Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Scuffedge Jan 24 @ 7:19am
ultrawide support?
looking to see if this game supports 32:9 or higher monitors.
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Showing 16-30 of 69 comments
Clemento Mar 4 @ 2:35am 
GermanStrands over at X posted in his preview that it has at least widescreen support:
https://x.com/GermanStrands/status/1896568559452541341

The game looks amazing btw! Just pre-ordered it : )
Last edited by Clemento; Mar 4 @ 2:38am
Dama Mar 4 @ 4:54am 
Originally posted by Clemento:
GermanStrands over at X posted in his preview that it has at least widescreen support:
https://x.com/GermanStrands/status/1896568559452541341

The game looks amazing btw! Just pre-ordered it : )

LETS GOOOOO thanks for delivering the good news my friend
Bim Mar 4 @ 10:54am 
widescreen is not ultrawide
what's the game engine? Most games you can alter for ultrawide via an appdata local file for unreal games, or for unity games a simple regedit. I do it all the time.
Dama Mar 5 @ 9:25pm 
Originally posted by Bim:
widescreen is not ultrawide
okay but whos actually marketing their games for widescreen 16:9 in this day and age
Super ultrawide +1
alever174 (Banned) Mar 10 @ 7:38pm 
+1
we need 21:9 at least
Originally posted by alever174:
+1
we need 21:9 at least
Some of us play at higher resolutions. We need wider than that.
This is an important issue because it's the reason why I didn't buy some of the games that came out past couple years.
Some I took a chance on and the experience is not good for me.
But that's how I spend my money so hopefully the developers will put support for super ultra wide as well.
alever174 (Banned) Mar 11 @ 5:53am 
Originally posted by Game Cooker US Rocks VR:
Originally posted by alever174:
+1
we need 21:9 at least
Some of us play at higher resolutions. We need wider than that.
This is an important issue because it's the reason why I didn't buy some of the games that came out past couple years.
Some I took a chance on and the experience is not good for me.
But that's how I spend my money so hopefully the developers will put support for super ultra wide as well.

i understand you and your point, but its pretty difficult to adapt such games in 32:9. The fishj eye effect is inevitable( thats why i decide not to buy 32:9 and bought 21:9 instead
TaliHazard Mar 11 @ 10:58am 
TBH i end up playing most games at 21:9 in the middle of my G9 monitor because of lack of support
Clemento Mar 13 @ 11:31am 
Originally posted by Elsiel:
Here are some screenshots in ultrawide
https://i.imgur.com/Gwe988B.jpeg
https://i.imgur.com/82NzSXT.jpeg
https://i.imgur.com/k3APiP9.jpeg
https://i.imgur.com/4LuzASi.jpeg

great, I just wanted to link the reddit post with ultrawide screenshots in 5120x1440, so ultrawide support confirmed :steamthumbsup:
https://www.reddit.com/r/expedition33/comments/1j9nfgo/ultrawide_ingame_screenshots_5120x1440/
Originally posted by Elsiel:
Here are some screenshots in ultrawide
https://i.imgur.com/Gwe988B.jpeg
https://i.imgur.com/82NzSXT.jpeg
https://i.imgur.com/k3APiP9.jpeg
https://i.imgur.com/4LuzASi.jpeg
What's the highest fov the scalar will go? Even though it might be running at this resolution I really like the zoom back as far as possible.
That's just a preference of mine.
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