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Сообщить о проблеме с переводом
Did you miss the giant fucking wooden gate right next to the village on the over world map when you came in?
- Read the dialogue
- Sometimes the NPCs will tell you where to go
- You don't need a minimap, the game is very smartly designed so you can always tell the right way to progress the story
- The scenario itself will have stuff indicating the path, sometimes you have lamps, the way with the lighted lamps is the correct way, the way with the lamps turned off are places to explore and get extra stuff, and so on, pay attention to the scenario, there's always details telling you stuff, use your brain, each map has it's own indications
- Explore
- Read
i literally got every extra stuff and i never got lost on my first playthrough, already 100% the game just playing, didn't needed a guide or minimap, or trackers etc...
this game is a breath of fresh air without all those game conveniences that plagues the industry and i blame Ubisoft with it's clustered maps and minimaps with it's trackers and convoluted icons just to farm the player and make him waste time with random bs generated by AI
Edit: you don't even have the game, stop trolling
Cool that you had no issues with that, other players do.
Also for your info, the game is on GamePass, day one. I have the game, but not on Steam.
I wonder how you would have faired back in the day when people didn't use the internet to play a game because you had to figure it out yourself.
Depends on the game, Gothic 1 for example has a really well made "paper" map, it does not show the players location or any markers / highlited, I had no issue with that when it came out in 2001, but at least it had a map.
In this specific case the verbal description is vague and bad. Reffering to the gate as "the back gate" when it is actually the first gate right infront of your nose once you exit the room is confusing.
As I stated before if Golgra just said "Take the gate right infront of you once you exit the house" I would have had no issue understanding where I have to go. I have no issue with NPC's giving you verbal descriptions as where to go instead of a HUD marker, as long as said descriptions are precise and clear.
Same here, glad to see I am not the only one that went around the village looking for said "back door" lmao
There were probably more people in a similar situation and they would have helped too. But you chose to throw a temper tantrum instead of asking like an adult so you got these kinds of responses instead.
This is why technology and smart phones are bad.. People somehow completely lose all common sense, direction, and comprehension of basic clear directions without the smart phone, and or game/interacting telling them exactly where to go, and how..
"North, and then East"
This dude: "Walks north... omg I'm lost.. what do I do!?" This sucks! WHy is there no map!!"
Everyone else: "It said go east, you see that obvious path east?"
This dude: "OMG why it didn't it tell me to go down the obvious path east!?"
Everyone: Collective forehead slap