Slave Zero X

Slave Zero X

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Infinite_Data Oct 29, 2022 @ 4:49am
How about a real sequel?
It was a pleasant surprise to find this game in the depths of the Steam store as I really enjoyed the original Slave Zero, but personally, I cared more about the gameplay than the setting (not that the world of Slave Zero wasn't cool, but it wasn't exactly the most unique either). Now that the IP has been dug up for whatever reason, could we hope for a proper sequel? Surely, with all the love that classic-styled FPS games have been getting, a 90s-inspired TPS could also expect a warm welcome.
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Showing 1-15 of 31 comments
Sinoc229 Nov 5, 2022 @ 3:40pm 
buy this one and maybe it'll happen
Sinoc229 Nov 6, 2022 @ 6:45pm 
by maybe i mean 'please buy this if you want me to do a remake i may or may not have already prototyped out that is contingent on the rights holder giving me another bag of money'
I can't justify buying this. Slave Zero was great because of the lighting features, animation work for people and small vehicles. This looks like a strider concept. Incomplete.
Poppy Works  [developer] Jan 18, 2023 @ 11:51am 
We'd love to make a mech game~! :steamhappy:
If you'd like to vote for that with your hard-earned money, it would help make a case for it with our publisher.

This is an entirely reasonable thing to ask for and want, and we hope you consider supporting this one to help enable a fully 3D mech game where you can dash all over the place and throw cars around.

Thank you so much for being interested in the series~!
TheHandsomeDan Jan 27, 2024 @ 4:09am 
I'm sorry, but let's be brutally honest here: this is absolutely not a "vote with your wallet" situation. Literally at all.

Slave Zero and Slave Zero X have no apparent connection whatsoever beyond the titles themselves. They are entirely different genres, entirely different eras, and entirely different visual art styles.

No amount of success for X (a 2D hack and slash) is going to convince the publisher that they should fund the development of a 3D Mecha Action follow up to this decades old title.

I'm not familiar with the dev, but for all I know they may be very talented, and they may have produced an excellent new game. None of what I'm saying is intended as criticism to the quality of their upcoming release, or their ability to potentially develop great games. I wish the developers of X all the best luck, I genuinely do. I hope they do well, and I hope that they make enough money on X to move on to new and different projects that don't bank on confusing themselves with other existing older titles or generate false excitement for sequels and follow-ups that are never coming.
^7R4^2Z^70R Feb 10, 2024 @ 7:06am 
Originally posted by Sinoc229:
buy this one and maybe it'll happen
:steamthis:
TheHandsomeDan Feb 18, 2024 @ 8:56pm 
Originally posted by R4Z0R:
Originally posted by Sinoc229:
buy this one and maybe it'll happen
:steamthis:

Buy this one and it's all but guaranteed these devs still won't be doing a new 3D title in the series. It's PAINFULLY obvious they weren't even aware of the series until well AFTER the publisher slapped the name onto this game. You wouldn't follow up a major 3D action game in 2D without ever having entertained the notion of 3D... unless you literally hadn't heard of it before you made your new game. The devs have made it pretty clear this was the case, they're just trying to drum up sales from people who have fewer remaining brain cells than this game costs in dollars.
Unicorn Gundam Feb 19, 2024 @ 4:50am 
Originally posted by Poppy Works:
We'd love to make a mech game~! :steamhappy:
If you'd like to vote for that with your hard-earned money, it would help make a case for it with our publisher.

This is an entirely reasonable thing to ask for and want, and we hope you consider supporting this one to help enable a fully 3D mech game where you can dash all over the place and throw cars around.

Thank you so much for being interested in the series~!
Do you own the rights now? Could you maybe remake the original?
^7R4^2Z^70R Feb 19, 2024 @ 11:24am 
More Quake episodes!
LuckyDeathWish Feb 19, 2024 @ 11:37am 
I'd rather have another 2D hack n slash or even 3D. Hopefully they don't interpret the revenue for this game to mean there is demand for another mech game.
Last edited by LuckyDeathWish; Feb 19, 2024 @ 11:37am
Infinite_Data Feb 19, 2024 @ 11:44am 
Originally posted by PMystic:
I'd rather have another 2D hack n slash or even 3D. Hopefully they don't interpret the revenue for this game to mean there is demand for another mech game.
There are thousands of hack'n'slash games out there. There was no need to convert one of the rare mech shooter "franchises" (if one game counts as a franchise) into another one of those.
LuckyDeathWish Feb 19, 2024 @ 12:49pm 
Originally posted by Infinite_Data:
There was no need to convert one of the rare mech shooter "franchises" (if one game counts as a franchise) into another one of those.

