Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm not going to pretend for one moment that I properly fought him. I'm sure I'll suffer for that in NG+ or if I start again from the beginning.
tho its funny that apart from having skill that changes your hp to 1 he can also steal your shields as free turn if you have any :)
tho beating him with parry only without getting hit is different matter :)
You are the perfect example of why some people just post "git gud".
Simon is supposed to be the ultimate challenge in this game. Master the game mechanics, learn his patterns, parry and dodge. Or use guides for a one-shot build and stop whining.
I did end up skipping the part of the fight where he removes the first party from the fight because I didn't really want to deal with leveling up my other characters (.. which kind of goes to show just how ridiculously easy it is to burst down bosses - I was using a tanking build with only level 20 weapons and I could still remove most of his health in a single attack), but I spent most of the fight just face tanking hits and getting away with it.
https://www.youtube.com/watch?v=qzkotwJdzIk
I am hardly a meta gamer and certainly not an elite when it comes to skills. I can dodge well enough, but parry...
Nerfs should only be where the game is clearly busted.. so just no. Now granted I haven't fought Simon yet but people have beaten him. You have options: drop the difficulty, mod, learn some builds etc.
I don't understand why you would want to the fight to be easy it's literally the final challenge in the game.
They should patch the fight and soft lock his HP at 1/3 to ensure his 3rd phase properly triggers and cannot be skipped by Maelle.
That would stop people from using Maelle to cheese the fight, at least to some degree.
If you rely on one-shot Maelle to beat him, then why not just set the game to easy at that point?
Honestly, if anything needs nerfs, it's Stendhal and Gommage. Both are extremely broken moves whose damage ceilings are way too high. Stendhal has self-debuffs, but they are irrelevant when Maelle just instantly annihilates anything and everything.