Clair Obscur: Expedition 33

Clair Obscur: Expedition 33

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Nevrons and attack paterns
Did they finish training from Morgott and Radahn
So soooo much delayed attacks followed up by super fast attack.
And considering how punishing is to miss a dodge / parry its kinda ridiculous, you need to play same boss/enemies to learn its pattern to a frame

Im still enjoying it tho, but combat man, its way too much punishing
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Showing 1-11 of 11 comments
Yeah some enemies are pretty tricky, especially the later bosses. Thankfully the attacks on the bosses are mostly well telegraphed so a couple of tries is usually enough to memorize them. It's the small guys that tend to trip me up lmao.
Cr8ToR May 2 @ 2:51am 
Originally posted by JinxTheWorld:
Yeah some enemies are pretty tricky, especially the later bosses. Thankfully the attacks on the bosses are mostly well telegraphed so a couple of tries is usually enough to memorize them. It's the small guys that tend to trip me up lmao.
thats the point. My Souls mentality is triggering as soon as mob/boss jumps i press dodge or parry but boss decide to stay in air for 1 extra sec more and THEN it attacks.
Dont let me start with those Nevrons with 2 swords, it takes ages for him to charge his swords and attack and then he jumps in air stays there for couple of sec charging swords...ugh
['w'] May 2 @ 3:01am 
After few retries I mostly nail it, not for 4xparry in a row, but 3 perfect dodge and one normal dodge... so mostly I only dodge

then there are even bosses with "10" attacks in a row and I wan't to claw my eyes out

where you really have to listen at the sound in disregard the movement... this chromatic hammer guy comes to my mind, hell that was a hard battle, had to redo it ~3-5 times
Last edited by ['w']; May 2 @ 3:02am
Aint gonna lie bro this was funny af, but yeah when i first played i thought the same thing :Dandelion:
Bran May 2 @ 3:04am 
Originally posted by Cr8ToR:
Originally posted by JinxTheWorld:
Yeah some enemies are pretty tricky, especially the later bosses. Thankfully the attacks on the bosses are mostly well telegraphed so a couple of tries is usually enough to memorize them. It's the small guys that tend to trip me up lmao.
thats the point. My Souls mentality is triggering as soon as mob/boss jumps i press dodge or parry but boss decide to stay in air for 1 extra sec more and THEN it attacks.
Dont let me start with those Nevrons with 2 swords, it takes ages for him to charge his swords and attack and then he jumps in air stays there for couple of sec charging swords...ugh

Wait until you will see the last boss from endless tower.
Then you will see that this 2swords nevrons are not that bad.

but i realy like what dev's made with parry/dodge in this game, with delaying there attack cus you cant just jump to game and use parry like invincible mode, that request from us, players more focus on what is on screen then just ssmashing the butons
['w'] May 2 @ 3:06am 
yes I've to sit upright and stare with burning rage at the next attack or I will fumble the parry
Last edited by ['w']; May 2 @ 5:40am
Cr8ToR May 2 @ 5:37am 
Lets see, im in act 3 now. So i need a good farming spot to level before anything else. But yeah yoi need to die couppe of times to remember the pattern
Most of the time I'm dying on purpose just so I can figure out each enemies attack.It's ridiculous.They need to add some sort of indicator,like a quick flash or something to parry.
I'm mid way through act 2, the hardest ones are the ones who have fast attacks, but switch speeds. like !!_!_!!
DDark May 2 @ 6:01am 
The Chromatic lancer(Green) in the beginnin of the game was a absolute nightmare aswell
['w'] May 2 @ 6:16am 
Originally posted by DDark:
The Chromatic lancer(Green) in the beginnin of the game was a absolute nightmare aswell
I hated the guy you have to parry or he will endlessly attack you

Chromatic Ramasseur
Last edited by ['w']; May 2 @ 6:18am
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Date Posted: May 2 @ 2:40am
Posts: 11