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Binding parry to mouse buttons is a broken mess if you dont use macros.
Also the cursor bug for me... and some buttons need extra hits...
shame that this nonsense is ruining the experience for K+M users. Nobody tested this seriously.
P.S. Story difficulty.
Same.. After the First parry of a combo the char Just doesnt so anything anmore when pressing the Button. Need to Hammer it multiple Times to Trigger...
In fact, if you move the mouse, the keyboard becomes "disabled" until you press a key. Pressing a key reactivates the keyboard, but that first key press isn’t registered—only the second one is.
This is a real problem, especially given the very short time window for parry inputs.
So yeah, +1 for requesting a fix!