Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Great game but please fix Mouse & Keyboard
I want to love the game (and I will once this gets fixed), but so far combat is very annoying since I can't parry or dodge in time, or perform QTE because the game won't recognise inputs if the mouse cursor is active. Since I am a Kb&M only player (I have a controller, I just hate it), this means I have to use automatic QTE, which feels cheap, and try to brute force the dodges by spamming the mouse click, which works 1/4 of the time.

I've played all of Fromsoft catalogue with KB&M, and all the pc Monster Hunter games, and those were a pain because of the terrible control scheme, but at least they worked. This currently doesn't work, and I don't really care about the message telling you this is a game made with controller in mind, I have a perfectly good control scheme figured out for myself, but it doesn't work because of this mouse bug. Major pain.
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I've seen worse k&m control performance but yes, if a game is released on PC, do NOT adapt the console controller code to work for keyboard and mouse. Write native code for PC keyboard and mouse gaming.

It's clear when moving the mouse that the camera view has some inertia and that is typically not the kind of behaviour a PC gamer whose control choice is mouse & keyboard wants to see.

Also not cool is an Unreal Engine 5 game for the PC that is held back by console hardware constraints. This game should give the option of selecting Hardware Lumen instead of Software Lumen, much like what Oblivion Remaster provides.
Last edited by Darren Evans; May 9 @ 6:35am
It seem to have been fixed in the latest patch, I'm about to try it out now.
Originally posted by RattyRyan:
It seem to have been fixed in the latest patch, I'm about to try it out now.

It's mostly fine but there's still slight inertia to the camera and although it's slight, it's still there when it doesn't need to be.
Originally posted by RattyRyan:
It seem to have been fixed in the latest patch, I'm about to try it out now.

Was it fixed? Not able to play until later, and using a controller was just not fun for me
Originally posted by ⚪Bubblehead⚪:
Originally posted by RattyRyan:
It seem to have been fixed in the latest patch, I'm about to try it out now.

Was it fixed? Not able to play until later, and using a controller was just not fun for me

Yes it works perfectly for me now.

I have block and parry on mouse buttons. I went from parrying 1/6 hits to 100%
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