Slave Zero X

Slave Zero X

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Moon Moon Feb 11, 2024 @ 3:22am
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WTF is this game?
I gave this a try, I tried, I really tried, but there ain't no getting over the cringe as I look on this weeaboo ♥♥♥♥. I knew from the title art that this is going to be pretentious as ♥♥♥♥.

This ain't Slave Zero, it's some run-of-the-mill generic anime BS wearing the face of a dear friend. It looks like the Devs looking to steal the IP, because they couldn't create an original anime.

Imagine waiting for HL3 for 24 years, and it came out as a Dating Sim. That is why this is disgusting.
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Showing 1-15 of 39 comments
ko Feb 11, 2024 @ 7:37am 
I just played the demo and it was terrible. So repetitive and mindnumbing. Stale combat against boring, repetitive enemies.

This just isn't good in any way.

Voice "acting" is also cringe-inducingly bad.
NoireUwU Feb 14, 2024 @ 12:10pm 
its not that deep. no ones has ever heard of slave zero so comparing it to HL3 is ridiculous. The devs didnt steal anyones i.p the original creators obviously endorse this product. I dont know slave zero lore but im pretty sure this game is a prequel. which is a good way of having a game in an established universe while also completely changing the gameplay style. Honestly sounds like you dont like anime or this genre of game so obviously you don't like it. you also sound very pretentious when you call this game "disgusting" because its not an exact sequel to the 25 year old game no one cares about.
SKINLESSHEAD Feb 14, 2024 @ 12:24pm 
I'm not going to read your post. You should go play palworld instead, that's probably more your speed.
SKINLESSHEAD Feb 14, 2024 @ 1:44pm 
Originally posted by GamersBeGaming:
>This ain't Slave Zero, it's some run-of-the-mill generic anime BS wearing the face of a dear friend. It looks like the Devs looking to steal the IP, because they couldn't create an original anime.

You're very deeply mistaken. This game is a representation of the ORIGINAL VISION the developers had for Slave Zero. The game was supposed to be dark and gritty, heavily leaning in the biopunk direction and built around the idea of "becoming monsters to fight monsters" - however the publisher didn't like the idea at all, and they forced the developers to change the game completely - make it brighter and more "heroic", tone down the biopunk ♥♥♥♥ and to jump on the MechWarrior/Armored Core train. The studio wasn't happy about it at all.

I understand your nostalgia, but it's the game that you played that wasn't actually "Slave Zero". This is what the devs wanted to make from the start.
I love front facing carl. That other guy's avatar tells you all you need to know about him.
mothy Feb 14, 2024 @ 2:37pm 
Originally posted by GamersBeGaming:
>This ain't Slave Zero, it's some run-of-the-mill generic anime BS wearing the face of a dear friend. It looks like the Devs looking to steal the IP, because they couldn't create an original anime.

You're very deeply mistaken. This game is a representation of the ORIGINAL VISION the developers had for Slave Zero. The game was supposed to be dark and gritty, heavily leaning in the biopunk direction and built around the idea of "becoming monsters to fight monsters" - however the publisher didn't like the idea at all, and they forced the developers to change the game completely - make it brighter and more "heroic", tone down the biopunk ♥♥♥♥ and to jump on the MechWarrior/Armored Core train. The studio wasn't happy about it at all.

I understand your nostalgia, but it's the game that you played that wasn't actually "Slave Zero". This is what the devs wanted to make from the start.
Do you have a source for that? No that I don't believe it, but if it's from an interview or something like that, I'd like to read It.
Moon Moon Feb 14, 2024 @ 3:06pm 
Originally posted by NoireUwU:
its not that deep. no ones has ever heard of slave zero so comparing it to HL3 is ridiculous.

Agree to disagree.

Originally posted by NoireUwU:
The devs didnt steal anyones i.p the original creators obviously endorse this product.

Nevermind the lack of citation, endorsing it doesn't mean it's not defaced.

Originally posted by NoireUwU:
I dont know slave zero lore but im pretty sure this game is a prequel.

Exactly, you don't know it. Haven't played it, didn't grew up with it, so you don't care.

Originally posted by NoireUwU:
which is a good way of having a game in an established universe while also completely changing the gameplay style.

Agree to disagree.

Originally posted by NoireUwU:
Honestly sounds like you dont like anime or this genre of game so obviously you don't like it.

Correct. We all get to have an opinion, and in my opinion, this is just some disgusting appropriation of the IP, from the people who just don't get it.

Originally posted by NoireUwU:
you also sound very pretentious when you call this game "disgusting" because its not an exact sequel to the 25 year old game no one cares about.

Well, you have your freedom of religion, I have mine.

Originally posted by GamersBeGaming:
You're very deeply mistaken. This game is a representation of the ORIGINAL VISION the developers had for Slave Zero.

