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回報翻譯問題
In my experience, most of the time i am too impatient or nervous so i press dodge too early. Just need some time to get the feel & timing. Probably the same applies to parry albeit a much nearer precision is needed.
Perfect Parry and Perfect Dodge both have same timing window.
So if you feel nervous Parrying, try dodging until you feel you can consistently pull off
Perfect Dodges, then you can start Parrying which is superior as it gives you Powerful Counter Attack if you successfully Parry all of an enemy's attacks.
Also, try to listen to a particular sound cue before an attack, Every enemy has a small sound cue, before the attack lands. It's more accurate than visual cue, which is sometimes confusing by design.
if you cant do it just put pictoss that give you shield, you can pick one just at start act2
Also make sure your mouse doesn't move during combat, any slight movement (even table vibrations if its a very sensitive mouse) cause the game to not take other inputs while the mouse is active.
The Problem is that often the enemys are to big or the camera Switches in a weired ancle between the chars so that you can Not see when the Attack will Hit. Further many attacks are so confusing visually that you can only guess when the Impact really Happens. Another Point is that 90% of the Attacks have Margit Style delay and a lightning fast Attack. Its Just annoying. You know that Something is Off If you are forced to Focus on Sound instead of visualls.
Overall Trash. I could life with that If some Attacks would Not one shot you - but they do.
To all "gid gud'ers" you have No clue what you are talking about. Most likely trolling Kids that use builds from Google to oneshot everything.
Easier or Harder Dodge and Parry
https://www.nexusmods.com/clairobscurexpedition33/mods/28?tab=description