Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Sciel arsenal
Can someone please share what do you use for her? Im limited in upgrading materials so far, but Im being on a fence as I dont know what to choose between two weapons I found best:
1, Moisson, the one from Chroma-Reaper, only because of extra 20% damage and buff depending on the Lunar/Solar/Twilight positions.
2. Blizzon. But here I have a question. Its lvl 20 abbility allows them to get Lunar charge in exchange of x2 damage received. But afair every charge adds 25% in Twilight stance. Question is - my base attack is trippled now. Does it give 3 relative charges for each proc, or only 1?
I just dont know what scythe to use. Double damage received is kinda unfun because end-game nevrons are so chaotic and I still cant get used to their attacks.
Last edited by Rayla; May 14 @ 5:25am
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Showing 1-15 of 31 comments
Drax May 14 @ 5:30am 
Ehh taking double damage isn't really a big deal I found. Maybe it was just my playstyle but I preferred going the route of maximising damage output and using shields instead. There's a number of pictos that give you shields. So I'd say slap on something like 'In Medias Res' and go ham. Especially if you're in the late game.

Personally though I didn't care about her weapons too much. Sciel's probably the strongest support character in the game. She has a 2x damage buff ability and an ability to force another character's turn immediately. Combine this with some free aim abilities like 'Sniper' to break/shatter the enemy, she's one of the best for setting up other characters.

The Auto Death, Protecting Death, Breaking Death, Second Chance, Revive Paradox, Cheater, and Sniper is one of her most OP uses as it lets you immediately break the enemy, double the damage of your strongest character, and then use the ability to make it their turn.
Rayla May 14 @ 5:39am 
Originally posted by Drax:
Ehh taking double damage isn't really a big deal I found. Maybe it was just my playstyle but I preferred going the route of maximising damage output and using shields instead. There's a number of pictos that give you shields. So I'd say slap on something like 'In Medias Res' and go ham. Especially if you're in the late game.

Personally though I didn't care about her weapons too much. Sciel's probably the strongest support character in the game. She has a 2x damage buff ability and an ability to force another character's turn immediately. Combine this with some free aim abilities like 'Sniper' to break/shatter the enemy, she's one of the best for setting up other characters.

The Auto Death, Protecting Death, Breaking Death, Second Chance, Revive Paradox, Cheater, and Sniper is one of her most OP uses as it lets you immediately break the enemy, double the damage of your strongest character, and then use the ability to make it their turn.
She IS my strongest character. So hear me out, my party is Monoko, Lune and Sciel. Lune uses genesis, thats simple, big damage, enormous if target is weak to at least 1 element
Monoko deals huge damage, plus almost all his abblities afflict slam
So Sciel moves twice yes, always have 9 AP that allows me to use that slash attack for 9 AP that prolongs Twilight buy 1 turn. Even tho Monoko can do up to 400k damage, Sciel does pretty much the same
i dont remember what the weapon is called, but the one that extends the duration of twilight is the best, imo. effectively its a straight 100% damage increase if you play it right.

but shes also not my carry, i play her more as a supportive damage dealer/break bot. ive been enjoying a burn playstyle running maelle, lune, sciel. i run all the burn stacking pictos weapons and skills im able to, swap maelle into virtuous stance, then slam a fat Burning Canvas. and scield mostly just buffs or heals, and i store up foretell for a big break when i get into twilight. theres definitely stronger builds, but ive been enjoying this one.
Rayla May 15 @ 4:31am 
Originally posted by KombatKaine:
i dont remember what the weapon is called, but the one that extends the duration of twilight is the best, imo. effectively its a straight 100% damage increase if you play it right.

but shes also not my carry, i play her more as a supportive damage dealer/break bot. ive been enjoying a burn playstyle running maelle, lune, sciel. i run all the burn stacking pictos weapons and skills im able to, swap maelle into virtuous stance, then slam a fat Burning Canvas. and scield mostly just buffs or heals, and i store up foretell for a big break when i get into twilight. theres definitely stronger builds, but ive been enjoying this one.
Do you know if someone does use her as a damage dealer at the first place?
I choose the one that make every card applied to target become 10, with simple setup, at 2nd turn everyone on field will have 20 card to let Ciel nuke them with dark dmg. She's my map clearing bread and butter till end of act2. After act2, most encounter are more about deal heavy dmg to each target one by one than spam aoe.
The Moof May 15 @ 4:52am 
Originally posted by Rayla:
Do you know if someone does use her as a damage dealer at the first place?

