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This should be fairly clear cut, that reality is what is important and sentimental fantasy imaginary world is not. However, I am seeing a lot of post advocating for the fake world.
It's like they will be sad to see Minecraft NPC dying, and if some Minecraft server gets close, they will treat it like end of the world, and evil action for the person who decided to close the server.
How little weight people are giving to the actual reality within the story world, is alarming to me.
Would they be exactly the same? I couldn't say. They would be as she remembered them or willed them to be. Point is they can easily return.
Can't quite say which one is the saddest, Maelle = she has no future in the real world so she chose to live with the other characters inside the painting, that also get a chance to live knowing the canvas won't be torn anymore; Verso = Maelle returns to her doomed life and all characters brought to life by real-Verso gets erased from existence because Renoir wanted so (and to prevent the mother to go back in again). But does he have the right to decide that Lune & co. don't deserve to live anymore, just because they were created by his son?
The optimal outcome would be leaving the canvas so everyone could live free, but yeah they stated the mother would've found it again even if they hid it (no other solution...?)
We have 0 proof right now that the canvas was in fact destroyed or what have you (but very likely due to Renoir's words.) At most, Sciel gommaged (though potentially for good due to her going through the portal), and Lune?
If there's ever a sequel or any sort of continuation with the same characters, I go off of the idea that even if a fragment of the canvas still exists in some form somewhere, then they can plot magic part of the cast back to life.
I think, therefore I am -Rene Descartes
I think the game was fairly clear that the Canvas world is created by the painters.
Just think of it like this.
Let's say there's someone who is interested in modding for games, let's say Skyrim. He created couple of NPCs he imagined and put them in Skyrim, then died.
Then the mom just keeps playing her dead son's Skyrim modded world, because it is the only way she can "interact" with whatever remaining of her son's thoughts. Then she tried to give more "life" to it, and then added ChatGPT feature to NPCs, with one of the NPC is modeled based on text chat and whatever video record she had with her dead son, and added more complex logic to character script, so they are more life like, and she can "interact" with her dead son.
Then she uses VR headset, and just keeps playing that game. ignoring reality.
Then the dad want to try to snap his wife out of it, and tries to delete the mod file their son made.
And then the dad finds out his daughter is also just living in VR headset, because she got no friends in reaity.
This is pretty much what the story is, and the people are going "OMG, what about the NPCs? They are real life people too!"
I am bit alarmed how many people are making the father the villain and consider Alicia living and then dying early death in imaginary virtual world as a good thing, ignoring the importance of the reality.
You see the painted world's beings as literal NPC bots, but I and many others see them as fully sapient living beings created by magic (I've never seen a Skyrim NPC look and act like any of the characters in this story), which explains why many people are sympathetic to the painted world and its denizens and would pick the "save the world" option at the end.
Kids live in fantasy land, that's why Maelle wants to stay in the canvas instead of facing reality.
It's like once ChatGPT becomes good enough to make them act well enough like this game, then you will consider them real as well?