Orb of Creation

Orb of Creation

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isomorphic Sep 21, 2023 @ 9:15pm
concepts bugged?
All my concepts are around level 300, and every 10 minutes or so of gameplay I'd go back to get all the levels that I could really quickly (usually like 10+ in a few seconds).

I don't know what changed, but when I go back and try this literally no progress is made. It says 100 Ty (trillion years I guess?) to the next level even when I fully allocate points. So basically my game is bricked.

Anyone else experience this?
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Showing 1-5 of 5 comments
Clawyer Sep 22, 2023 @ 3:20am 
Are you sure it's Ty?
The game uses abbreviations for very large numbers. So 5.5 Qd would be 5.5 Quadarillion which means 5.5 time 10^15 or 5.500.000.000.000.000. The only abbreviation with T I can find is Td, so 10^42, which is quite large.

You may have invested so much in your concepts that they have outscaled your resource generation. I guess you ctrl+click a concept and it drains all your resources but doesn't level up while doing this?
If that is the case you may want to look for ways to reduce the cost for levelling up the concept (efficiency) or get more resources to counteract the high cost or get a higher output of concept experience via upgrades, spells or research.

Sorry for not being more precise, I haven't played the beta for a few weeks so I do not recall the names of stuff, but maybe you can level up scholarism some more?
tignasseverte Sep 22, 2023 @ 3:23am 
Yes, indeed, me too.
See also the image posted by thisbymaster, the 8/9/23, with the last update, nb 6.
I had already the pb at that date.
One of my concept have easily a 4 thousand mastery lvl.
The lvl go crazyly fast.
Last edited by tignasseverte; Sep 22, 2023 @ 3:29am
isomorphic Sep 22, 2023 @ 12:08pm 
Originally posted by Clawyer:
Are you sure it's Ty?

Pretty sure the concept abbreviations are different. Normally you will see seconds or minutes or hours, but apparently it also accomodates years. Here it would be easier to show you

https://imgur.com/a/EM6392f

Originally posted by Clawyer:
You may have invested so much in your concepts that they have outscaled your resource generation. I guess you ctrl+click a concept and it drains all your resources but doesn't level up while doing this?

Yes I mean, I know I can't really prove this isn't the case other than to say it went from being able to get multiple levels every few minutes to not being able to get even one level despite ctrl-clicking. The progress bar isn't even moving, something is suddenly off by MANY orders of magnitude. I'm 99% sure it's a bug

Also worth mentioning that shortly before this bug happened, something went wrong with the harnass world and it suddenly got like 100 levels randomly when it definitely shouldn't have
Last edited by isomorphic; Sep 22, 2023 @ 12:11pm
w0k Sep 22, 2023 @ 12:42pm 
I'm not sure if we're running into the same issue or it's a result of my (or our) build but I can never ctrl-click concepts any longer at around level ~200 concepts.

I have to manually click to add a bunch, find a happy medium that will properly build up levels -- still incredibly fast, usually 10 or more levels each time I go back like you do every few minutes.

Spit-balling with absolutely nothing to back it up: I think something about ctrl-clicking to max it out and the order that resources get counted down mean that resources completely drain, but I gain absolutely no progress.
Arcius Tiger Sep 24, 2023 @ 12:25pm 
Although I assume this is an unintended mechanic, the staff artifact which gives mental resources on spell cast allows you to 'break' concepts. While researching a concept, cast a spell which generates a needed resource for that concept (such as Arcane for the magic one) - in my experience the experience gained will be extremely high. As long as you keep clicking the concept to max out its mastery levels in use, it will continue to gain more and more experience.
This may require some levels in the Scholar attributes to reduce concept xp and time per level for it to work.
I've personally gained over 30,000 levels in most of my concepts with this method, but at that point you've completely outscaled the game :P Use this method at your own risk.

Also, it seems like the "Max" amount is capped at 1,000 per click, so you'll have to apply max to it multiple times. An autoclicker helps lmao.
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