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But you can definitely also read it as her making a sacrifice for them, losing herself in the canvas for their continued existence and to live a life she actually wants to live, even if it's shortlived.
Hard to judge without truly understanding the mechanics behind this, personally i know too little about the outside world but in my opinion versos ending is the better one.
She has family that is still alive and even if it hurts you gotta move on and i dont think it would be possible without everyone on board.
Loosing Maelle to the canvas is pretty much the same as her being dead too, stuck in this fictional world, to me it seems that the parents wont be able to move on without her.
Clea i am not sure, she seems to be pushing herself which i think is not healthy too in the long run, but it appears at least from the stuff i found relating to her that she does not want this "painted" self to be.
Verso obviously is just very VERY tired and wants to help their real family to grieve together.
Maelle however wants to stay in the painting until it literally kills her. Which is what Aline's was doing. So obviously Verso does what the real Verso did and wants to save her. But erasing everyone to do so is just cruel.
The endings are very sad, but I do wish there was a third option if you do something, anything. The void of two diffrent ways of sadness is just unbearing for me.
I'm loving seeing people's interpretations of Maelle or Verso acting for themselves or for others, it's the reason I love endings like these and I'm suddenly here on message boards talking about the game - something I rarely do.
It also is worth noting how myopic these endings are, there's so much scope outside to ponder if you so choose. In Maelle's ending we know she is sitting in front of a canvas in her family manor entranced - how long were her parents 67 years or her 16 in that world? Days? Months? Years? Are they going to just let her rot or will Renoir or Clea go in to pull her out?
And in Verso's ending what does the family do from here? Is Clea getting her family back to fight in her war against the Writers? Is Maelle able to paint or will she still be driven to restore her friends from the canvas?
Good stuff.
In the Verso ending, everyone we meet, the world we, the player, know, the characters we've grown to love, the world we set out to save is destroyed. It likely helps break the cycle of grief that the Dessandre family experiences, but at the cost of dooming a world. Renoir's way of talking about the canvas worlds reminds me of how some groups of people act dismissive when they hear someone is emotionally effected by fictional media. A sort of "It was made up by people, so it doesn't actually matter" vibe.
Neither ending is GOOD, frankly, there is no good ending, and I think thats the point. Its an impossible decision that leads to great loss either way. No matter what, people suffer. Grief has thoroughly devastated the Dessandre family, and that has caused harm that reaches far beyond them, even if they dismiss or don't see it.
I agree wholeheartedly, and just wrote about this in another thread:
And it definitely ties in to "Break the cycle." from the promo posters - the expeditions? Or the grief? The expedition cycle is broken but is Maelle just another painter to be rescued in a different cycle?
It is the point, and whilst I do understand that people want a more "satisfying" ending, I don't always feel like that's the right choice. If people get their third "Lumiere" ending where things work out for them without any negativity and with Maelle not losing herself, it would just be like many other games where it would be considered the "true" ending and the others would be dismissed as "bad/not canon" ones.
Gamer: MaeLe EndInG iS ThE CorRect OnE!!!!1
Yeah the Inception vibes are massive in this game, it feels like a major influence.
Yeah but also remember about the beings in the canvas. That's why the community is split... Although I a lot of "I don't want to support Verso because he is a lying piece of- but I think it's the correct ending"
Multiple endings just invite this discourse (unless you have a "true" ending to trump the others and render them glorified Game Over screens). You can either view that cynically (they wanted to erase the canvas but begrudgingly threw in an option where it survives in questionable circumstances), or as something to promote interpretations about reality, identity, life, elitism, grief etc. as is happening in all forums on this game.
I like to think it's the latter but I get people who think otherwise - especially if you're not used to it.
A) Burn one of the most important memento they have of a family member, because otherwise they cant possibly move on.
B) Take over the last memento of their family member and pervert it into grotesque caricature of itself that its original author would never want for it.
What pisses me off more, is that Maelle kinda had it figured out when she said her goodbyes to her father, just stay a while longer, fix what was destroyed, and let Verso's creations live on in their own little world as part of his legacy. It could be followed by Maelle letting broken Verso rest with everyone at peace.
don't get me started on whether or not the inhabitants of Lumiere could be considered sentient, cause if yes then its even more ♥♥♥♥♥♥.
I think they're unambiguously sentient, and that's the tragedy. It's heartbreaking and I love it.