Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Developers, thank you for the decision to fix the "Stendhal" skill
Yes, we all know that Maelle's skill has an inadequate damage modifier of x25, when other skills have x1 to x3.

This is completely inadequate and ruins the game experience. When the 9999 limit is removed from you, you just start, sometimes even against your will, to deal EXCESSIVE amounts of damage, skipping important bosses and not getting the pleasure of learning and overcoming them.

Set it to x2.5 modifier, as it should be, and let everything go as usual. Maelle with a weapon from Golgra is already excessively strong, but this is an adequate power, unlike the skill "Stendhal".
Last edited by Beautiful Beloved; May 8 @ 9:39am
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Showing 31-45 of 59 comments
Evilsod May 8 @ 1:54pm 
Originally posted by aShoom:
good now balance the offensive and virtuose stance and scale act 2 and 3 story better

There's nothing wrong with Virtuose stance. You're limited in that you can only use it every other turn at best outside of spamming Fleuret Fury. It's just other characters need longer fights to build up their own boosts, which can then be maintained for longer. In NG if you're strong enough you can end all fights before that really matters, even without abusing Stendahl.
Last edited by Evilsod; May 8 @ 1:55pm
In a Single Player game im 100% againt Changes that are not glitches. This is what i love in Old School RPGS, stuff that can be broken, SHOULD be broken. I hate when people start to treat everything as a live service game (the classic, you think you do, but you don't). This constant obsession with "fixing" stuff that isnt borken by some players is mind boggling to me, i can only assume its a new generation of gamers that can't handle "broken" playstyles.
x25 modificator at Stendhal is glitch, that ruins game experience.
Originally posted by RaX-Keya:
In a Single Player game im 100% againt Changes that are not glitches. This is what i love in Old School RPGS, stuff that can be broken, SHOULD be broken. I hate when people start to treat everything as a live service game (the classic, you think you do, but you don't). This constant obsession with "fixing" stuff that isnt borken by some players is mind boggling to me, i can only assume its a new generation of gamers that can't handle "broken" playstyles.
Originally posted by Beautiful Beloved:
x25 modificator at Stendhal is glitch, that ruins game experience.
Originally posted by RaX-Keya:
In a Single Player game im 100% againt Changes that are not glitches. This is what i love in Old School RPGS, stuff that can be broken, SHOULD be broken. I hate when people start to treat everything as a live service game (the classic, you think you do, but you don't). This constant obsession with "fixing" stuff that isnt borken by some players is mind boggling to me, i can only assume its a new generation of gamers that can't handle "broken" playstyles.

How does it ruin game experience in a single player game? You're ruining your own experience? i don't get it? Don't use it?
Fix will be today. Enjiy.
RaX-Keya May 8 @ 2:19pm 
Originally posted by Beautiful Beloved:
Fix will be today. Enjiy.

Playing on PS5 with internet off. Can't be updated if the console doesnt know a update exists. Physical version.
Last edited by RaX-Keya; May 8 @ 2:19pm
Originally posted by RaX-Keya:
In a Single Player game im 100% againt Changes that are not glitches. This is what i love in Old School RPGS, stuff that can be broken, SHOULD be broken. I hate when people start to treat everything as a live service game (the classic, you think you do, but you don't). This constant obsession with "fixing" stuff that isnt borken by some players is mind boggling to me, i can only assume its a new generation of gamers that can't handle "broken" playstyles.

No, it's the new generation of gamers like you who are upset when developers want to fix their own game
Originally posted by Platapoop:
Originally posted by RaX-Keya:
In a Single Player game im 100% againt Changes that are not glitches. This is what i love in Old School RPGS, stuff that can be broken, SHOULD be broken. I hate when people start to treat everything as a live service game (the classic, you think you do, but you don't). This constant obsession with "fixing" stuff that isnt borken by some players is mind boggling to me, i can only assume its a new generation of gamers that can't handle "broken" playstyles.

No, it's the new generation of gamers like you who are upset when developers want to fix their own game

In my generation, games didn't get "fixed". This is new pleb stuff. You play with the cards that were given.
Last edited by RaX-Keya; May 8 @ 2:22pm
Originally posted by RaX-Keya:
Originally posted by Platapoop:

No, it's the new generation of gamers like you who are upset when developers want to fix their own game

In my generation, games didn't get "fixed". This is new pleb stuff. You play with the cards that were given.

Lmao I guess your generation is whinier than Gen Z. How dare the devs try to make changes to their own game
Originally posted by Platapoop:
Originally posted by RaX-Keya:

In my generation, games didn't get "fixed". This is new pleb stuff. You play with the cards that were given.

Lmao I guess your generation is whinier than Gen Z. How dare the devs try to make changes to their own game
No idea what you are talking about. The thing is, Devs are only making changes because people like the OP kept whining. Or you think that a game that was in development for several years, something like 25x damage multiplier wouldn't be detected?
Originally posted by RaX-Keya:
Originally posted by Platapoop:

Lmao I guess your generation is whinier than Gen Z. How dare the devs try to make changes to their own game
No idea what you are talking about. The thing is, Devs are only making changes because people like the OP kept whining. Or you think that a game that was in development for several years, something like 25x damage multiplier wouldn't be detected?

Also I checked fallout 2. It had a balance patch in 1999, so even old games had patches.

Also looks like you clearly didn't even read their twitter post. They didn't have it as 25x damage multiplier until just before release
Last edited by Platapoop; May 8 @ 2:36pm
Originally posted by Platapoop:
Originally posted by RaX-Keya:
No idea what you are talking about. The thing is, Devs are only making changes because people like the OP kept whining. Or you think that a game that was in development for several years, something like 25x damage multiplier wouldn't be detected?

Also I checked fallout 2. It had a balance patch in 1999, so even old games had patches.

Also looks like you clearly didn't even read their twitter post. They didn't have it as 25x damage multiplier until just before release

I played FO2 when it came out, several times. I don't think ppl had internet back then, or maybe 56k dial up modems were starting to be a thing. Also, most games were just pirated copies with no-cd cracks so no1 really updated anything. But oh, i got my original FO1 and FO2 legit copy right on my bookshelf. Different times. Possibly what you mean, is that new copys of the physical game were patched with a new version.
Last edited by RaX-Keya; May 8 @ 2:43pm
Uhh no? you could have downloaded it from their website and it was like 3 MB
Fixing strendhal alone doesn't really fix their fundamentally broken end game balance. You don't even need Maelle for a one shot build.

There's a reason why FFX didn't give you an unlimited damage cap, but just raised the cap from 9,999 to 99,999 and balanced the end game super bosses around that.
Last edited by Dank Sidious; May 8 @ 2:53pm
Originally posted by RaX-Keya:
Originally posted by Platapoop:

Also I checked fallout 2. It had a balance patch in 1999, so even old games had patches.

Also looks like you clearly didn't even read their twitter post. They didn't have it as 25x damage multiplier until just before release

I played FO2 when it came out, several times. I don't think ppl had internet back then, or maybe 56k dial up modems were starting to be a thing. Also, most games were just pirated copies with no-cd cracks so no1 really updated anything. But oh, i got my original FO1 and FO2 legit copy right on my bookshelf. Different times. Possibly what you mean, is that new copys of the physical game were patched with a new version.

The fact that you think most people had pirated copies and didn't have access to the internet in 1999 says quite a lot about where you are from.
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