Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Most HP a NG boss has is 67m.
Here's the compromise to the scaling problem, Devs.

9999 is the default damage cap.
Painted power should raise this on multi hits, to 99999
Extreme power (Single hits.) should raise to 999999

This would vastly drop the one shots people keep doing and upon stepping into NG+, give people a new picto upgrade called "Painted power (Love)" and make it a true damage cap removal.
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Showing 1-6 of 6 comments
As this point so many people will complain about balance changes E33 needs to make a new difficulty for all their major rebalancing like BG3 honor mode
Originally posted by Platapoop:
As this point so many people will complain about balance changes E33 needs to make a new difficulty for all their major rebalancing like BG3 honor mode

You're not wrong unfortunately.
ElNino May 9 @ 1:06am 
Originally posted by Kashra Fall:
Here's the compromise to the scaling problem, Devs.

9999 is the default damage cap.
Painted power should raise this on multi hits, to 99999
Extreme power (Single hits.) should raise to 999999

This would vastly drop the one shots people keep doing and upon stepping into NG+, give people a new picto upgrade called "Painted power (Love)" and make it a true damage cap removal.

The thing is people should be able to skip or choose which NG+ they want to go.
Considering that the NG+ goes up to NG+5 and "that boss in that dark place" has ~180m HP in 2nd Phase in NG+3. I'd say that NG+5 should work very well overall, the problem is some people don't want to do NG+ to NG+4 when they already 100%ed the game in NG
Nero May 9 @ 3:03am 
Originally posted by Kashra Fall:
Here's the compromise to the scaling problem, Devs.

9999 is the default damage cap.
Painted power should raise this on multi hits, to 99999
Extreme power (Single hits.) should raise to 999999

This would vastly drop the one shots people keep doing and upon stepping into NG+, give people a new picto upgrade called "Painted power (Love)" and make it a true damage cap removal.

I like this idea (and story-bosses should have a scaling mechanic to prevent them to become to easy.

And there should be a new difficulty option that simply has faster animations for enemies (so the timing gets harder).
This, coupled with the normal difficulty settings could lead to faster battles in NG+ that aren't harder if you play on Story or become somewhat harder if you play on Expert.
Originally posted by Nero:
Originally posted by Kashra Fall:
Here's the compromise to the scaling problem, Devs.

9999 is the default damage cap.
Painted power should raise this on multi hits, to 99999
Extreme power (Single hits.) should raise to 999999

This would vastly drop the one shots people keep doing and upon stepping into NG+, give people a new picto upgrade called "Painted power (Love)" and make it a true damage cap removal.

I like this idea (and story-bosses should have a scaling mechanic to prevent them to become to easy.

And there should be a new difficulty option that simply has faster animations for enemies (so the timing gets harder).
This, coupled with the normal difficulty settings could lead to faster battles in NG+ that aren't harder if you play on Story or become somewhat harder if you play on Expert.

A new difficulty would definitely spice things up. Thing is, the final boss of the game has amazing moments and cinematic pieces during the fight, that I'd wager a fair bit of people didn't even get to witness due to the one shot mechanics. Same thing with the bout that shortly follows. A pity really and it isn't the player's fault for using the picto either, but the developer's for giving it too early.

Someone mentioned a good idea and I feel it needs to be relayed. Do not give painted power until after the final boss is taken down, or rather, give painted power, but call it something else and unlock its full potential after the conclusion of Act III. This would stop people from unknowingly just steamrolling the game after Act II.
JustFF May 13 @ 8:40am 
Maybe I will try the damage cap mod on the Nexus mod
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