It doesn't. If you want more mech games besides armored core then keep buying them. Simple.
Last edited by LuckyDeathWish; Feb 19, 2024 @ 1:39pm
Infinite_Data Feb 19, 2024 @ 1:32pm 
Originally posted by PMystic:
Originally posted by Infinite_Data:
There was no need to convert one of the rare mech shooter "franchises" (if one game counts as a franchise) into another one of those.

It doesn't. If you want more mech games besides armored core then keep buying them. And if you don't then don't buy slave zero x. Simple.
I bought Slave Zero because I wanted more mech games, then the owners of the IP turned it into a hack'n'slash. So the rule of "buy what you like and you'll get more of it" doesn't seem to work. I will, indeed, not buy this game (for more reasons than just the genre, though that would most likely be a sufficient reason on its own), but that doesn't mean I don't want more Slave Zero. I just don't want more Slave Zero X.

TheHandsomeDan is right - this isn't a case of "vote with your wallet", it's a case of "which unrelated IP can we slap onto our new game". I stopped following Slave Zero X's development pretty early on, so I don't know that much about its "behind the scenes", but I wouldn't be surprised if it had originally been a completely different game that the publisher forced the new title onto. I wish the suits would learn that doesn't serve anyone - people who end up liking the new game won't care whether it's part of a franchise or not (and might even be put off by their lack of familiarity with the original), people who liked the original are likely to be displeased with the "new direction". I remember when Bethesda forced Arkane to rename their new game to "Prey" just because they owned the IP and fans of the original Prey absolutely hated Arkane's production just for the title alone, despite it being a stellar game. Similarly, I wouldn't be criticising this game if it had used a new title rather than latching onto a game I quite liked, only to ignore everything that made that game what it was.
Morty2989 Feb 20, 2024 @ 11:05am 
Originally posted by Infinite_Data:
so I don't know that much about its "behind the scenes", but I wouldn't be surprised if it had originally been a completely different game that the publisher forced the new title onto..

In what world does the Slave Zero brand have so much recognition that it's being smashed on top of an already in development game to make it work? I like the original game as much as the next person but I also got it out of a bargain bin not long after it came out.
Infinite_Data Feb 20, 2024 @ 11:25am 
Originally posted by Palmer_Eldritch:
Originally posted by Infinite_Data:
so I don't know that much about its "behind the scenes", but I wouldn't be surprised if it had originally been a completely different game that the publisher forced the new title onto..

In what world does the Slave Zero brand have so much recognition that it's being smashed on top of an already in development game to make it work? I like the original game as much as the next person but I also got it out of a bargain bin not long after it came out.
Any IP is better than no IP, according to publishers. I'll refer back to the Prey example - most people didn't even play the original game in the first place, yet Bethesda still thought it was worth using its title (and title only - the 2017 game literally had nothing else in common with the original, other than that there were aliens in it) to sell a new game, just because it was an IP they owned and weren't using.

Slave Zero X's publisher is Ziggurat and, let's just say, they're no Bethesda in terms of what IPs they have access to. By their standards, Slave Zero is recent and relevant... Again, I don't know if they actually slapped the IP onto an existing game, but I see practically no similarities between the first game and this... prequel? It's just some character names and the title, that's the easiest thing in the world to change. To be clear, in the Prey example, I was upset because I liked the new game, so seeing it handicapped by bad publisher decisions was disheartening. This case is essentially the opposite. Keep in mind, I started this thread just after Slave Zero X was announced - back then, I thought there was a chance this was just a side project and a TPS sequel was on the table; now, it's pretty clear to me that was never the case, so I wouldn't even bother making that post if I'd learnt about Slave Zero X recently.

On a side note, Slave Zero was actually fairly ambitious. I believe it ran on a proprietary engine and that engine alone must have made it quite expensive to produce. Maybe if it had been released at a different time, it would have stood a chance, but 1999 was just a really bad year to be releasing a shooter of any kind. Or a game from any genre, really - one of my favourites is Outcast, also from 1999, which was extremely ambitious, but good luck finding anyone who's even heard about it.
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