Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Flying Manor Brightness
Ahoy.

I'm playing on Steam Deck and have thus far had no real issues. Though, now I'm at a bit of an impassable wall. Of the four paths in the Flying Manor, the one which takes you to the Goblu is completely whited out for me. After ascending in the little elevator, the brightness and fog become so potent that the whole screen goes white (save for a little silhouette of the characters - and even that vanishes a few steps off the platform). I've tried playing with the settings, but haven't had any luck.

Anyone encountered a similar problem?
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It's so bright I'm actually worried for my oled tv, I can barely stare at it for a few seconds before my eyes start to water. Flying around I've come across a few Nevrons but I've just been tracing the left wall I think it's some sort of spiral.
Just got to the top and fought goblu if it wasn't for the second chance picto on everyone I would have failed.
Fixed it I had modified the game with in the Engine.ini to disable fog, which is essential for lighting in some stages.

Removing these lines fixed the lighting in the Flying Manor, Endless Tower and Visage for me.

r.fog=0
r.VolumetricFog=0
Originally posted by cyberstrike:
Fixed it I had modified the game with in the Engine.ini to disable fog, which is essential for lighting in some stages.

Removing these lines fixed the lighting in the Flying Manor, Endless Tower and Visage for me.

r.fog=0
r.VolumetricFog=0

Many thanks for the assist, you legend.
For any steam deck users:
Refer here to find appdata folder: https://www.reddit.com/r/SteamDeck/s/KEe7Vn0ASy

Game ID is 1903340

pfx -> drive.c -> users -> steamusers -> appdata -> local -> sandfall -> saved -> config -> windows

Open gameusersettings.ini, save as Engine.ini (make sure you are creating a copy with the new name, not overriding the file that’s already there), delete all info in there except the [/script/…] box

Change box to [/script/engine.renderersettings]

Paste what cybestrike said below that:
r.fog=0
r.VolumetricFog=0

I’m just using it for Goblu then deleting the file after.
Last edited by Don Draper; 6 hours ago
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