Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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NJ May 10 @ 2:24am
Reactive turn based combat
Hi Guys,

I am so keen and interested in this game and seen some Youtube gameplay videos and just would like to know how is the combat. I did play XCom 1 and Xcom 2 and it was good.

Is it true you can block and dodge incoming attacks? It sounds so cool rather than standing there.

Thank you
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Showing 1-4 of 4 comments
yes you can block/dodge almost every attack, in theory you can beat the game without getting hit once
Claudussy (Banned) May 10 @ 2:36am 
Originally posted by CookieAlien:
yes you can block/dodge almost every attack, in theory you can beat the game without getting hit once

..can *block every* attack..
Parry and dodge, yes.

There are also two more things you can do vs certain attacks that allows for counter damage, but those appear later in the game. I don't think.. jump and gradient attacks can be dodged/parried.. but unsure about that.

Everything you can dodge you can also parry, but the parry window is smaller than for dodge. Bigger risk, greater reward (assuming parrying all attacks in a combo).
Last edited by Blackwolfe; May 10 @ 2:39am
Soulgain May 10 @ 2:41am 
Parry and Dodge every attack in one way or the other. Go for it.
It is built on reactivity and keeps you on your toes every fight. So yes, stimuli in a form of an upcoming attack - react with parry or dodge when an attack is about to land.
It's a dopamine simulator whenever you succeed at your execution. :sunekosuri:

Originally posted by Blackwolfe:

There are also two more things you can do vs certain attacks that allows for counter damage, but those appear later in the game. I don't think.. jump and gradient attacks can be dodged/parried.. but unsure about that.

You are absolutely right, gradient and jump attacks are their own category and should be dealt accordingly and exclusively with a method that exists specifically for them.
Last edited by Soulgain; May 10 @ 2:43am
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