I do, she can drop some big damage numbers (consistent 15-25m per turn). I used Corderon for a straight 50% damage boost until she dies, but requires that you know how to manipulate charges/twilight to keep resetting the curse to keep her alive. Its scaling stats are Defense & Luck giving more flexibility on pictos - easier to cap crit, freeing up slots to pump speed or use expensive effects.
Last edited by The Moof; May 15 @ 5:10am
Rayla May 15 @ 5:20am 
Originally posted by WjndWalk3r:
I choose the one that make every card applied to target become 10, with simple setup, at 2nd turn everyone on field will have 20 card to let Ciel nuke them with dark dmg. She's my map clearing bread and butter till end of act2. After act2, most encounter are more about deal heavy dmg to each target one by one than spam aoe.
Im at the very end game, almost level 81
Meewec May 15 @ 5:21am 
i'm currently using the anchor one that puts her debuff on another target during twilight
Rayla May 15 @ 5:28am 
Originally posted by The Moof:
Originally posted by Rayla:
Do you know if someone does use her as a damage dealer at the first place?

I do, she can drop some big damage numbers (consistent 15-25m per turn). I used Corderon for a straight 50% damage boost until she dies, but requires that you know how to manipulate charges/twilight to keep resetting the curse to keep her alive. Its scaling stats are Defense & Luck giving more flexibility on pictos - easier to cap crit, freeing up slots to pump speed or use expensive effects.
Dont you use Martenon?
Zymeth May 15 @ 5:32am 
For my whole game she was a support. I only cared for speed and survivability on her.
My weapon was only ment to prefferably scale with speed / vitality / defence scaling, with a bonus useful for a support (there was 1 for healing IIRC).

Ofc luminas were ment to make buffs last longer, or provide a double-move even if lowering damage at the same time. They also gave some buffs when she healed or used items etc.
Last edited by Zymeth; May 15 @ 5:33am
Originally posted by Rayla:
Originally posted by KombatKaine:
i dont remember what the weapon is called, but the one that extends the duration of twilight is the best, imo. effectively its a straight 100% damage increase if you play it right.

but shes also not my carry, i play her more as a supportive damage dealer/break bot. ive been enjoying a burn playstyle running maelle, lune, sciel. i run all the burn stacking pictos weapons and skills im able to, swap maelle into virtuous stance, then slam a fat Burning Canvas. and scield mostly just buffs or heals, and i store up foretell for a big break when i get into twilight. theres definitely stronger builds, but ive been enjoying this one.
Do you know if someone does use her as a damage dealer at the first place?
the dude the commented directly above me.
I have only just started act 2, so not as far in as the rest of yall. But building her as a tank with some support abilities has worked incredibly well so far.

Rangeson, defense and HP focus with some Agility. And pictos that focus on HP and defense.

She can lifesteal from 1 hp to full with Rangeson special ability. And with health and defenses that high, she can not be killed in one turn unless I massively screw up the defense phase. I imagine that once I find the shield pictos she will actually be unkillable.


Definitely not the META build. But it works.
Last edited by Estellese; May 15 @ 6:40am
It's quite clear from her skillset that she's best used as a support character, and unfortunately it doesnt seem like she's good at much else.

I've trying to build her to do raw damage and even with all the damage boosting Pictos I've mustered so far, her damage is absolutely doo doo. I'm trying to get her to solo Sunless Cliffs and she just cannot pull the same numbers as the others, and it's not even close. Twilight, 20 foretell consumed... Even after all that setup, Lune can outdps her with a single skill. Kind of a bummer she also almost exclusively does dark damage as well...
The Moof May 15 @ 7:29am 
Originally posted by a passerby:
It's quite clear from her skillset that she's best used as a support character, and unfortunately it doesnt seem like she's good at much else.

I've trying to build her to do raw damage and even with all the damage boosting Pictos I've mustered so far, her damage is absolutely doo doo. I'm trying to get her to solo Sunless Cliffs and she just cannot pull the same numbers as the others, and it's not even close. Twilight, 20 foretell consumed... Even after all that setup, Lune can outdps her with a single skill. Kind of a bummer she also almost exclusively does dark damage as well...

I set luminas that generate 9 AP and alternate Final Path (Sun, Extreme Damage + Apply 10 Foretell + Break) and Twilight Dance (Moon, Extreme Damage + Bonus Foretell Damage x 4 hits) which triggers Twilight every 3rd play. Combine that with the weapon I mentioned above (Corderon) and you get a consistent 50% damage boost on top of whatever damage/break/charging luminas you're using.

You can also add in Auto-Death/Death Break/Second Chance/First Play strategy and you start every fight instantly breaking followed by a sizable damage boost against a stunned enemy.

You are right that her major damage dealers are Dark damage, so she struggles against enemies that nullify/absorb Dark, especially if you're using a Dark weapon.

Mimes also aren't the best gauge of damage since they're break-dependent.

Note - I have no idea when the builds became available since I didn't really start playing with builds until mid-late Act 3.
Ratsplat May 15 @ 8:36am 
I use the weapon that applies slow/rush to enemies/allies. With it, and all the relevant pictos, you can pretty much perma buff/heal/debuff every unit during a fight, and max out AP across the board.
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