Citation needed.

Nevertheless, it isn't the representation of the ORIGINAL VERSION that people played, which is a lot more tangible, as it is what people sought, expected, and appreciated.

Originally posted by GamersBeGaming:
The game was supposed to be dark and gritty, heavily leaning in the biopunk direction and built around the idea of "becoming monsters to fight monsters" - however the publisher didn't like the idea at all, and they forced the developers to change the game completely - make it brighter and more "heroic", tone down the biopunk ♥♥♥♥ and to jump on the MechWarrior/Armored Core train. The studio wasn't happy about it at all.

You do realize that you can still do that, without to resorting to weeb side-scrolling BS right?

If they did it run-and-gun, like metal-slug, it's still more representative than the original version.

Originally posted by GamersBeGaming:
I understand your nostalgia, but it's the game that you played that wasn't actually "Slave Zero". This is what the devs wanted to make from the start.

Agree to disagree.
Last edited by Moon Moon; Feb 14, 2024 @ 3:09pm
SKINLESSHEAD Feb 14, 2024 @ 4:15pm 
Originally posted by Moon Moon:
Originally posted by NoireUwU:
its not that deep. no ones has ever heard of slave zero so comparing it to HL3 is ridiculous.

Agree to disagree.

Originally posted by NoireUwU:
The devs didnt steal anyones i.p the original creators obviously endorse this product.

Nevermind the lack of citation, endorsing it doesn't mean it's not defaced.

Originally posted by NoireUwU:
I dont know slave zero lore but im pretty sure this game is a prequel.

Exactly, you don't know it. Haven't played it, didn't grew up with it, so you don't care.

Originally posted by NoireUwU:
which is a good way of having a game in an established universe while also completely changing the gameplay style.

Agree to disagree.

Originally posted by NoireUwU:
Honestly sounds like you dont like anime or this genre of game so obviously you don't like it.

Correct. We all get to have an opinion, and in my opinion, this is just some disgusting appropriation of the IP, from the people who just don't get it.

Originally posted by NoireUwU:
you also sound very pretentious when you call this game "disgusting" because its not an exact sequel to the 25 year old game no one cares about.

Well, you have your freedom of religion, I have mine.

Originally posted by GamersBeGaming:
You're very deeply mistaken. This game is a representation of the ORIGINAL VISION the developers had for Slave Zero.

Citation needed.

Nevertheless, it isn't the representation of the ORIGINAL VERSION that people played, which is a lot more tangible, as it is what people sought, expected, and appreciated.

Originally posted by GamersBeGaming:
The game was supposed to be dark and gritty, heavily leaning in the biopunk direction and built around the idea of "becoming monsters to fight monsters" - however the publisher didn't like the idea at all, and they forced the developers to change the game completely - make it brighter and more "heroic", tone down the biopunk ♥♥♥♥ and to jump on the MechWarrior/Armored Core train. The studio wasn't happy about it at all.

You do realize that you can still do that, without to resorting to weeb side-scrolling BS right?

If they did it run-and-gun, like metal-slug, it's still more representative than the original version.

Originally posted by GamersBeGaming:
I understand your nostalgia, but it's the game that you played that wasn't actually "Slave Zero". This is what the devs wanted to make from the start.

Agree to disagree.
Embarrassing post. You can have any opinion you want. Doesn't mean it isn't a stupid opinion to have. You can't call this game cringe and have your profile picture.
mothy Feb 15, 2024 @ 2:51am 
Originally posted by GamersBeGaming:
Originally posted by mothy:
Do you have a source for that? No that I don't believe it, but if it's from an interview or something like that, I'd like to read It.


Originally posted by Moon Moon:

Agree to disagree.



Nevermind the lack of citation, endorsing it doesn't mean it's not defaced.



Exactly, you don't know it. Haven't played it, didn't grew up with it, so you don't care.



Agree to disagree.



Correct. We all get to have an opinion, and in my opinion, this is just some disgusting appropriation of the IP, from the people who just don't get it.



Well, you have your freedom of religion, I have mine.



Citation needed.

Nevertheless, it isn't the representation of the ORIGINAL VERSION that people played, which is a lot more tangible, as it is what people sought, expected, and appreciated.



You do realize that you can still do that, without to resorting to weeb side-scrolling BS right?

If they did it run-and-gun, like metal-slug, it's still more representative than the original version.



Agree to disagree.

Push Square: To start with, can you give us a brief overview of what kind of game Slave Zero X is?

Cole Law, Marketing Coordinator at Ziggurat Interactive: Slave Zero X is a fast-paced 2.5D character action brawler in the futuristic dystopian world of Slave Zero (1999).

