Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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♥♥♥♥♥♥♥ dodge mechanic... WHY?!
why would you ruin a turn based rpg with this ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥!
putain!
seriously this game is so good, how did you ♥♥♥♥ this up?
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Showing 1-15 of 27 comments
Uraoen May 11 @ 8:12pm 
Play on story mode then...
Mauman May 11 @ 8:13pm 
(Super Mario RPG enters the chat)
M4X1L May 11 @ 8:14pm 
how dare they add more mechanics to my game reeeeeee
Drax May 11 @ 8:25pm 
Expedition 33 perfectly highlights how most gamers are twits who throw their toys out of the pram when they're not pandered to.

If you find the dodge/parry mechanic difficult, a story mode exists. Use it. In that mode you can quite easily survive without any dodging/parrying at all, and in fact, some pictos can provide buffs for doing so.

I found the game as a whole quite easy on normal aside from Simon. I enjoying the parry mechanic and I found it made combat SIGNIFICANTLY more interesting and engaging than the normal button spam I get tired of in other JRPGs.
There's a mode for casuals like you.
Kenetor May 11 @ 10:22pm 
Originally posted by Uraoen:
Play on story mode then...

Originally posted by Vigiliance Aurelious:
There's a mode for casuals like you.

congrats ignoramus's for pointing out something that doesnt change a damned thing, you still have to block! i dont mind QTE's but the blocking is ♥♥♥♥♥♥♥♥!
in a turn based RPG you succeed by your build and using traditional mechanics like status effects and elements, not by having magical pull out my ass dodge/parry timings to avoid instakills.
I think it absolutely ruins the game.
It mad how they put in an option to turn off QTE's but not the blocking, the game would be perfect without it!

Originally posted by Drax:
Expedition 33 perfectly highlights how most gamers are twits who throw their toys out of the pram when they're not pandered to.
twit... :steamfacepalm:
ZexxCrine May 11 @ 10:24pm 
you literally don't have to do it. if it upsets you so much simply don't do it. someone has already beaten the entire game on the hardest difficulty including post game content without dodging or parrying. if they can do it on the hardest difficulty I am sure you could do it on normal or easier. you might even find the game more enjoyable that way.

Edit: here is the first video of their playthrough

https://youtu.be/X8sCgWXH85o
Last edited by ZexxCrine; May 11 @ 10:26pm
Drax May 11 @ 10:24pm 
Originally posted by Kenetor:
Originally posted by Uraoen:
Play on story mode then...

Originally posted by Vigiliance Aurelious:
There's a mode for casuals like you.

congrats ignoramus's for pointing out something that doesnt change a damned thing, you still have to block! i dont mind QTE's but the blocking is ♥♥♥♥♥♥♥♥!
in a turn based RPG you succeed by your build and using traditional mechanics like status effects and elements, not by having magical pull out my ass dodge/parry timings to avoid instakills.
I think it absolutely ruins the game.
It mad how they put in an option to turn off QTE's but not the blocking, the game would be perfect without it!

Originally posted by Drax:
Expedition 33 perfectly highlights how most gamers are twits who throw their toys out of the pram when they're not pandered to.
twit... :steamfacepalm:
You sound like such a cringe child it's hilarious.

"No! How dare you add new mechanics and innovate in a very basic way! I struggle with it because of my poor motor skills and rather than just take the L and play on easy, I must cry about it on Steam discussions! Who cares if most people enjoy it!"
Drax May 11 @ 10:27pm 
And as I've already explained and ZexxCrine points out, you literally don't even need to dodge or parry and AGAIN to quote myself:

Originally posted by Drax:
some pictos can provide buffs for doing so.
Viper May 11 @ 10:31pm 
Because its fun. The game is built around it. You would annihilated by all enemies without it. Not something they can remove.They would have to make a totally different game.
Lich Men May 11 @ 10:31pm 
Originally posted by Kenetor:
why would you ruin a turn based rpg with this ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥!
putain!
seriously this game is so good, how did you ♥♥♥♥ this up?
souds like a skill issue to me you just not parry and just dodge which has easier time windows and if you cant dodge just play story mode lmao
Viper May 11 @ 10:35pm 
Originally posted by Lich Men:
Originally posted by Kenetor:
why would you ruin a turn based rpg with this ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥♥!
putain!
seriously this game is so good, how did you ♥♥♥♥ this up?
souds like a skill issue to me you just not parry and just dodge which has easier time windows and if you cant dodge just play story mode lmao
You still have to dodge in story mode. They can't change all the enemies. I think the dodge window is a little bigger though.
Xan84 May 11 @ 10:38pm 
I am no longer on the young side but the only issue I had was when I could not defeat an optional boss, this dude you could only attack by using parry. He would constantly attack and you would only do damage with parry. That one I could not defeat and had to move on, felt bad but it is what it is. He would also 1 shoot you making your entire build irrelevant, that one felt really bad.
PS. Obviously a skill issue.
PPS. I am glad they tried to revolutionize the TB system, its the first game I see that actually tries to do this.
Last edited by Xan84; May 11 @ 10:39pm
Originally posted by Drax:
Originally posted by Kenetor:



congrats ignoramus's for pointing out something that doesnt change a damned thing, you still have to block! i dont mind QTE's but the blocking is ♥♥♥♥♥♥♥♥!
in a turn based RPG you succeed by your build and using traditional mechanics like status effects and elements, not by having magical pull out my ass dodge/parry timings to avoid instakills.
I think it absolutely ruins the game.
It mad how they put in an option to turn off QTE's but not the blocking, the game would be perfect without it!

twit... :steamfacepalm:
You sound like such a cringe child it's hilarious.

"No! How dare you add new mechanics and innovate in a very basic way! I struggle with it because of my poor motor skills and rather than just take the L and play on easy, I must cry about it on Steam discussions! Who cares if most people enjoy it!"

Quicktime events are not a new innovation. It's really ridiculous what arguments are used to defend such a shallow game. :jimbo:
Jester (Banned) May 11 @ 10:50pm 
Once you get Monoco you can spam his shields. I got like 9 shields against bosses. Failing a parry is no sweat.
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