Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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[Suggestion] Map Markers
If this is possible in a future patch, it would be nice if we can put Markers on the Map, where we think thats interesting and probably something to get back to, because we can't solve it at that moment or a mob i can't defeat yet or any other reasons. :steamhappy:
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Showing 1-5 of 5 comments
['w'] May 10 @ 3:42am 
Or at least change the color of the map location, like with the pictos.
Grey not visited
White visited
Colored finished boss on map
Last edited by ['w']; May 10 @ 3:42am
Tn-1 May 10 @ 4:22am 
It's the first time in many years where I've broke out the note pad and made notes, places to revisit etc.
['w'] May 10 @ 4:24am 
Most of the time I've a very good memory, but ofc now in act3 I might resort to this too, and then again I even missed some places close to the starting area.
Last edited by ['w']; May 10 @ 4:28am
Jester (Banned) May 10 @ 4:25am 
Originally posted by Tn-1:
It's the first time in many years where I've broke out the note pad and made notes, places to revisit etc.
Honestly wish I did.
Like I might have to give everything a second look at this point.
Erylaria May 18 @ 7:56am 
yeah the lack of any kind of map is the one big annoyance i have with this game.
i'm just using map genie anyway to mark everything off - but map genie doesn't even have everything. i found a whole new area in Ancient Sanctuary behind a paint spike, and the items there are missing from map genie.

i don't need HZD or AC levels of map markers but just... a general idea of where i am and maybe some sort of list in the menu to indicate how many collectibles (weapons, pictos, etc) there are and how many i've found would be helpful.
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Showing 1-5 of 5 comments
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