Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Endgame- What order to do things?
I have the ability to fly, for storyline positioning context.

I can go anywhere and do anything...but literally everything I tried to do, including things suggested in camp scenes, is way, way too high level for me. Is there any way to know BEFORE going into something if it'll destroy me? I spent 40 minutes entering locations and being destroyed. Surely something is meant to be doable at this point?
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Dinvan May 8 @ 3:03pm 
It will say "danger" or have a red portal if its too high level. If it doesnt have a red portal and you still struggle, you may need to change your build or upgrade weapons ect.
Get relationships to 7 (MANDATORY if you really love the characters and care for them.)

Then complete the story.

Otherwise, I still highly recommend general exploration of all areas, even if you can't defeat everything. You can find so much good stuff just by evading enemies and looting pictos and weapons. Finding good loot and putting together a strong build can help you so much more than just simply parrying everything that comes your way.

There are lots of mini areas, but some of the actual dungeons are Frozen Hearts, Flying Manor, and Renoir Drafts. Do them in that order, though you may have to do some initial things before Frozen Hearts if you aren't that strong just yet.

There's really too much to list. Also make sure to go back and fight everything you had skipped initially, like frozen Eveque and the grosse tete thing.
Originally posted by Dinvan:
It will say "danger" or have a red portal if its too high level. If it doesnt have a red portal and you still struggle, you may need to change your build or upgrade weapons ect.

Many of the things are on the world map and have no portal, tho lol
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