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if you die too often, look into your builds or come back later, find a mechanic to break them
I still didn't remove her from my party ever. She is my favorite character. But not a healer.
Invest in def, hp and spd so that your characters don't die in one-shots. Most damage comes from weapon level anyway so focusing on survivability up to post-game game while you are learning is better. Invest in extra heals to deal with slowly accumulated damage (heal 10% on turn start, heal 25% on hitting an enemy with burn, heal 50% on killing an enemy, heal 3% on successful parry, heal 15% of hp healed by someone else, etc).