Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

View Stats:
Which ending did you choose? [SPOILERS]
I agreed with Verso's point of view more but I couldn't help but back Maelle I guess I had grown attached to her character more.

That ending with Maelle was kinda ominous the way she stares into the camera as she just goes on with the charade.
< >
Showing 16-30 of 501 comments
Originally posted by 'w':
Originally posted by AkumulatoR:
Maelle ending is the junkie ending. You will larp as being happy in fake world and then die. End then the canvas will burn because no way Renoir or Clea will let this thing stay intact after without Alice begging them to keep it.
maybe time has a different speed in the canvas, in comparison to the outside world like in narnia
It most likely has. The end remains the same anyway.
['w'] May 4 @ 2:34am 
Originally posted by AkumulatoR:
Originally posted by 'w':
maybe time has a different speed in the canvas, in comparison to the outside world like in narnia
It most likely has. The end remains the same anyway.
everything ends, sooner or later... maybe there will be fragments, someone who purchases those canvases and creates a new artobject out of them, maybe there are islands of creation which keep on existing outside of this framework, maybe they can stitch it back together create it all over again, "it will just be a different noco"
Originally posted by Leopanther:
I tried both and overall like Verso's more. But that's mainly because the writters decided to turn Maelle's ending into a bad end lesson about not clinging to fantasies and escaping reality.

I would have liked a middle ground ending. Where Maelle does spend some time to fix the Canvas and say goodbye to her friends, then returns to reality and protects it from outside. Plus points if she left a fragment of her soul to take over maintaining it and let the fragmemt of Verso's soul decide if it wants ro stop. (a fragment of herself that loves the canvas world so much so it doesn't mind staying to maintain it)

My main issue with the two ending options is that they both treat the canvas people like they don't matter. It's all about the real family. Sciel, Lune, Monoco and Esquie and every other being in the canvas just have their existence decided by the outcome of the family drama. With how the game let us get to know them and see their relationships develop, it seems a bit unfair that it denies them a good ending for their world after all the hardship they went through to achieve it.

Leaving out Verso cause he should be allowed to rest without having to damn the entire canvas world to erasure to end his immortal existence.

Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.

What you describe is when we have those very intense vivid dreams in our sleep that can leave a lasting impression on us. But at the end of the day it's just a dream.
Originally posted by Leopanther:
I tried both and overall like Verso's more. But that's mainly because the writters decided to turn Maelle's ending into a bad end lesson about not clinging to fantasies and escaping reality.

I would have liked a middle ground ending. Where Maelle does spend some time to fix the Canvas and say goodbye to her friends, then returns to reality and protects it from outside. Plus points if she left a fragment of her soul to take over maintaining it and let the fragmemt of Verso's soul decide if it wants ro stop. (a fragment that loves the canvas world so much so it doesn't mind staying to maintain it)

My main issue with the two ending options is that they both treat the canvas people like they don't matter. It's all about the real family. Sciel, Lune, Monoco and Esquie and every other being in the canvas just have their existence decided by the outcome of the family drama. With how the game let us get to know them and see their relationships develop, it seems a bit unfair that it denies them a good ending for their world after all the hardship they went through to achieve it.

Leaving out Verso cause he should be allowed to rest without having to damn the entire canvas world to erasure to end his immortal existence.
The existence of the people in the canvas could never be not decided by the family drama. In Verso's ending, the canvas ends because the family just can't leave it alone.

In Alicia's ending, the cycle of suffering will keep going because the family just can't leave it alone.
Originally posted by SHINRA-CORP:
Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.
Hard disagree with that one. The canvas worlds are essentially alternate universes with the painters being able to create those universes.
Originally posted by parent child bowl:
Originally posted by SHINRA-CORP:
Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.
Hard disagree with that one. The canvas worlds are essentially alternate universes with the painters being able to create those universes.
Lol no. They're just vr chats but with feelings too.
Originally posted by parent child bowl:
Originally posted by SHINRA-CORP:
Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.
Hard disagree with that one. The canvas worlds are essentially alternate universes with the painters being able to create those universes.

Matter of perspective I guess, but thats like saying if you create a fantasy in your mind then that is also a real world. But its just fiction.

If the canvas was a real world then I think they'd be able to find a way to bring those people out of the canvas into their reality.
Leopanther May 4 @ 2:45am 
Originally posted by SHINRA-CORP:
Originally posted by Leopanther:
I tried both and overall like Verso's more. But that's mainly because the writters decided to turn Maelle's ending into a bad end lesson about not clinging to fantasies and escaping reality.

