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Also, if you can survive enough time to sustain a build like that, good job ! On my side it's not that easy.
If you use the fedora hat also don't be suprised that it gets easy. But I understand if you have maxxed everything you can easily use your souls to reroll.
I guess you're just too good.
Maybe wait for the game to actually release, then.
my problem is that you can be immune to damage before wave 40 and do 100% health percentage damage to everything.
just set a click macro after everything dies in 1 shot and you've got overlapping immunity frames from barrier/cloak, leave the game running for a day "oh look wave 752" it'd be no different than wave 7,520,000.
i hate to suggest putting a cap on anything because it's a roguelike but genuine god mode with the ability to one tap everything regardless of how much health they have completely killed the enjoyment of the game for me.
I admit that at some point it gets mad. The regrowth evolution being affected by critics is just abused. The damage goes crazy high.
About the barrier/cloak thing, it indeed makes you feel invincible. I had 10 cloaks, 10 barriers, and it seemed I couldn't get hurt.
With the run going, I grabbed other evolutions, like focus wich gives attack speed and 95% defense if you stay still. Then defense, then shrink for 33% chance to dodge.
I got way further than I would do in any other run. I stopped looking at the screen because the waves were so long, I would just wait until the sound stopped and choose an upgrade.
I thought I would be invincible, but I wasn't. At wave 117, I died. Don't know how, it just happened.
I believe there isn't a need to put a cap. Maybe add ennemies who ignore shield (or are they already ? I believe I've read something about this, and that would explain why I died).
But most of all, I think the best would be to just reduce the effect of barrier and cloak. Maybe not for the first levels, maybe just after getting the evolution, you get diminishing returns to the point you can't be invincible.
i went afk after that, i just popped the regrowth ascencion and scaled crit damage with 100% critical chance and i was hitting 1 million damage crits. i just clicked more damage, got all the ascencions basically and got bored since each wave was taking forever after 120.
Any other exploits you guys can think of?
shrink can stack to the point where enemies can't hit you bcus the projectiles will hit the corner of the steps/wall before they hit you i'm not sure what stack it is but at 50 stacks you're 0.05% original size and can get there pretty comfortably since you're ignoring all other defense items.
cold (might be intended?) but with the tome build, bloody mage, barrier(for more projectiles vs melee mobs), and ice staff with a couple wisps, and lots of frags you can very quickly get to the 100% cold status and fireworks chain as (seemingly?) each hit with bleed counts as two hits for cold and you'll eventually just reach the point where your health with white cards will out scale mobs damage and you've effectively got infinite damage all the same.
this is the build i was using for awhile to see how it worked but "ram destroyer" is aptly named, and tome was still only upgraded at 12 which made it a lot weaker in the long run.
My feeling is that players and players' intuition are different. I started playing the game from version 3.1, when I first saw barrier, my reaction was that barrier should not trigger invincibility, otherwise with cloak, there would be an invincible combo. At the same time, some players posted that if barrier did not trigger invincibility then it was bugged. For those players, The current version is reasonable. But for us, this method of invincibility is too simple. Perhaps it is a very difficult task to satisfy all players and the best you can do is to find a balance. My suggestion is that there can be invincible combos, but at least they can't be that simple.
I think all of those options would be available by the time you reach that point if you focus on it. With just 1k souls you can easily force luck + tome + appraisal by the time you reach wave 20 if you don't worry about defenses (one purple leech is usually enough to sruvive)
Now i'm tempted to try maxing out freeze on my next run.