Gigantic: Rampage Edition

Gigantic: Rampage Edition

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Monkey P DOOFY Apr 22, 2024 @ 9:25am
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All issues encountered at this time 4/22/2024
After putting in some time with the game even after the patch here are some issues that still are a thing for me in particular, if anything. A small note to game balance at the end because that isn't important right now, the game literally does not function and it is a PAID product. These issues are all still very common and get seen in most games/play sessions.

-Queue issue still exists, just doesn't loop as many times

-Path still needs to be rebuilt

-Can't see what teammates are picking during Hero selection sometimes (no chat doesn't help either)

-Randomly can clip and fall through maps and die (Sirens strand is where I have had it happen most). This may also be tied to the Demon Portal Minion so maybe disable it until its fixed?

-Loadout sometimes gets ignored if you have auto upgrade on. The game will just upgrade whatever it feels like

- Match history is bugged and freezes after scrolling through 2-3 matches

- Win screen glitches out and puts character in weird places sometimes

- Sometimes matchmaking locks you from re-queuing if you exit a match too quickly after it ends. You have to close the game out and reopen it to fix it.

- Not a bug but where tf is the ping indicator for the game? That kind of matters a lot.

- If the game session is laggy in any way, sometimes it is literally impossible to even get off the starting platform as you just launch over and over. This is more related to how their netcode works in the game.

-Sometimes if someone lags out when the game starts it will hang on the starting platform and you will be unable to move until some one else disconnects. The only other option is to alt f4 out the game.

- Models for some characters are not rigged correctly with alternate skins (Ex: Look at Wu on some of his alt skins. His gloves are literally floating off of him).

-Obvious console issues

-The invincible bot issue they noted already

-Issues with terrain mapping. Everyone who has played Picaro knows what i'm talking about. The invisible lip on the walkway near the ship on the Grenn side you have to jump over even though you should be able to walk over it. There are a lot of spots this type of thing happens on or you just outright get stuck. This issue is on mostly the "new" maps.

-Roland is a buggy mess as an entire character.

-Some ults seem bugged. Aisling for example her ult just summons Sir Cador on her and never on the target area. I have heard it works properly on console or something but I personally have not SEEN it work properly ever. Xenobia's ult allows healing even though it shouldn't. The list goes on.

Now my small note about balance. I think it may be because you can't see things like how much armor you have on your character or other hidden info, but like everything seems to do WAY too much damage right now? Like maybe some scaling or something is warped but I think being able to only see your HP and stamina is not the best when its implied there are other stats (movement speed, armor, healing etc.). Considering I can't even see character stats in the Hero screen, you shouldn't have to go outside of the game for that stuff. Just something to note.

That is all I have for now, feel free to add anything else you've personally seen or noticed. I didn't really get down too individually with the characters because they all have issues and balance in the game is completely non-existent at the moment.
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Showing 1-4 of 4 comments
Athena Apr 22, 2024 @ 9:55am 
Jesus... Seems like I need to update my artwork...

https://steamcommunity.com/sharedfiles/filedetails/?id=3227501742

Solid list. If you're in the discord, make sure to post there as well. Since I don't think any game company ever watches the steam forums.
Dick Daley Apr 22, 2024 @ 12:04pm 
Doing gods work. I love playing Roland so I'm not gonna stop but it feels like playing an alpha test when playing him. His E is a crap shoot whether it actually works as its supposed to, sometimes I freeze in the middle of the air for a few seconds too.

Picaro bay I noticed a lot too and this is the first time I've seen someone else mention it.

I've seen people deny the Sirens shroud thing. From what I've noticed it is related to the portals and it happens on other maps too. Ember grove and also the oldest map of all time. I've fallen through the floor after going through a portal in all 3 of those maps. Siren is actually super constant though. During clash, the portal on the central point that puts you under the point will send me under the ground 50% of the time.
Inuakurei Apr 22, 2024 @ 12:40pm 
Originally posted by ♥♥♥♥ Daley:
Doing gods work. I love playing Roland so I'm not gonna stop but it feels like playing an alpha test when playing him. His E is a crap shoot whether it actually works as its supposed to, sometimes I freeze in the middle of the air for a few seconds too.

Picaro bay I noticed a lot too and this is the first time I've seen someone else mention it.

I've seen people deny the Sirens shroud thing. From what I've noticed it is related to the portals and it happens on other maps too. Ember grove and also the oldest map of all time. I've fallen through the floor after going through a portal in all 3 of those maps. Siren is actually super constant though. During clash, the portal on the central point that puts you under the point will send me under the ground 50% of the time.

To be fair, both of those were unrleased things. Roland actually is an alpha character, as he was never released in the original launch. Same with the demon gate things, that creature is completely new.

So I'm willing to bet they just enabled them and said "done" without much real testing. Now it really depends how much they care to fix this stuff.
Was finally getting around to making a list as well, but you beat me solid.
So, I have a few things I'd like to request to add to this list. Some bugs, some overall improvements.
Bots I'd say are the biggest issue, as not-having one is almost always better than having one, whether they work or not.

General issues :
-- Some text is not properly back shaded, resulting in lack of visibility in some cases. Most cases of this is just plain black text that gets hidden by hero's skins, E.G. hovering over the stats in the Grade menu in the post game menus.

-- Sometimes a Rampage will say it will auto-wound when it will for sure not, or seems like it actually would but doesn't.

-- Builds and cosmetics menu in the in-game select screen will sometimes bug out and go to the first page of said menu, and then do this forever for that person.

-- Sometimes mouse won't work in certain menus and sometimes keyboard won't work. When clearly both should be usable to navigate menus by themselves.


Other Improvements :
- Cosmetics menu needs some work, selecting a skin to look at it auto-equips it even when just changing the page, which does not feel good.

- Grade is hard to judge, especially for Frontliners. Grades don't feel good if we don't know what we are being graded against.

- In depth status and stats info. While there is some info of status effects when selecting an upgrade, it does not tell the extent of it's effects and interactions and can really only be seen with a hero who has that status in a skill.

- Easy way to access any lore. Still don't even know if there is any and would like to indulge in the wonderful world building. Characters even have interactions like it's there.

- Build crafting needs to allow a level upgrade to be adjusted without deleting everything past it. Either make the player unable to save and exit without fixing the error, or only allow them to pick the alternative upgrade for that skill's tree.

-- Finally, a wild card Idea, add a Pie chart that says the percentage the player is at each level (Rush excluded). This would be a great boon of info that could affect builds.

Most of what I found you have already stated, but I figured I would add some more that I was going to put down as well.
Last edited by MajesticBarbequeSauce; Apr 22, 2024 @ 8:45pm
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Date Posted: Apr 22, 2024 @ 9:25am
Posts: 4