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You can still have a "sense of discovery" without making things feel so overwhelmingly confusing. A mini-map doesn't have to automatically reveal an entire area. It can just illuminate areas you've already been to.
I'm so tired of walking in circles, back tracking & seeing so many similar paths clouded by the dreamlike environments to where I'm not avoiding going off the beaten path just so I stop wasting time & getting lost. I end up going back to the same flag sites to replenish health & items so many times, which then respawns enemies, which then means I have to fight them all over again when I accidentally go somewhere I already went.
That part isn't fun. This doesn't make me feel accomplished or rewarded when I find something new anymore. I just want to know I'm making progress instead of wandering in the dark. I love this game, but I'm starting to find myself going longer & longer between play sessions since I'm dreading spending several hours wasting time again.
Is it possible someone could mod this into the game? I'm a huge JRPG fan. I love exploration. I spend hours going down every path I can find. But in this game, I'm doing the opposite just to stop the frustration.
doesn't help that it gets so excessively bright the further you get into the game, and the layouts become increasingly alien and absurd
And minimaps aren't qol. The devs aren't new to games, I'd say it was deliberate to not have them. Personally, I feel it encourages me to observe my surroundings more and a welcome change of pace.
But I (personally) love the lack of UI.
Do I get lost? Yeah sometimes I do get turned around. Does it force me to check every nook and cranny? Hell yes.
This is an easy example. I love RE but the yellow paint everywhere is cringe and stupid IMO. It’s good to not have your hand held all the time.
if you had a map you wouldn't be an expedition anymore.