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How many of the dlc are actually good? Depending on the fact that I might understood them correctly, new classes?
I dumped almost 60 hours into Undernauts, but I'm already reaching the end of this game and haven't even hit 10 hours yet, so it's probably gonna be around 20 hours or so to finish. Also, the DLC isn't for new classes, just additional portraits to choose from.
I believe it. Steam shows my playtime as 12.1 hours at the moment (though, admittedly, some of that time was me being AFK while checking the JP wiki for information since hardly anybody is talking about it, lol) and I only have like... I wanna say 2 dungeons left? Maybe 1?
That seems way overstating it. I've restarted three times so I don't know. Loving the game so far but my guess is 20-30 hours to complete
It took me a little over 16 hours on my ps5 playthrough with 3 warriors, 1 thief, 1 cleric, 1 wizard and no class changes.
Please note that the initial version released in Japan had an even lower difficulty, so walkthrough information written in Japan may not accurately reflect the current situation. The updates made to the Steam version will also be applied to the Nintendo Switch and PS4 versions at the time of the DLC dungeon release. We apologize for the delay in implementing these changes simultaneously with the Steam version, which was caused by the delay in the DLC development.
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Below is the version history (with a "★" indicating the latest version on each platform):
▼September 29, 2022 ← 1st edition
JP: Switch/PS4 (ver1.01)
Initial release (with Day 1 patch)
▼Early November 2022 ← 2nd edition
★ASIA: Switch/PS4 (ver1.02) Listed as 1.00 due to platform regulations
★JP: Switch/PS4 (ver1.03)
※Significant balance revisions, improved playability, and event bug fixes etc..
▼Early December 2022 ← 3rd edition (English-speaking countries only)
★EN: Switch/EN: PS4 (ver1.04) Listed as 1.00 due to platform regulations
※Further balance adjustments
▼April 20, 2023 ← 4th edition
★Steam Version (equivalent to ver1.05)
※Revision of judgment formulas, boss strengthening, and UI adjustments etc...
That explains why the late game has almost a 7th Saga like feel.