Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Gradient attack UI element blocks view of the enemy
I'm at the point in the game where I got Gradient attack option and it is ruining the enjoyment of seeing the enemies. QHD resolution if that matters

I see the point of having items left and right from the character - maps to the side of the controller where the buttons you need to press are - but they are too hight up/big which ends up taking too much screen away from seeing smaller enemies.

Te left enemy just shoulders up are visible and the middle enemy gets blocked too.

To me it spoils a bit of the overall splendid package that the game delivers in every aspect.