I would have liked a middle ground ending. Where Maelle does spend some time to fix the Canvas and say goodbye to her friends, then returns to reality and protects it from outside. Plus points if she left a fragment of her soul to take over maintaining it and let the fragmemt of Verso's soul decide if it wants ro stop. (a fragment of herself that loves the canvas world so much so it doesn't mind staying to maintain it)

My main issue with the two ending options is that they both treat the canvas people like they don't matter. It's all about the real family. Sciel, Lune, Monoco and Esquie and every other being in the canvas just have their existence decided by the outcome of the family drama. With how the game let us get to know them and see their relationships develop, it seems a bit unfair that it denies them a good ending for their world after all the hardship they went through to achieve it.

Leaving out Verso cause he should be allowed to rest without having to damn the entire canvas world to erasure to end his immortal existence.

Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.

What you describe is when we have those very intense vivid dreams in our sleep that can leave a lasting impression on us. But at the end of the day it's just a dream.

You're telling me just because they exist in a painted world they're not real people? Have we played the same game? Even just the prologue shows clearly how every individual human in the painting is a real sentient being. Each has their own thoughts and feelings, their experiences and hopes and fears. They can live and love and die, no different from real people. You're saying their existences don't matter?

That's exactly why I dislike the endings, because of this mindset. The game shows us they're real, but in the end decides their lives have no value. That they can be playthings for a puppet show or get erased with no choice in the matter.
Originally posted by SHINRA-CORP:
I agreed with Verso's point of view more but I couldn't help but back Maelle I guess I had grown attached to her character more.

That ending with Maelle was kinda ominous the way she stares into the camera as she just goes on with the charade.
Had to go with verso, the other one is too creepy
Originally posted by Leopanther:
Originally posted by SHINRA-CORP:

Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.

What you describe is when we have those very intense vivid dreams in our sleep that can leave a lasting impression on us. But at the end of the day it's just a dream.

You're telling me just because they exist in a painted world they're not real people? Have we played the same game? Even just the prologue shows clearly how every individual human in the painting is a real sentient being. Each has their own thoughts and feelings, their experiences and hopes and fears. They can live and love and die, no different from real people. You're saying their existences don't matter?

That's exactly why I dislike the endings, because of this mindset. The game shows us they're real, but in the end decides their lives have no value. That they can be playthings for a puppet show or get erased with no choice in the matter.

If you imagine a completely fictional person in your mind and you give them feelings and a past and aspirations etc that doesn't make them real.

It was essentially a dream.
Gvaedyn May 4 @ 2:49am 
Verso is the "better" ending. The way the Maelle ending is presented demonstrates that it wasn't the right choice for her.

I am disappointed that the Verso ending was more about forcing the choice upon Maelle though, rather than coming to understand the family cycle and choosing to end it.

I also agree with a few posters online who talk about how both endings pretty much just neglect the characters we've spent hours with.
Zero May 4 @ 2:49am 
Originally posted by Leopanther:
Originally posted by SHINRA-CORP:

Thats becasue they dont matter not really, The canvas is basically a lucid dream a dream that Maelle is refusing to wake up from.

What you describe is when we have those very intense vivid dreams in our sleep that can leave a lasting impression on us. But at the end of the day it's just a dream.

You're telling me just because they exist in a painted world they're not real people? Have we played the same game? Even just the prologue shows clearly how every individual human in the painting is a real sentient being. Each has their own thoughts and feelings, their experiences and hopes and fears. They can live and love and die, no different from real people. You're saying their existences don't matter?

That's exactly why I dislike the endings, because of this mindset. The game shows us they're real, but in the end decides their lives have no value. That they can be playthings for a puppet show or get erased with no choice in the matter.

They are still not real people. Hence "painted"
['w'] May 4 @ 2:56am 
I say the whole thing is about losing your own creativity — your connection to a fictional world, which is still a real idea. That world takes shape through the canvas. But as the creator fades, so does their imagination, and the world begins to break apart.

Still, the imaginative is real — because it manifests in us. Just like the past: it was real, even if it can’t interact with us anymore.
Last edited by ['w']; May 4 @ 2:58am
Originally posted by SHINRA-CORP:
Originally posted by parent child bowl:
Hard disagree with that one. The canvas worlds are essentially alternate universes with the painters being able to create those universes.
Matter of perspective I guess, but thats like saying if you create a fantasy in your mind then that is also a real world. But its just fiction.

If the canvas was a real world then I think they'd be able to find a way to bring those people out of the canvas into their reality.
No, it's not the same.

Let me ask you a question to clarify what I mean. If it turned out that the christian god was real and he lives in his world that isn't ours, would that make us and our world fictional?
Sneaky May 4 @ 3:00am 
Originally posted by AkumulatoR:
Maelle ending is the junkie ending. You will larp as being happy in fake world and then die. End then the canvas will burn because no way Renoir or Clea will let this thing stay intact after without Alice begging them to keep it.

Come to think of it, it does remind me of Requiem For Dream ending, with the mother being lost in her delusion.
< >
Showing 16-30 of 501 comments
Per page: 1530 50