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Sure it's frustrating not to have all thoses extra information, but it help build the mystery of the lore and the world.
And frankly I'd rather have the cute "Verso and X spend sometime together" "Verso and X become more than friend" than the steamy sex scene from BG3 that are somewhat weird and feel unnecessary.
There is already plenty of dialogues between them, there is no need for a hundred page minutes of all they exchanged during the night.
But the reason is simple.
I mean the painters are at war with the writers.
Also, like, you're interpreting this like the team has infinite resources. Writing/animating sex scenes means not writing/not animating something else. This is true for games with 3000 names in the credits, imagine for a small studio.
At least that's what my girlfriend tells me
Since the relationship level elements of this game seem heavily inspired by the Persona social links, these text narrations of off-screen interactions felt in keeping with the inspiration, although Clair Obscur does choose not to show a lot of interactions that would be interesting to see
here's a little example (see the texts narrating things that happen off screen):
(edit: skip to ~25:00 min, there are a few there)
https://youtu.be/l34iFbgDL78?si=BOpWMOapzW1-CE1e&t=1504