OPERATOR
Night Vision is too dark
I am running max settings. Even with night vision goggles, I can hardly see a thing. Played on my buddies computer before getting the game myself and had no problem with night vision. Any help?
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Showing 1-8 of 8 comments
Fane_g23 Feb 28, 2024 @ 10:49am 
real
GigaByteWide Mar 3, 2024 @ 1:42pm 
Attachments like the PEQ15, etc will make good use to NVGs. Use your activate light hotkey to flip through the light, laser & infrared.

Just like IRL NVGs, you need to use Infrared lights. On the NVGs I own have little Infrared lights with limited range, but an IR flashlight adds like a good 150 to 200 feet varying on how dark it is.

If you aren't using IR lights, everything will be dark with NVGs.
EmptyMag Mar 9, 2024 @ 5:22pm 
Originally posted by GigaByteWide:
Just like IRL NVGs, you need to use Infrared lights - if you aren't using IR lights, everything will be dark with NVGs.

Not completely true, a lot of older systems worked this way via "active illumination", but ever since the late 1960s basically every unit works by amplifying existing light, meaning you only need IR flashlights in only the darkest conditions where there's basically no light to amplify at all.

A good intensifier tube will carry you somewhat well through a moonless cloudy night in the woods without any additional sources of light beyond the minimal amount of starlight being diffused through the clouds, the technology is crazy especially with thin-filmed tubes becoming more and more affordable.

Sounds like OP is having a problem with the color settings on their monitor and/or some post-processing settings though, I'd play around with some settings until things look more like what was seen before.
Last edited by EmptyMag; Mar 9, 2024 @ 5:23pm
Catalyst Mar 12, 2024 @ 7:10pm 
I love the realism but let me turn on my pvs14s built in illuminator ♥♥♥♥ lol
EmptyMag Apr 10, 2024 @ 5:25pm 
Also I've since refunded weeks ago but I remembered this thread. One thing I did notice is that in the game's current state it seems like light amplification is done per pixel in some way, but I didn't stick around with the game long enough to test it fully. I upscaled the game up to 4K using either DLSS or FSR but unless I ran at native 1080p or native 4K, the night vision was just insanely dim and I could only get acceptable use out of them by turning on an IR light, which defeats the purpose of amplifying light if I'm just gonna cast a spotlight that's outside the visible spectrum lmfao

TLDR if you use any form of upscaling, your NVGs will seem very dim, run at a regular resolution but avoid using any form of upscaling.
GigaByteWide Apr 10, 2024 @ 9:20pm 
@EmptyMag Bruh, DLSS isn't even available in the current builds.
GigaByteWide Apr 10, 2024 @ 9:22pm 
I'm not sure about you, but I didn't have those issues in my testing on this game.
EmptyMag Apr 12, 2024 @ 3:49pm 
Originally posted by GigaByteWide:
@EmptyMag Bruh, DLSS isn't even available in the current builds.
Must've been FSR then, it's been a month since I refunded so my memory may be spotty, but upscaling does affect it.
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