Wolfgang Wozniak, Co-founder at Poppy Works: Hi~! I’m Wolfgang Wozniak, co-founder and one of the producers on Slave Zero X. Slave Zero X is what we’d call a “high-action” style brawler. We took a lot of inspiration from world-class 3D action games and fighting games to put our spin on things.

Slave Zero X is set in the same world as 1999's Slave Zero — an action game that's gone on to be remembered as something of a cult classic. Why did you decide to revive that property all these years later?

CL: This revival happened unconventionally. We wanted to work with Poppy Works, and we knew they had a prototype of the gameplay you see in Slave Zero X. While talking about the games in our archives and exploring the history, Poppy Works became enamored with the history of the original Slave Zero and what the original dev team initially wanted for that release. These discoveries were really a catalyst for the creative teams mechanically, visually, and narratively. And it really felt like two halves of a whole finding each other... as cheesy as that sounds. It really just felt right.

WW: That’s exactly right! We were approached to do some work with Ziggurat’s catalog of classic games, and one thing led to another, and here we are!

We're getting big 90s anime vibes from Slave Zero X's art style. What were the main inspirations behind the game's look?

CL: The main inspiration was the original Slave Zero itself, and the team dove in to figure out what the original development team was aiming for. It borrows a lot of ideas from Evangelion, Guyver, and even from some Western works like Blade Runner and the artwork of H.R. Giger. A big artistic influence for both titles was Japanese designer and model maker Yasushi Nirasawa, who is famous for organic creatures and large shoulder pauldrons. The goal of the X team was to use these influences without the filters that the original development team had to go through.

WW: We had a lot of artists on this game that contributed to the world and character designs. Our art director’s vision for the characters helped inform the additions we wanted to make to the Slave Zero world and setting.

Francine Bridge, Art Director on Slave Zero X: Slave Zero (1999) was inspired by the impact that a lot of the first big boom of Japanese media entering the American public consciousness created — as mentioned, more famous material like Otomo's Akira or Anno's Evangelion, but also through more niche influences like garage kits, such as Yasushi Nirasawa's Phancure. Slave Zero (1999) was very much a product of its time, a reflection of those influences through the filter of first exposure.

We wanted Slave Zero X to recapture what was special about that kind of cultural exchange, but with the added benefit of another 20 years of cultural osmosis and continued dialogue — we were heavily influenced by additional sources such as the Tokusatsu cinema of Keita Amemiya, the sculpture and design work of Takayuki Takeya, and yes, revisiting and going deeper into those original sources. I remember one very specific frame of reference was the Tekkaman special nine-minute short Twin Blood, which reimagined the principal designs as being organic in nature.

At its core, we wanted to recapture some of the intensity and lavish, maximalist craft of the industry boom in the 80s and 90s, the place where pulp and Grand Guignol violence met incredibly elaborate design. That feeling, that peerless "cool" that was born out of the visual language of cyberpunk leaders like Masamune Shirow or the craft of animators like Yoshiaki Kawajiri — an intense cocktail of blood, spectacle, pulsing flesh, gleaming metal, the place where these all intersect.

We wanted people playing Slave Zero X to feel like they were watching a spectacularly gory OVA. I could list names forever — but that "up too late watching this on Adult Swim'' atmosphere is key.

How much access did Poppy Works get to original development materials/staff to guide the spiritual prequel?
Ziggurat and Poppy Works team members scoured the Internet for any and all materials we could find on the original game, its development, and its world. We realized that much of the original game’s concept art takes heavy inspiration from Japanese-style animation and comics of the era, but that this direction was not translated into in-game assets or marketing materials for Slave Zero itself. Poppy Works expanded on that original vision with their own. Some of the original Slave Zero development team were also kind enough to communicate with the Slave Zero X development team on Twitter and LinkedIn to help ensure the new game connects as well as possible with the original.
How does the hack-n-slash nature of Slave Zero X fit into the world of Slave Zero?
It’s stated in the original Slave Zero’s story crawl that a spiritual brotherhood of resistance warriors known as The Guardians came into possession of the Slave Zero bio-mech unit just before the start of the original game's events. Up until then, The Guardians must have acted as a resistance faction without this powerful tool. The idea that other bioweaponry – at a more human scale and befitting melee combat (as in the hack-and-slash gameplay of Slave Zero X) – could have existed in this world and been used by the guardians before their capture of the Zero Unit came from the imagination of Francine Bridge and Miles Luna, Lead Writer, as they expanded on the fiction of the Slave Zero world.

Thanks!
Moon Moon Feb 15, 2024 @ 2:08pm 
Originally posted by GamersBeGaming:
*le interview

Neat, still doesn't address the concern. While devs have different vision, it's the final product that resonates with people that establishes it.

You might as well call Daikatana "Quake".

