Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

View Stats:
Developers, thank you for the decision to fix the "Stendhal" skill
Yes, we all know that Maelle's skill has an inadequate damage modifier of x25, when other skills have x1 to x3.

This is completely inadequate and ruins the game experience. When the 9999 limit is removed from you, you just start, sometimes even against your will, to deal EXCESSIVE amounts of damage, skipping important bosses and not getting the pleasure of learning and overcoming them.

Set it to x2.5 modifier, as it should be, and let everything go as usual. Maelle with a weapon from Golgra is already excessively strong, but this is an adequate power, unlike the skill "Stendhal".
Last edited by Beautiful Beloved; May 8 @ 9:39am
< >
Showing 1-15 of 59 comments
Widgit May 8 @ 6:56am 
They've already decided what they're going to do to it, and you'll find out when you get your hotfix today exactly what they've done. Other than the title of your thread this post serves absolutely no purpose.
Originally posted by Widgit:
They've already decided what they're going to do to it, and you'll find out when you get your hotfix today exactly what they've done. Other than the title of your thread this post serves absolutely no purpose.
Wait, read the post before commenting. This is my post of gratitude and approval to the developers for a nice solution.

It shouldn't be that you're dealing so much damage to your opponent without even getting a chance to get to know the boss's mechanics, music, animations, etc.

Developers, thank you for this solution!
Last edited by Beautiful Beloved; May 8 @ 7:02am
Am glad they're aware of the balance issues and hopefully really iron it out completely, as there are so many balance problems and skills that would've been so fun to use, but unfortunately completely trivialize the intricate boss designs.

Spent the entirety of ACT III intentionally not upgrading weapons above 20 because that was the only way to ethically experience all the bosses properly. Even with the DPS capped for the finale it didn't matter, had to just basic auto-attack it all to have some experience of how it was intended.
Funny thing is, we can still use Gommage to deal even more damage and you can absolutly gain 3 gradient charges every round, including turn one.
Gommage has no x25 Damage Mult, cause only Stendhal has x25. Others skills has 0.5-x3 modifier.
C1REX May 8 @ 7:23am 
Originally posted by Schalimah:
Funny thing is, we can still use Gommage to deal even more damage and you can absolutly gain 3 gradient charges every round, including turn one.
There are multiple ways to one shot bosses but this move in particular let people accidentally one-shot the final boss with basic picto/lumina without any special build or hard to get gear.
I'm level 93 with my Maelle and she has never done more than 2-2.5 million damage with Stendhal.
If you trivialize the game by making her a one-trick pony to get billions of damage with a broken build the problem is you, not the skill.
2seks May 8 @ 7:30am 
Originally posted by vitalemangiatordi:
I'm level 93 with my Maelle and she has never done more than 2-2.5 million damage with Stendhal.
If you trivialize the game by making her a one-trick pony to get billions of damage with a broken build the problem is you, not the skill.
Far easier to kill the skill than kill the player. :Darling:
Evilsod May 8 @ 7:59am 
Originally posted by vitalemangiatordi:
I'm level 93 with my Maelle and she has never done more than 2-2.5 million damage with Stendhal.
If you trivialize the game by making her a one-trick pony to get billions of damage with a broken build the problem is you, not the skill.

People are managing to break 1billion damage with this attack. To only be doing 0.2% of that at 93 means your setup absolutely sucks. It's not even a case of not trying to abuse this skill, your build has to be something truly bad to do so little damage.
That is not something to be proud of.
Last edited by Evilsod; May 8 @ 8:00am
Saaguen May 8 @ 8:01am 
Simon is gonna be much harder, in fact he's already very hard.
2seks May 8 @ 8:04am 
Originally posted by Saaguen:
Simon is gonna be much harder, in fact he's already very hard.
kinda the idea
Originally posted by Evilsod:
Originally posted by vitalemangiatordi:
I'm level 93 with my Maelle and she has never done more than 2-2.5 million damage with Stendhal.
If you trivialize the game by making her a one-trick pony to get billions of damage with a broken build the problem is you, not the skill.

People are managing to break 1billion damage with this attack. To only be doing 0.2% of that at 93 means your setup absolutely sucks. It's not even a case of not trying to abuse this skill, your build has to be something truly bad to do so little damage.
That is not something to be proud of.

My Maelle is built to do multiple attack turns, with a basic multiattack that heals and completely refills action points and imposes helplessness. And if she dies, she resurrects.
I didn't even bother to find particular synergies with Sciel and Lune.
Sure, I could be a phenomenon like the vast majority of players and copy step by step the broken build from a YouTube video of someone really good who did it first.
Why did I structure my Maelle like this? Because I like it.
Whoops, guess a thread already exists about this. In any case, I won't even notice since never even used the skill before.
Lasant May 8 @ 8:31am 
why does it matter if the move is overpowered? its a single player game, if you dont like that the move makes the game easier, dont use it, theres really no need to nerf it and ruin the fun other people are having using it, if this was a multiplayer game, then sure there would be a need to keep it balanced, but it isnt, nerfing it is just taking away from peoples fun using it
Evilsod May 8 @ 8:31am 
Originally posted by vitalemangiatordi:
My Maelle is built to do multiple attack turns, with a basic multiattack that heals and completely refills action points and imposes helplessness. And if she dies, she resurrects.
I didn't even bother to find particular synergies with Sciel and Lune.
Sure, I could be a phenomenon like the vast majority of players and copy step by step the broken build from a YouTube video of someone really good who did it first.
Why did I structure my Maelle like this? Because I like it.

Which is perfectly fair, if that's the way you want to play it. Plenty of ways to build characters, not everything needs to be min/maxed.

But you still used Stendahl. The only way to not abuse that skill is to not use it at all. If your damage with it is only 2mil at 93, your damage is really low.
< >
Showing 1-15 of 59 comments
Per page: 1530 50