Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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For those who come after - feedback, potential requests
I've played this game through course of 2 month. I enjoyed it a lot - I am type of a fan for a JRPG style of games overall.
1. One of the favorite facts was that there was no specific need to grind - except of the times for the skill unlocks after somewhere mid-game. I would say that giving some features around 'automated lumina unlock' after somewhere in mid game could be cool - be it finding some amount of Gestrals, or maybe unlocking particular level of friendship. For the late game, where I had to fight Simon I had a lot of preparations, as I've mostly utilized Maelle's gommage ability and tries to get lucky took me a while, together with a need to specifically build Verso and Lune to assist main 'damage dealing' ability. I've cleaned up if not all then definitely most of the content before actually 'finishing' the game, therefore my last boss battle was closer to a joke - 1 hit kill for last boss, haven't really felt lot of satisfaction, but considering all the fights which took their time before that, it was fun.
2. Looking for Gestrals wasn't a big fun, considering the fact that I've initially suspected mostly cosmetic rewards, but walking through the plot and seeing myself being unable to get around through particular challenge (pop the baloon, I would call it, can't remember how it works) made me do a quick search, as I though that I am mostly cleaning up things. I've actually found enough Gestrals to get an ability - I haven't just met the guy, since it wasn't thought of me that his ability would be that useful. I mean, it was an indicator in the game that ' you can walk here if you destroy pillar ', but due to how progression worked I thought this could be a part of the main game plot itself, but about about Gestral collection. By the end of my play I found 5 gestrals, haven't used any internet guides for them, since wanted to stay as spoiler free as possible. Searching for small stuff within the big world, which is potentially rewarding, but in reality (after my play took a look into internet), rewards aren't even that good. I would say, having some 'clues' on where Gestrals could be found, after some point in game, like After killing Paintress getting aware on possible Gestral locations could be a way to make it more fun and less tedious.
3. Minimap for location - I suppose this is controversial due to explorational carriage of the game. As a player who got acknowledged pretty late on '5 Gestrals ability', I definitely remembered that there's stuff in game which I should've looked at, and actually going back I found some stuff, but I definitely didn't want to re-explore locations which I definitely fully went through. My assumption would be that minimap could come afterwards boss fight of the location, or after you leave location and come back with some cool ability you get a view on the map, at least, approximate layout of the things you've seen. This would simplify it great to do 100% play, and make it feel fun without the internet maps of areas.
4. Saving build for your characters. I've played with PS controller and having close to 300 lumina points and so many pictos in place got me into place where swapping these between, let it be for particular fight or to learn new pictos wasn't too great. I had to remember my old build ( taking screenshot ). Having an ability to 'save build' could be cool to have, it can also make it more fun to try out different builds and see different numbers. I assume, in the end-game there're not that many builds to try out (Couple of builds are strongly advertised based of pictoses commonly, if I follow it properly, available). Fighting Simon got me in 3 hours rendezvous of trying things out and honestly only thing I didn't like was particularly related to the build swapping/replication of builds on different characters.
5. Casino - why no Casino themed boss :sadcattiva:
Thanks a lot for your effort. Game is anyways a masterpiece which was worth all the time playing it as well as money.
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You can get a lot of lumina, maybe around 100, from one of the gestrals in the village by showing him your journals. He gives it out in the chunks of 20. You can also get another 100 from Blanche provided you didn't kill any of the white nevrons.

As for the mini-map, earlier (pre-release) builds of the game did in fact have a mini-map, but the developers noticed the players would just follow the mini-map instead of taking in the surroundings, so a decision was made to remove it.
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Showing 1-1 of 1 comments
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