Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Similar games with an Action Point system.
Hello,
I really enjoy the Turn-based combat with the Action Point system in Expedition 33. Can you recommend other turn-based games that use AP for actions? (So no Mana System for example)
Thanks in advance :)
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I think Divinity: Original Sin 1 and 2 both use the action point system, and they have some cool environment interactions with spells and such. Not exactly the same type of game, but if you haven't played them, you might like them.
bravely default 2 has a point system also you could try octopath traveler & 2
Last edited by 1 800 GET OUT BR; May 25 @ 6:52am
A lot of CPRGs use AP systems. I don't play many of them, but others will recommend good ones.

For a turn-based JRPG, here are a couple worth considering. Excellent combat systems, high difficulty, silly art style.

SaGa Emerald Beyond and SaGa Scarlet Grace use a shared Battle Point (BP) system across the entire party. It's similar to Action Points in COE33.

Skills used by individual party members cost BP, so the system requires strategizing how to spend that BP per turn.

Various party "formations" affects initial BP or BP gain. So as battles go on, your party gains more BP that can be spent per turn, so more characters can use higher-BP attacks.

The enemies function on the same system, as they have a shared pool of BP.

There is no Mana for casting spells, everything uses BP. In SEB, there's not even healing in battle.

SaGa is Square Enix's most experimental series, so it breaks a lot of traditional JRPG conventions. Might not be for everyone, but worth considering. They go on sale a lot.


Honorable Mention: The Last Remnant uses a system similar to AP/BP, and it has QTEs on offense and defense. No longer available on Steam, but you can still find keys for it.
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