Originally posted by Get More Orbs:
Embarrassing post. You can have any opinion you want. Doesn't mean it isn't a stupid opinion to have. You can't call this game cringe and have your profile picture.

k
Last edited by Moon Moon; Feb 15, 2024 @ 4:45pm
SKINLESSHEAD Feb 15, 2024 @ 3:52pm 
Originally posted by Moon Moon:
Originally posted by Get More Orbs:
Embarrassing post. You can have any opinion you want. Doesn't mean it isn't a stupid opinion to have. You can't call this game cringe and have your profile picture.

k
Now respond to the post above that completely destroyed any argument you thought you had. All i did was insult you.
Moon Moon Feb 15, 2024 @ 4:34pm 
Originally posted by Get More Orbs:
All i did was insult you.

Correct. So what response do you think I owe you, from the leg work that isn't even yours?

Argument? Please, you don't even understand the conversation.
Last edited by Moon Moon; Feb 15, 2024 @ 4:39pm
SKINLESSHEAD Feb 15, 2024 @ 5:07pm 
Originally posted by Moon Moon:
Originally posted by Get More Orbs:
All i did was insult you.

Correct. So what response do you think I owe you, from the leg work that isn't even yours?

Argument? Please, you don't even understand the conversation.
I never said you owed me a response. You owe the other guy a response, since you asked for a source and he delivered.

I was never attempting to argue with you, since your entire point was "wow i don't like anime, why would you make this game". I just wanted to point out how you have no right to call anyone cringe, since your name is taken from a streamer and your profile picture is a little girl.
Moon Moon Feb 15, 2024 @ 5:39pm 
Originally posted by Get More Orbs:
I never said you owed me a response. You owe the other guy a response, since you asked for a source and he delivered.

Yet, it is you who demanded, as if it was your place to do so. As if you understood what we were talking about, which again you don't.

Originally posted by Get More Orbs:
I was never attempting to argue with you.

Exactly, you just tried to silence me, so what else is there to do?

Originally posted by Get More Orbs:
I just wanted to point out how you have no right to call anyone cringe, since your name is taken from a streamer and your profile picture is a little girl.

Moon Moon is based a meme about a socially outcast dumb dog, not a streamer; and my my profile picture is art of Hat Kid from a Hat in Time, neither is anime.

Yes, I have the right to do so, it's called freedom of opinion and expression, enumerated at the Preamble and at the Article 19 of the Universal Declaration of Human Rights, and is within the spirit of the steam forums to discuss.

So if you think my opinion is invalid on the fallacy of Ad-Hominem, that is your right to have; but I too have my own, so agree to disagree.
SKINLESSHEAD Feb 15, 2024 @ 6:06pm 
Originally posted by Moon Moon:
Originally posted by Get More Orbs:
I never said you owed me a response. You owe the other guy a response, since you asked for a source and he delivered.

Yet, it is you who demanded, as if it was your place to do so. As if you understood what we were talking about, which again you don't.

Originally posted by Get More Orbs:
I was never attempting to argue with you.

Exactly, you just tried to silence me, so what else is there to do?

Originally posted by Get More Orbs:
I just wanted to point out how you have no right to call anyone cringe, since your name is taken from a streamer and your profile picture is a little girl.

Moon Moon is based a meme about a socially outcast dumb dog, not a streamer; and my my profile picture is art of Hat Kid from a Hat in Time, neither is anime.

Yes, I have the right to do so, it's called freedom of opinion and expression, enumerated at the Preamble and at the Article 19 of the Universal Declaration of Human Rights, and is within the spirit of the steam forums to discuss.

So if you think my opinion is invalid on the fallacy of Ad-Hominem, that is your right to have; but I too have my own, so agree to disagree.
What a lot of text to say so little. Your picture is more cringe than anime, that was my point. Again, your opinion was "why is this an anime game, i don't like anime" which i think is laughable. If you had a point maybe i wouldn't be making fun of you the way i am.

You're still responding to me, instead of the person who proved you wrong.
Last edited by SKINLESSHEAD; Feb 15, 2024 @ 6:07pm
Moon Moon Feb 15, 2024 @ 7:31pm 
Originally posted by Get More Orbs:
What a lot of text to say so little.

Nah, you just lack reading comprehension and an actual position. That is why your entire argument is "profile pic".

Originally posted by Get More Orbs:
Your picture is more cringe than anime, that was my point.

Which is irrelevant.

Originally posted by Get More Orbs:
Again, your opinion was "why is this an anime game, i don't like anime" which i think is laughable.

Enjoy your freedom of religion.

Originally posted by Get More Orbs:
If you had a point maybe i wouldn't be making fun of you the way i am.

k

Originally posted by Get More Orbs:
You're still responding to me, instead of the person who proved you wrong.

I already did, and I wasn't wrong.

Glad we cleared that up, have a good day.
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