Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Misako is an all-rounder
Kyoko is stronger with her aerial attacks and is very agile
Kunio's specials are all chargeable with fully charging them increasing their strength or being an entirely different attack
Riki I'm not sure what I'd pinpoint his playstyle as, but he has a lot of moves from the older Kunio games (tho more stylized) and a new setup move that spawns an orb that detonates shortly after, tho can be moved around
Marian is a powerhouse and the only one who can use command grabs
Provie is a breakdancer who has a lot of her specials able to cancel into each other
Do Misako and kyoko have the same moveset from River City Girls 2? because if so I thought and felt that Kyoko was a bit more well rounded than Misako. Although now that I think about it, most of those feelings were due to her having better aerials than Misako
Edit: I noticed I replied to an old post, eh whatever
This is not true regarding kyoko having no backattack. She has an attack where she does spinning kicks which hit both dirrections.
Don't know if Kunio is similar to her, but he might fit the bill up until the point you get to her, since he's a heavy hitter in a way, and his charged specials spice up the game if you manage to get them
Good luck on getting the game btw!