Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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In which attributes do you prefer to put points (XPs)?
Do you have some specific attributes that you like to improve, or do you put points where they scale up damage made by the equipped weapon? (the attributes marked with A and B).
I would think that mostly going with the scaled up weapon damage is preferable, as the attributes can be vastly improved with equipped pictos anyway. Improvements to attributes with points seem paltry to me, compared to what you can get with pictos.
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Kronz May 23 @ 7:01am 
Always Agility its the best stat and whatever attributes your weapon scales with.
Personally I go max in Luck/Agility, then whichever stat gives more damage for the weapon.

Luckily most of the weapons I enjoy scale off of Luck/Agility, so at that point I just go full Might as well for some extra kick.
I've been giving each character specific roles in the group. Lune and Maelle are both massive glass cannons. Sciel doesn't really do damage but is insanely hard to kill. Verso is well balanced with him currently having 33 (yup) in every category except 1 and Monoco I have maxed out vitality and soon might since it seems to fit his character.
Once I understood much more of the game I prioritized Agility and Vitality. On 2nd NG I pumped Vit 2 points and Agi 1 point per level until Vit was at 20. Then I did 2 points into Agi and 1 point into might per level. I just switch between the two. Once you get an A scaling weapon you can move all the points from Might into that stat.
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Showing 1-4 of 4 comments
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