Clair Obscur: Expedition 33
Where TF do I have to go?!
I really love this game but HOLY ♥♥♥♥ does it suck in telling you where to go. You don't have a map, no indicators nothing. I am sick of running around in ♥♥♥♥♥♥♥ circles cause they couldn't be bothered to implement a fcking mini-map or some kind of pointer that shows you where to go.

I just finished the Gestral village and am supposed to find Esquie but, where tf do I go to? I ran arround this motherf... village for like 5 mins and I have no idea where I am supposed to go.
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Сообщения 3143 из 43
There is literally a trail of lamps leading the most direct path to your goal at nearly all times.
Автор сообщения: Locket Rauncher
Автор сообщения: Joynerd
how do you not know? THEY TELL YOU EXPLICITLY. READ. JUST READ FOR ONCE IN YOUR LIFE.
motherf... they DONT. The Chef says Esquie has a nest in the plains and they opened some door "next to the village"

What kind of fcking description is that? Where next to the village??? Left? Right? Behind?

This is so vague and useless

Did you miss the giant fucking wooden gate right next to the village on the over world map when you came in?
Отредактировано Peelsepuuppi; 10 мая в 23:01
How? It's well explained. I didn't even needed to think because it was very obvious you need to leave the village from the giant wooden gates you clearly see before you enter the village.
The way you entered the village is also the exit and the way forward. Not linear in the sense that forwards and backwards are *sometimes the same, a contradiction or shall we say unintuitive. This varies in different instances or areas and is the crux of the issue as *sometimes backwards is forwards. Why can't people just answer the damn question. So many words to say nothing useful smh.
Отредактировано FLAT EARTH; 14 мая в 1:14
- Stop skipping cutscenes
- Read the dialogue
- Sometimes the NPCs will tell you where to go
- You don't need a minimap, the game is very smartly designed so you can always tell the right way to progress the story
- The scenario itself will have stuff indicating the path, sometimes you have lamps, the way with the lighted lamps is the correct way, the way with the lamps turned off are places to explore and get extra stuff, and so on, pay attention to the scenario, there's always details telling you stuff, use your brain, each map has it's own indications
- Explore
- Read

i literally got every extra stuff and i never got lost on my first playthrough, already 100% the game just playing, didn't needed a guide or minimap, or trackers etc...

this game is a breath of fresh air without all those game conveniences that plagues the industry and i blame Ubisoft with it's clustered maps and minimaps with it's trackers and convoluted icons just to farm the player and make him waste time with random bs generated by AI

Edit: you don't even have the game, stop trolling
Отредактировано Lucyfar; 14 мая в 1:16
Автор сообщения: Lucyfar
- Stop skipping cutscenes
- Read the dialogue
- Sometimes the NPCs will tell you where to go
- You don't need a minimap, the game is very smartly designed so you can always tell the right way to progress the story
- The scenario itself will have stuff indicating the path, sometimes you have lamps, the way with the lighted lamps is the correct way, the way with the lamps turned off are places to explore and get extra stuff, and so on, pay attention to the scenario, there's always details telling you stuff, use your brain, each map has it's own indications
- Explore
- Read

i literally got every extra stuff and i never got lost on my first playthrough, already 100% the game just playing, didn't needed a guide or minimap, or trackers etc...

this game is a breath of fresh air without all those game conveniences that plagues the industry and i blame Ubisoft with it's clustered maps and minimaps with it's trackers and convoluted icons just to farm the player and make him waste time with random bs generated by AI

Edit: you don't even have the game, stop trolling

Cool that you had no issues with that, other players do.

Also for your info, the game is on GamePass, day one. I have the game, but not on Steam.
Автор сообщения: Locket Rauncher

Thank you that is more precise. Why not just directly tell the player "Turn around from in here and go straight out the first gate"

Instead of telling the player "we opened the backdoor" how tf are you supposed to know what or where "the back door" is

I wonder how you would have faired back in the day when people didn't use the internet to play a game because you had to figure it out yourself.
Отредактировано Havok; 14 мая в 12:58
They did a good job of using the lanterns to push you in the right direction. so no lanterns = going backwards or a side area with mostly just upgrade materials or a journal or a mini boss.
Отредактировано FlappyDappy; 14 мая в 13:02
Автор сообщения: Havok
Автор сообщения: Locket Rauncher

Thank you that is more precise. Why not just directly tell the player "Turn around from in here and go straight out the first gate"

Instead of telling the player "we opened the backdoor" how tf are you supposed to know what or where "the back door" is

I wonder how you would have faired back in the day when people didn't use the internet to play a game because you had to figure it out yourself.

Depends on the game, Gothic 1 for example has a really well made "paper" map, it does not show the players location or any markers / highlited, I had no issue with that when it came out in 2001, but at least it had a map.

In this specific case the verbal description is vague and bad. Reffering to the gate as "the back gate" when it is actually the first gate right infront of your nose once you exit the room is confusing.

As I stated before if Golgra just said "Take the gate right infront of you once you exit the house" I would have had no issue understanding where I have to go. I have no issue with NPC's giving you verbal descriptions as where to go instead of a HUD marker, as long as said descriptions are precise and clear.
Отредактировано Locket Rauncher; 14 мая в 13:05
ohhh that village messed me up haha. i spent way longer than i should have looking for the back door she opened.. i knew i saw it but i gave up and left out the way i came and turns out i was supposed to do that.. memory is awesome.
Автор сообщения: FlappyDappy
ohhh that village messed me up haha. i spent way longer than i should have looking for the back door she opened.. i knew i saw it but i gave up and left out the way i came and turns out i was supposed to do that.. memory is awesome.

Same here, glad to see I am not the only one that went around the village looking for said "back door" lmao
Автор сообщения: Locket Rauncher
Автор сообщения: FlappyDappy
ohhh that village messed me up haha. i spent way longer than i should have looking for the back door she opened.. i knew i saw it but i gave up and left out the way i came and turns out i was supposed to do that.. memory is awesome.

Same here, glad to see I am not the only one that went around the village looking for said "back door" lmao

There were probably more people in a similar situation and they would have helped too. But you chose to throw a temper tantrum instead of asking like an adult so you got these kinds of responses instead.
Автор сообщения: Locket Rauncher
Автор сообщения: Joynerd

brother I went back and saw the scene, and she literally says "Esquie's nest is east of the Village". The "backdoor" is also... east of the village.

Ok now tell me how am I supposed to know where east is without a compass or some kind of map?

This is why technology and smart phones are bad.. People somehow completely lose all common sense, direction, and comprehension of basic clear directions without the smart phone, and or game/interacting telling them exactly where to go, and how..


"North, and then East"

This dude: "Walks north... omg I'm lost.. what do I do!?" This sucks! WHy is there no map!!"

Everyone else: "It said go east, you see that obvious path east?"

This dude: "OMG why it didn't it tell me to go down the obvious path east!?"

Everyone: Collective forehead slap
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Дата создания: 6 мая в 14:17
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