Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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FIX for Integrated Graphics/Handhelds - Global Illumination, Fog issues/too dense, blurriness/shadow issues, etc
I found the game to be unplayable in parts due to fog being really dense, lighting being weird, shadows not appearing correctly, etc. In the flying waters, the second paint cage was completely red and rendered the cages invisible. No settings changes would fix it, even setting everything to low or epic.

I've seen many posts complaining about these issues or editing ini files for fog, etc. With this, I didn't have to do any of that. I'm convinced this is the issue for a lot of people.

I don't know if this is common knowledge but I did some research and discovered on many Integrated graphics Card, UE5 automatically disables global illumination. This also includes handhelds. The lack of GI is what was causing these issues. For me, it was all of them. Once I applied the fix, the fog rendered correctly, shadows on faces looked correct, things weren't blindingly bright in some cases. Everything was just better.

Here are images comparing the manor before the fix and after:
https://steamcommunity.com/sharedfiles/filedetails/?id=3480138623
https://steamcommunity.com/sharedfiles/filedetails/?id=3480138461

So the fix:
1. Download the zip from the realeases here:
https://github.com/alxn1/d3d12-proxy/releases/tag/r0.0.4

2. Drop the files into C:\Program Files (x86)\Steam\steamapps\common\Expedition 33\Sandfall\Binaries\Win64\

That's it, many things should just be way better now. It won't fix everything for everyone, but for me it literally resolved everything.

hope this helps someone!