is nothing you nor anybody else can do about it. There is no game design or matchmaking system that can prevent them.
Every competitive game in existence gets threads from new players going "this game sucks for new players" because they're on a brutal loss streak. Every single one of them.
The problem is nothing that can be "fixed", it is something YOU need to do: get over it.
If you can't have fun playing a game, even when you're getting stomped, then figure out why your enjoyment hinges on not losing, and address it. Every loss is a learning opportunity. Every stomp is a bigger learning opportunity. The people who beat you played better than you, take note of what they're doing and learn from it. If you play 100 matches and lose 99 of them, you still won one. Shoot for 2 next time.
Gigantic is the lowest stakes you can possibly get. There's no Elo rating, there's no promotionals to worry about, the matches are short, the majority of your progression happens regardless of winning or losing, you just get some bonus from winning because presumably you had a better rating and so your hero xp will be a little higher. There is no reason to be upset about losing. None. And if loss streaks make you not want to play, then don't play.
Do what makes you happy. If this game isn't making you happy, then find one that does. It's that simple.
Ah there is it, I think that may be the issue. Voden isn't really a support, he can't support like a Sven or even Asling, so trying to go that route isn't going to do as well. He also isn't very long ranged. I find its better to think of his arrows as more of a "shotgun", and he has quite a high skill celing IMO.
Try this. In the main menu go to Heroes > Voden > Builds > then create a new build using the dps talents you want. Going from 2017 memory, I'd recommend going the multi arrow piercing shots, jump enhance on your puddle, larger poison cloud that hurts enemies, and whatever clone talent you want. Do not pick the "longer range" talent on Lclick, most range characters have that talent and usually its a trap that forces some into positions they aren't really good at.
Think of yourself as Legolas.
Your playstyle is going to be mid range. Harass with arrow shots, and when you think you can secure a kill, jump over an enemy's head with a poison cloud as you fly over them. Sprint > Jump goes quite far. Use your puddle's enhanced jump as an escape / brawling tool. Either jump up and aim down at them for easy hits, or escape. If being chased, clone and try to juke. Remember you can clone then puddle to jump away in stealth.
Even if it seems scarier at first, I think you'll have way more success playing more close/mid range. Leave the long range to characters like Robot girl and Imaini.
I guess ppl complaint not fun for newbies are new to gaming or this genre?
Like with most games, you should get familiar with your character and how your skills work. Keep in mind that your allies probably have no idea what your skills are or do. It's rare for someone to coming running to you for heals when they can just leave combat for a bit or hit up the summons that heal.
It might help to also change your character build. If you're using the default skill builds, they could be choosing something less than ideal for your playstyle. There's a guide where someone helpfully listed the meta builds for each character. I would use that as a jumping off point and make tweaks that fit how you play.
my team won against a 21 efficiency Tmat and 26 Voden. just cause eff is high don't mean you auto lose.
Can you build vs a whole team? Not in most cases but it is possible.
The more you play the better you get. Period. Try the discord for some info, check guides for how to play X character.
This game is much more forgiving then something like OW where every game you must go sweaty or you'll get stomped.
Listen, everything in this world takes some time, effort, and practice to get it done right. Just because you're not doing well the first day you play doesn't mean you speak for every single new player.
Don't know how much of a difference it would make. Think of every multiplayer ever, when they do that so beginners have a chance to learn against other beginners the "skilled" players will find a way to get exclusively paired with said beginners so they don't have to try.
Too bad, go play a game that holds your hand as well.