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Unfortunately, unlike in TT2, they don't also have classic motorcycles on board. It's a hard punch in the pit of my stomach for ME.
And stop the raindrops - already mentioned in another topic - which don't care about the airflow.
Otherwise, I like what I see on the YT video for the game. I really like the helmet camera because it gives the impression that you can see through it much better because the milk effect has been reduced. But I'm not quite sure because YT is very compressed.
Is the view in the helmet camera really clearer now? That would be one of the main reasons (for me) to switch. Of course, I will only be able to find out what the physics feel like in a self-experiment. Some say it's much better, others say it's just as good/bad and others think it's bad - so there's an opinion for everyone. ;D
The helmet cam is absolutely great now imho. basically very similar if not better than Ride 4's helmet cam. I've never found ride 4 one to be easy, its too floaty for me, but this one feels right, and the view is very good. the windshield glass does look as it should.
Physics wise, think of RiMS if you have that, without the understeer issue. Everything feels spot on to me, maybe slightly too grippy, not sure, some bike riders say its more realistic. You can loose the front, rear, and highside (although that isnt that easy), you can get a wobble on, but that a bit rare too. Overall, handling is slightly more grippy than TT2, but not a huge amount, going over crests your bike wont get airbourne as much as it does in TT2, which, imho, isnt quite as fun, however, the feel of speed is still there. it just looses a little of the feel for speed as its a little less scary than before. definitely theres a few bumps in the track in places to unsettle the bike, but these seem to be not able to throw you off the bike like before as much. kerbs are slightly more forgiving also because of this.
Hope that helps with the physics question.
change to imperial in settings
Isle man up for that. lol