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The game uses abbreviations for very large numbers. So 5.5 Qd would be 5.5 Quadarillion which means 5.5 time 10^15 or 5.500.000.000.000.000. The only abbreviation with T I can find is Td, so 10^42, which is quite large.
You may have invested so much in your concepts that they have outscaled your resource generation. I guess you ctrl+click a concept and it drains all your resources but doesn't level up while doing this?
If that is the case you may want to look for ways to reduce the cost for levelling up the concept (efficiency) or get more resources to counteract the high cost or get a higher output of concept experience via upgrades, spells or research.
Sorry for not being more precise, I haven't played the beta for a few weeks so I do not recall the names of stuff, but maybe you can level up scholarism some more?
See also the image posted by thisbymaster, the 8/9/23, with the last update, nb 6.
I had already the pb at that date.
One of my concept have easily a 4 thousand mastery lvl.
The lvl go crazyly fast.
Pretty sure the concept abbreviations are different. Normally you will see seconds or minutes or hours, but apparently it also accomodates years. Here it would be easier to show you
https://imgur.com/a/EM6392f
Yes I mean, I know I can't really prove this isn't the case other than to say it went from being able to get multiple levels every few minutes to not being able to get even one level despite ctrl-clicking. The progress bar isn't even moving, something is suddenly off by MANY orders of magnitude. I'm 99% sure it's a bug
Also worth mentioning that shortly before this bug happened, something went wrong with the harnass world and it suddenly got like 100 levels randomly when it definitely shouldn't have
I have to manually click to add a bunch, find a happy medium that will properly build up levels -- still incredibly fast, usually 10 or more levels each time I go back like you do every few minutes.
Spit-balling with absolutely nothing to back it up: I think something about ctrl-clicking to max it out and the order that resources get counted down mean that resources completely drain, but I gain absolutely no progress.
This may require some levels in the Scholar attributes to reduce concept xp and time per level for it to work.
I've personally gained over 30,000 levels in most of my concepts with this method, but at that point you've completely outscaled the game :P Use this method at your own risk.
Also, it seems like the "Max" amount is capped at 1,000 per click, so you'll have to apply max to it multiple times. An autoclicker helps lmao.