Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Altara gets her Teleport Drone by defeating the Lens Guardian in her universe.
Kera gets the Grapple Arm by defeating Typhon Two in hers.
Naira gets the Wave Bash by defeating the Eminence in hers.
All other unlocks are acquired at the Citadel for currencies.
The major differences are their traversal tools and mechanics, their Energy Weapons and their Abilities.
Altara has a double jump and elemental attacks and support Abilities
Kera's Energy Weapons have heavy stun and launchers she can use to start air combos
Naira is the most mobile, with the Glitch Dash and her walljump