River City Girls 2

River City Girls 2

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Brick Breaker?
Anyone know how to execute this? I got it on Misako at some point, it says to "hold (designated strong attack button, in my case A)" to use it. If I hold A on her she just does her default headbutt and it's not different than normal nor does it remove any of her special meter!

I thought maybe this was some issue with the keyboard binding not registering a hold for some reason so I tries changing my attack button to another letter (i) and it made no difference either. Am I doing something wrong? Is this a bug? Can I only do it in certain conditions? I tried seeing if I could do it while grabbing enemies and it just throws them.
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Showing 1-8 of 8 comments
FINN Dec 27, 2022 @ 11:58am 
The move requires some kind of mana meter (white colored with purple glow) that is right below your special meter ("that green one"). You fill it by attacking.
Last edited by FINN; Dec 27, 2022 @ 11:59am
SCP ꧁ Ø-49 ꧂ Dec 27, 2022 @ 12:08pm 
Oh ok my next question is what exactly is that meter and how it gets filled?
FINN Dec 27, 2022 @ 12:17pm 
I think it's a meter specifically for that kind of "charge" attack that every character has, it seems. It fills as you attack, simple.
ImHelping Dec 27, 2022 @ 2:19pm 
You know, moments like this are why I want to beat people who hype up "immersion" in gaming over the head with an old timey instruction manual.

Having to look up "You need to use your special meter!... no, no, the OTHER special meter that fills when the first meter is full! Why didn't you think it was obvious that your special move listed directly next to your first green meter move doesn't use the green special meter? gosh." online.

Because you don't honestly think about the white meter until it is gone and brick breaker stops working. I had a feeling, but wild guesswork for basic gameplay is the sort of oldschool I don't miss, much like no longer needing to read plot progress exposition from a paper manual or look up the space coordinates of your destinations in a physical fake tabloid's astrology page as a form of copy protection.
Last edited by ImHelping; Dec 27, 2022 @ 2:24pm
fuggles2k Jan 2, 2023 @ 10:59pm 
Ah, this does seem to use the white metre. You need to start a fresh press and hold, potentially whilst another animation is going on, like jab. Normally I can do it off the last hit of a combo that launches so I hit them when they land on the ground.
Last edited by fuggles2k; Jan 2, 2023 @ 11:54pm
Kon Jan 3, 2023 @ 1:11am 
This type of ability is also a guard break, although half the time by the time you do charge up the attack, most the enemies just drop their guard anyway. lol
fuggles2k Jan 3, 2023 @ 2:56am 
I see that now, the small gauge is a guard break gauge. Don't think it's ever empty in my experience, but I shall continue using it to punish and launch grounded enemies so I can hit them with an RKO outta nowhere.
SCP ꧁ Ø-49 ꧂ Jan 5, 2023 @ 11:41am 
I'm thinking it was some kind of bug they got patched. I had heard another post here around the same time with someone saying that they were able to get their hold-a button moves working on all of the characters except one of the guys. In my case, even though that white bar was filled with multiple full bars, I just couldn't do it on Misako no matter how many times I tried for a few minutes. Upon switching to Kyoko, I pulled it off the first try. Eventually I just forgot about it. Now, many days later, it works just fine all the time on Misako. Other framerate issues seem to have diminished a lot too. I'm assuming they're just getting around to patching stuff.

@Kon Yeah it's definitely a guard breaker. I notice one other thing though, aside from breaking when they're guarding, at least in the case of Kyoko's ability, it also has a secondary function: Without exception, any enemy I've hit with this ability, regardless of whether they are guarding or not, is immediately knocked down and rendered into that star daze mode where they are grabbable and can't do anything for a while. So it seems to both be a guard breaker and a sort of "area stun" attack.
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