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like I know that sounds stupid, and too simple. but like. thats it. just do it. the easiest way to keep your attention on something is to force yourself to. find reasons to enjoy things instead of reasons to look away.
I think a lot of people dont lack attention but rather lack motivation, and as we get older and we are tired with life and over consumption of media, sometimes we either need to
1) take a break and come back later.
or
2) simply push ourselves to enjoy it.
I have a friend that was legit skipping cutscenes at the very START of the game. which to me is a SIN. and its because he completely lacks PATIENCE. not attention span.
he cant stop and enjoy something even it takes a minute to do so because he needs satisfaction NOW and cant read into scenes, enjoy music, or let himself get captivated.
impatience is the killer of enjoyment.
Its a boreing game with no real story.
I would refund it but steam wont let me refund a free game otherwise i would buy final fantasy rebirth.
This isn't the problem I have. I am absolutely engrossed by story and will watch everything, I even collect every journal (this is what made me 100% every FF game including Stranger of Paradise...The story). For me it's really more of a game play thing. As these games reach the higher acts and everything gets more complex, I start to get tired of it.
Rebirth was amazing, but personally I liked Remake part 1 even more, because it was so linear/streamlined and just action setpiece after action setpiece.
thats just rpgs. the further you get in the more open they get and the more complexity builds get, mechanics get, stats get, its something most rpg fans enjoy is the late game because thats when we really get to feel out the gameplay and abuse systems.
in regards to this game I think the further you get in the easier the game gets. I felt most challenged in the first half which is a shame with the limited options you have early on.
but that didnt stop me seeing all that was there because the areas, story, music, and such was more than enough to keep me playing. and I dont dislike the combat at all so even though it was easy I got satisfaction from destroying everything. almost like I earned it.
regarding connections to rebirth and FF7 a lot of people dislike how they turned it into a linear action game. the original was a lot more like this game and thats why it became famous. so it sounds like to me you might just not like this genre of games.
I think it's because by that point you are forced to optimize and, to me it's not fun, so I sort of give up because games should be fun -for you- before having good stories.
Not all RPG's are for everyone imo, not because of their story but solely for the gameplay.
I like clair obscur because it takes so many elements from soulslikes, including the parry system that, for me is very reminiscent of enemy attacks and patterns in dark souls, that I just love everything about it. But I also know a lot of people complain about it. And, I guess that specific RPG is not meant to be played by those people, because the gameplay is frustrating for them.
But the opposite can happen as well: great gameplay, too complicated story that is hard to follow and you kind of drop out of it. Trails in the sky was like that for me even if I find the gameplay amazing in that regards. Lore is a bit too thick but you are kept out of it because of the "Sorry, but the plot fled in the next town" trope.
The writing is just frustrating. And it shouldn't be. It's not a movie or a book. It's a game, and games are supposed to be fun. If the point is for it to be not focused on fun, then, maybe we should not call that games but "interactive media" or "interactive video experience". More and more games stretch that definition more and more after all.
Also I think part of it is that we all are, to a degree mentally exhausted of frustration.
Because entertainment nowadays is solely instant gratification, pinpoint algorithmic recommendations and "fast content". But also just frustration is harder to deal with as we have so many (too many) options to escape it.
Why would I finish that -now boring- game when I could buy another shiny amazing game that is 75% off and absolutely clutter my steam account with games I will never play and likely forget about ?
Slow content like games or books require more focus, but we are less and less trained to focus, so it becomes harder with time, and so you drop out of games you find amazing because your brain just can't do it.
Idk, just a few ideas that comes to mind.
I am not necessarily right about it, but, I think it's a good thing to question ourselves about it.
I wish you the best to finish Clair Obscur. I didn't do it yet, and I hope I won't drop out of it myself.
Yeah pretty much.
It's also the complexity, it starts to feel like running an excel spreadsheet.
I have like 100 luminas, tons of weapons, 5 party members, pictos, stat points.
I have to figure out what build I want to do, etc. Bosses are starting to be very hard. World becoming very big. It all feels a little tiring.
I respect this stuff but maybe I shouldn't have burned myself out with previous games. I bought Metaphor, it's very similar, and spent 150+ hours in that. I should have just skipped it.
You actually make a good point. That's what happens. I literally spend 6+ hours sessions in these games and get completely mentally exhausted. Plus I grind a lot and complete every single thing before moving on to other zone.
My obsessive perfectionism could never do this, because then I'd have to play the entire game a second time lol. Maybe I need some kind of drugs to help me focus harder lol. I love the game. I just need to stick to it longer.