Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Where TF do I have to go?!
I really love this game but HOLY ♥♥♥♥ does it suck in telling you where to go. You don't have a map, no indicators nothing. I am sick of running around in ♥♥♥♥♥♥♥ circles cause they couldn't be bothered to implement a fcking mini-map or some kind of pointer that shows you where to go.

I just finished the Gestral village and am supposed to find Esquie but, where tf do I go to? I ran arround this motherf... village for like 5 mins and I have no idea where I am supposed to go.
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Näytetään 1-15 / 56 kommentista
how do you not know? THEY TELL YOU EXPLICITLY. READ. JUST READ FOR ONCE IN YOUR LIFE.
yeah, lack of minimap is a bad decision from the devs. I don't see myself going back to maps where I already been looking for lot.
IT'S EEEEEEEEEEEAST. EAST BY THE COAST. THEY TELL YOU RIGHT THERE; EEEEEEEEEEAAAAAAAAASSSSSSSSSTTTTTTT
You leave the village bro. The backdoor is open outside of the village. Walk out and go straight. The cutscenes tell you where to go. It's basically forward for the record.
You couldn't bother checking the map for once. It would take you a second. There's a huge red square indicating exactly where you need to go. How can you even miss that.
Leave the village. Open your world map the next location should be marked with a red icon.
Joynerd lähetti viestin:
how do you not know? THEY TELL YOU EXPLICITLY. READ. JUST READ FOR ONCE IN YOUR LIFE.
motherf... they DONT. The Chef says Esquie has a nest in the plains and they opened some door "next to the village"

What kind of fcking description is that? Where next to the village??? Left? Right? Behind?

This is so vague and useless
There is an overworld map (press up on a controller, don't know for kb+m)
as for the dungeons, if you are lost, back track and follow the lights. The devs made it more than obvious, if you see a lot of lights (lamps, fires, any source), you are on the right way.

Also you need to explore and to learn from mistakes when on the overworld. Don't fight every battle early and visit places.

Last, there is a marker which tells you specifically which place to visit in order to advance in the story.

I can understand the frustration and hope that helps, it's actually easy to navigate and quite enjoyable without a minimap once you understand the exploration mechanics
Locket Rauncher lähetti viestin:
Joynerd lähetti viestin:
how do you not know? THEY TELL YOU EXPLICITLY. READ. JUST READ FOR ONCE IN YOUR LIFE.
motherf... they DONT. The Chef says Esquie has a nest in the plains and they opened some door "next to the village"

What kind of fcking description is that? Where next to the village??? Left? Right? Behind?

This is so vague and useless

motherf THEY DO. SHE TELLS YOU SHE OPENED THE BACK GATE FOR YOU. RIGHT ACROSS WALK FORWARD FROM THAT GATE, IT'S RIGHT THERE
Theo lähetti viestin:
You couldn't bother checking the map for once. It would take you a second. There's a huge red square indicating exactly where you need to go. How can you even miss that.

Dude THERE IS NO MAP except for the one when you are between areas / dungeons THAT IS THE F'ING PROBLEM HERE.

I am still in the village and the description the Chef gives you is as useless as a moldy piece of toast
Joynerd lähetti viestin:
Locket Rauncher lähetti viestin:
motherf... they DONT. The Chef says Esquie has a nest in the plains and they opened some door "next to the village"

What kind of fcking description is that? Where next to the village??? Left? Right? Behind?

This is so vague and useless

motherf THEY DO. SHE TELLS YOU SHE OPENED THE BACK GATE FOR YOU. RIGHT ACROSS WALK FORWARD FROM THAT GATE, IT'S RIGHT THERE

Thank you that is more precise. Why not just directly tell the player "Turn around from in here and go straight out the first gate"

Instead of telling the player "we opened the backdoor" how tf are you supposed to know what or where "the back door" is
Locket Rauncher lähetti viestin:
Joynerd lähetti viestin:

motherf THEY DO. SHE TELLS YOU SHE OPENED THE BACK GATE FOR YOU. RIGHT ACROSS WALK FORWARD FROM THAT GATE, IT'S RIGHT THERE

Thank you that is more precise. Why not just directly tell the player "Turn around from in here and go straight out the first gate"

Instead of telling the player "we opened the backdoor" how tf are you supposed to know what or where "the back door" is

brother I went back and saw the scene, and she literally says "Esquie's nest is east of the Village". The "backdoor" is also... east of the village.
Joynerd lähetti viestin:
Locket Rauncher lähetti viestin:

Thank you that is more precise. Why not just directly tell the player "Turn around from in here and go straight out the first gate"

Instead of telling the player "we opened the backdoor" how tf are you supposed to know what or where "the back door" is

brother I went back and saw the scene, and she literally says "Esquie's nest is east of the Village". The "backdoor" is also... east of the village.

Ok now tell me how am I supposed to know where east is without a compass or some kind of map?
Locket Rauncher lähetti viestin:
Joynerd lähetti viestin:

brother I went back and saw the scene, and she literally says "Esquie's nest is east of the Village". The "backdoor" is also... east of the village.

Ok now tell me how am I supposed to know where east is without a compass or some kind of map?

you're trolling? THE WORLD MAP HAS A COMPASS ON SCREEN AT ALL TIMES
if only there was a map you can open on the overworld really helps when games program m to be the keybind on it for m+kb or up on the dpad
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