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Could you elaborate?
Stop wearing trash picos and grind a bit.
Also, put most of your attribute points in Agility, having more turns is much more beneficial than anything else. Luck also scales well to about 40-50 or so. Vitality and Defense are honestly pretty pointless past 20 unless you're in act 3 and your weapon scales from these stats. Once you start getting good pictos with big Health and Defense bonuses (end of act 1/start of act 2), just respec and put those points into Agility/Luck. TL;DR 2:1 Agility/Luck is the most optimal
Dear Expeditioner, as a Chromatic Nevron Hunter, you have to document the enemies' unique movesets. How will you last long if you don't have enough health? Picture this, the enemy's damage is 1001 and you have 1000 hp. You die after getting hit once. But let's say your hp is 1002, and you have solidifying pictos. You get hit by 1001 and you survive with 1hp + 2 shields provided by the solidifying pictos. You survive 3 more hits to see the full moveset. Crazy right? Watching the full dance of a Chromatic Nevron.
This guy gets it. And if they attack first just counter it. That's the way.
Just get all the pictos that give you shields at battle start; gives your allies shields on death; etc. Having 3 shields on start and getting 3 shields whenever a party member dies makes you way more durable than 5000 hp will. Then you can ignore Vit/Def and just pump everything into damage.