Army of Ruin

Army of Ruin

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yedilzee Nov 10, 2022 @ 11:17am
Ker's passive + Leather Bracer
Seems like Ker's Attack Cooldown passive when not moving does not stack with Heavy Greaves + Leather Bracer. Attack Cooldown when not moving maxed at -90% which is achievable with any other character with Heavy Greaves + Leather Bracer.
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Showing 1-14 of 14 comments
WaaghMan  [developer] Nov 10, 2022 @ 12:12pm 
Hello, currenty Cooldown is capped at -90%, so you can't get past that.
yedilzee Nov 10, 2022 @ 12:18pm 
Thank you! Good to know.
PizzaTime Nov 11, 2022 @ 11:04am 
Originally posted by WaaghMan:
Hello, currenty Cooldown is capped at -90%, so you can't get past that.

And 90% cooldown is way more than enough. My whole screen goes nuts with Ker :)
Last edited by PizzaTime; Nov 11, 2022 @ 11:05am
Misguided Nov 12, 2022 @ 6:42pm 
I think perhaps cooldown from different sources should be multiplicative, not additive.
1- [(1-X)(1-Y)(1-Z)] where X, Y, and Z are different sources. So 2 different sources of 40% attack cooldown would give you 1-(.6)^2 or 64 percent redux. 3 different sources of 40% attack cooldown would give you 1-(.6)^3 or 78 percent redux.

As it stands, cooldown reduction is a bit crazy. This would also let Ker achieve more a faster attack rate than other characters.
Last edited by Misguided; Nov 12, 2022 @ 7:30pm
WaaghMan  [developer] Nov 13, 2022 @ 1:48am 
In the next update we'll replace Cooldown with Fire Rate, so it scales just like damage and doesn't have an exponential effect when multiplie effects are stacked. We'll also change a few values having this in mind.
Misguided Nov 13, 2022 @ 9:47am 
Originally posted by WaaghMan:
In the next update we'll replace Cooldown with Fire Rate, so it scales just like damage and doesn't have an exponential effect when multiplie effects are stacked. We'll also change a few values having this in mind.

Curious what your numbers say about Onyx coin (think that’s it, the one that gives xp when picking up coins). It seems quite strong to me.
Black Hammer Nov 13, 2022 @ 10:22am 
Originally posted by Misguided:
Originally posted by WaaghMan:
In the next update we'll replace Cooldown with Fire Rate, so it scales just like damage and doesn't have an exponential effect when multiplie effects are stacked. We'll also change a few values having this in mind.

Curious what your numbers say about Onyx coin (think that’s it, the one that gives xp when picking up coins). It seems quite strong to me.

Same, Onyx Coin has quickly become an item I really like, since it also meshes well with Raven Feather.
Rithrin Nov 13, 2022 @ 1:09pm 
I don't think you pick up enough coins over the course of the game to match the utility of the Scholar trinket that just increases exp gain. Starting at 5% is really rough. It can be significant if you max it up to level 5, but you almost have to do it early on (which means 5 levels ups not going to weapons, damage, or evolution) and time it with the coin magnet drop. However, it still only gets you a level or two overall. Scholar trinket will get you many levels on top of that.
Last edited by Rithrin; Nov 13, 2022 @ 1:10pm
Misguided Nov 13, 2022 @ 1:43pm 
Originally posted by Rithrin:
I don't think you pick up enough coins over the course of the game to match the utility of the Scholar trinket that just increases exp gain. Starting at 5% is really rough. It can be significant if you max it up to level 5, but you almost have to do it early on (which means 5 levels ups not going to weapons, damage, or evolution) and time it with the coin magnet drop. However, it still only gets you a level or two overall. Scholar trinket will get you many levels on top of that.

I completely disagree. A few points:

You can use both.

It is a massive amount at level 2+.

You do not need to do this early AT ALL. In fact, it’s best to avoid picking up coins early, because the value of each coin increases the higher your current level is. Use xp gems to level early.

A level or two? More like 10+. Piggy bank can easily give you 3 by itself.
Last edited by Misguided; Nov 13, 2022 @ 1:44pm
Namarus Nov 14, 2022 @ 10:43am 
Originally posted by Misguided:
Originally posted by Rithrin:
I don't think you pick up enough coins over the course of the game to match the utility of the Scholar trinket that just increases exp gain. Starting at 5% is really rough. It can be significant if you max it up to level 5, but you almost have to do it early on (which means 5 levels ups not going to weapons, damage, or evolution) and time it with the coin magnet drop. However, it still only gets you a level or two overall. Scholar trinket will get you many levels on top of that.

I completely disagree. A few points:

You can use both.

It is a massive amount at level 2+.

You do not need to do this early AT ALL. In fact, it’s best to avoid picking up coins early, because the value of each coin increases the higher your current level is. Use xp gems to level early.

A level or two? More like 10+. Piggy bank can easily give you 3 by itself.

I disagree with you. It's not hard to max out all your weapons and trinkets with just the scholar trinket. Which means that coin trinket could be used for other upgrades. It is far easier to focus on boosting one trinket to level 5, rather than 2 trinkets to level 5. those extra 8 levels of upgrades can seriously impede your damage output in the early stages of the game.

Also I'm not noticing that many coins dropping. Typically even with gold upgrade maxed out I'm only making about 3-4k gold.
Last edited by Namarus; Nov 14, 2022 @ 10:45am
Misguided Nov 14, 2022 @ 12:05pm 
That depends on what level you are playing. Much easier to max everything when there are more waves. If you don’t like it, don’t use it, but it is quite strong.
RoyCosta Nov 14, 2022 @ 12:15pm 
Originally posted by WaaghMan:
In the next update we'll replace Cooldown with Fire Rate, so it scales just like damage and doesn't have an exponential effect when multiplie effects are stacked. We'll also change a few values having this in mind.

when is next update?
WaaghMan  [developer] Nov 14, 2022 @ 1:22pm 
We're working hard, trying to get everything ready by this week. But it's not 100% sure yet, if not we'll release the update next week.
RoyCosta Nov 14, 2022 @ 1:54pm 
Originally posted by WaaghMan:
We're working hard, trying to get everything ready by this week. But it's not 100% sure yet, if not we'll release the update next week.


nice thanks for the update:praisesun:
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Date Posted: Nov 10, 2022 @ 11:17am
Posts: 14